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mpv/DOCS
wm4 db6a4eec0a vo_opengl: support for vdpau hardware decoding
This uses vdpau OpenGL interop to convert a vdpau surface to a texture.

Note that this is a bit weak and primitive. Deinterlacing (or any other
form of vdpau postprocessing) is not supported. vo_opengl chroma scaling
and chroma sample position are not supported. Internally, the vdpau
video surfaces are converted to a RGBA surface first, because using the
video surfaces directly is too complicated. (These surfaces are always
split into separate fields, and the vo_opengl core expects progressive
frames or frames with weaved fields.)
2013-11-05 22:28:15 +01:00
..
man vo_opengl: support for vdpau hardware decoding 2013-11-05 22:28:15 +01:00
OUTDATED-tech core: redo how codecs are mapped, remove codecs.conf 2013-02-10 17:25:56 +01:00
crosscompile-mingw.txt DOCS/crosscompile-mingw.txt: Update 2013-09-08 12:25:20 +02:00
edl.rst DOCS: document EDL format 2012-12-28 13:43:59 +01:00
encoding.rst encoding-example-profiles and manpage: prefer libvorbis over vorbis 2013-03-31 19:13:06 +02:00
tech-overview.txt tech-overview.txt: reflect recent updates 2013-10-30 22:35:48 +01:00