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mpv/video/mp_image.h
wm4 1d3179a5f1 mp_image: make alloc_mpi() always allocate with aligned stride
By "design", mplayer normally allocates aligned images only inside the
filter chain, via the vf_get_image() function. This function pads the
width of the requested image if a stride is allowed, sets that new width
before calling mp_image_alloc_planes().

However, newer code wants aligned images as well (basically to satisfy
libswscale). This affects all uses of alloc_mpi(). To get aligned
strides, simply change alloc_mpi() to request an aligned width.

Remove the old hack in mp_image_alloc_planes(), which special cases some
image formats to be allocated with aligned strides.

This is a temporary hack until mp_image_alloc_planes() is revised.
2012-11-22 19:22:38 +01:00

166 lines
6.2 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_MP_IMAGE_H
#define MPLAYER_MP_IMAGE_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include "core/mp_msg.h"
#include "csputils.h"
// Minimum stride alignment in pixels
#define MP_STRIDE_ALIGNMENT 32
//--------- codec's requirements (filled by the codec/vf) ---------
//--- buffer content restrictions:
// set if buffer content shouldn't be modified:
#define MP_IMGFLAG_PRESERVE 0x01
// set if buffer content will be READ.
// This can be e.g. for next frame's MC: (I/P mpeg frames) -
// then in combination with MP_IMGFLAG_PRESERVE - or it
// can be because a video filter or codec will read a significant
// amount of data while processing that frame (e.g. blending something
// onto the frame, MV based intra prediction).
// A frame marked like this should not be placed in to uncachable
// video RAM for example.
#define MP_IMGFLAG_READABLE 0x02
//--- buffer width/stride/plane restrictions: (used for direct rendering)
// stride _have_to_ be aligned to MB boundary: [for DR restrictions]
#define MP_IMGFLAG_ACCEPT_ALIGNED_STRIDE 0x4
// stride should be aligned to MB boundary: [for buffer allocation]
#define MP_IMGFLAG_PREFER_ALIGNED_STRIDE 0x8
// codec accept any stride (>=width):
#define MP_IMGFLAG_ACCEPT_STRIDE 0x10
// codec accept any width (width*bpp=stride -> stride%bpp==0) (>=width):
#define MP_IMGFLAG_ACCEPT_WIDTH 0x20
//--- for planar formats only:
// uses only stride[0], and stride[1]=stride[2]=stride[0]>>mpi->chroma_x_shift
#define MP_IMGFLAG_COMMON_STRIDE 0x40
// uses only planes[0], and calculates planes[1,2] from width,height,imgfmt
#define MP_IMGFLAG_COMMON_PLANE 0x80
#define MP_IMGFLAGMASK_RESTRICTIONS 0xFF
//--------- color info (filled by mp_image_setfmt() ) -----------
// set if number of planes > 1
#define MP_IMGFLAG_PLANAR 0x100
// set if it's YUV colorspace
#define MP_IMGFLAG_YUV 0x200
// set if it's swapped (BGR or YVU) plane/byteorder
#define MP_IMGFLAG_SWAPPED 0x400
// set if you want memory for palette allocated and managed by vf_get_image etc.
#define MP_IMGFLAG_RGB_PALETTE 0x800
#define MP_IMGFLAGMASK_COLORS 0xF00
// codec uses drawing/rendering callbacks (draw_slice()-like thing, DR method 2)
// [the codec will set this flag if it supports callbacks, and the vo _may_
// clear it in get_image() if draw_slice() not implemented]
#define MP_IMGFLAG_DRAW_CALLBACK 0x1000
// set if it's in video buffer/memory: [set by vo/vf's get_image() !!!]
#define MP_IMGFLAG_DIRECT 0x2000
// set if buffer is allocated (used in destination images):
#define MP_IMGFLAG_ALLOCATED 0x4000
// buffer type was printed (do NOT set this flag - it's for INTERNAL USE!!!)
#define MP_IMGFLAG_TYPE_DISPLAYED 0x8000
// codec doesn't support any form of direct rendering - it has own buffer
// allocation. so we just export its buffer pointers:
#define MP_IMGTYPE_EXPORT 0
// codec requires a static WO buffer, but it does only partial updates later:
#define MP_IMGTYPE_STATIC 1
// codec just needs some WO memory, where it writes/copies the whole frame to:
#define MP_IMGTYPE_TEMP 2
// I+P type, requires 2+ independent static R/W buffers
#define MP_IMGTYPE_IP 3
// I+P+B type, requires 2+ independent static R/W and 1+ temp WO buffers
#define MP_IMGTYPE_IPB 4
// Upper 16 bits give desired buffer number, -1 means get next available
#define MP_IMGTYPE_NUMBERED 5
#define MP_MAX_PLANES 4
#define MP_IMGFIELD_ORDERED 0x01
#define MP_IMGFIELD_TOP_FIRST 0x02
#define MP_IMGFIELD_REPEAT_FIRST 0x04
#define MP_IMGFIELD_TOP 0x08
#define MP_IMGFIELD_BOTTOM 0x10
#define MP_IMGFIELD_INTERLACED 0x20
typedef struct mp_image {
unsigned int flags;
unsigned char type;
int number;
unsigned char bpp; // bits/pixel. NOT depth! for RGB it will be n*8
unsigned int imgfmt;
int width,height; // internal to vf.c, do not use (stored dimensions)
int w,h; // visible dimensions
int display_w,display_h; // if set (!= 0), anamorphic size
uint8_t *planes[MP_MAX_PLANES];
int stride[MP_MAX_PLANES];
char * qscale;
int qstride;
int pict_type; // 0->unknown, 1->I, 2->P, 3->B
int fields;
int qscale_type; // 0->mpeg1/4/h263, 1->mpeg2
int num_planes;
/* these are only used by planar formats Y,U(Cb),V(Cr) */
int chroma_width;
int chroma_height;
int chroma_x_shift; // horizontal
int chroma_y_shift; // vertical
enum mp_csp colorspace;
enum mp_csp_levels levels;
int usage_count;
/* for private use by filter or vo driver (to store buffer id or dmpi) */
void* priv;
} mp_image_t;
void mp_image_setfmt(mp_image_t* mpi,unsigned int out_fmt);
mp_image_t* new_mp_image(int w,int h);
void free_mp_image(mp_image_t* mpi);
mp_image_t* alloc_mpi(int w, int h, unsigned long int fmt);
void mp_image_alloc_planes(mp_image_t *mpi);
void copy_mpi(mp_image_t *dmpi, mp_image_t *mpi);
enum mp_csp mp_image_csp(struct mp_image *img);
enum mp_csp_levels mp_image_levels(struct mp_image *img);
struct mp_csp_details;
void mp_image_set_colorspace_details(struct mp_image *image,
struct mp_csp_details *csp);
// this macro requires img_format.h to be included too:
#define MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
(IMGFMT_IS_YUVP16((mpi)->imgfmt) ? 16 : 8)
#define MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
(((mpi)->flags & MP_IMGFLAG_PLANAR) \
? MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
: (mpi)->bpp)
#define MP_IMAGE_BYTES_PER_ROW_ON_PLANE(mpi, p) \
((MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) * ((mpi)->w >> (p ? mpi->chroma_x_shift : 0)) + 7) / 8)
#endif /* MPLAYER_MP_IMAGE_H */