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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 03:52:22 +02:00
mpv/osdep/threads-win32.h
Kacper Michajłow c505f77dda player/core: add core thread handle to MPContext
This change removes convoluted core thread extraction through dispatch
added in 500ce69a06.

Currently we fully control this thread, create it and join, there is no
reason not to keep the handle of it in the player context.

As a bonus to code simplification this also fixes thread handle leak on
Windows.

Fixes: #14472
2024-07-11 21:55:21 +02:00

214 lines
5.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <errno.h>
#include <process.h>
#include <windows.h>
#include "common/common.h"
#include "timer.h"
typedef struct {
char use_cs;
union {
CRITICAL_SECTION cs;
SRWLOCK srw;
};
} mp_mutex;
typedef CONDITION_VARIABLE mp_cond;
typedef INIT_ONCE mp_once;
typedef mp_mutex mp_static_mutex;
typedef HANDLE mp_thread;
typedef DWORD mp_thread_id;
#define MP_STATIC_COND_INITIALIZER CONDITION_VARIABLE_INIT
#define MP_STATIC_MUTEX_INITIALIZER { .srw = SRWLOCK_INIT }
#define MP_STATIC_ONCE_INITIALIZER INIT_ONCE_STATIC_INIT
static inline int mp_mutex_init_type_internal(mp_mutex *mutex, enum mp_mutex_type mtype)
{
mutex->use_cs = mtype == MP_MUTEX_RECURSIVE;
if (mutex->use_cs)
return !InitializeCriticalSectionEx(&mutex->cs, 0, 0);
InitializeSRWLock(&mutex->srw);
return 0;
}
static inline int mp_mutex_destroy(mp_mutex *mutex)
{
if (mutex->use_cs)
DeleteCriticalSection(&mutex->cs);
return 0;
}
static inline int mp_mutex_lock(mp_mutex *mutex)
{
if (mutex->use_cs) {
EnterCriticalSection(&mutex->cs);
} else {
AcquireSRWLockExclusive(&mutex->srw);
}
return 0;
}
static inline int mp_mutex_trylock(mp_mutex *mutex)
{
if (mutex->use_cs)
return !TryEnterCriticalSection(&mutex->cs);
return !TryAcquireSRWLockExclusive(&mutex->srw);
}
static inline int mp_mutex_unlock(mp_mutex *mutex)
{
if (mutex->use_cs) {
LeaveCriticalSection(&mutex->cs);
} else {
ReleaseSRWLockExclusive(&mutex->srw);
}
return 0;
}
static inline int mp_cond_init(mp_cond *cond)
{
InitializeConditionVariable(cond);
return 0;
}
static inline int mp_cond_destroy(mp_cond *cond)
{
// condition variables are not destroyed
(void) cond;
return 0;
}
static inline int mp_cond_broadcast(mp_cond *cond)
{
WakeAllConditionVariable(cond);
return 0;
}
static inline int mp_cond_signal(mp_cond *cond)
{
WakeConditionVariable(cond);
return 0;
}
static inline int mp_cond_timedwait(mp_cond *cond, mp_mutex *mutex, int64_t timeout)
{
timeout = MPCLAMP(timeout, 0, MP_TIME_MS_TO_NS(INFINITE)) / MP_TIME_MS_TO_NS(1);
int ret = 0;
int64_t hrt = mp_start_hires_timers(MP_TIME_MS_TO_NS(timeout));
BOOL bRet;
if (mutex->use_cs) {
bRet = SleepConditionVariableCS(cond, &mutex->cs, timeout);
} else {
bRet = SleepConditionVariableSRW(cond, &mutex->srw, timeout, 0);
}
if (bRet == FALSE)
ret = GetLastError() == ERROR_TIMEOUT ? ETIMEDOUT : EINVAL;
mp_end_hires_timers(hrt);
return ret;
}
static inline int mp_cond_wait(mp_cond *cond, mp_mutex *mutex)
{
return mp_cond_timedwait(cond, mutex, MP_TIME_MS_TO_NS(INFINITE));
}
static inline int mp_cond_timedwait_until(mp_cond *cond, mp_mutex *mutex, int64_t until)
{
return mp_cond_timedwait(cond, mutex, until - mp_time_ns());
}
static inline int mp_exec_once(mp_once *once, void (*init_routine)(void))
{
BOOL pending;
if (!InitOnceBeginInitialize(once, 0, &pending, NULL))
abort();
if (pending) {
init_routine();
InitOnceComplete(once, 0, NULL);
}
return 0;
}
#define MP_THREAD_VOID unsigned __stdcall
#define MP_THREAD_RETURN() return 0
static inline int mp_thread_create(mp_thread *thread,
MP_THREAD_VOID (*fun)(void *),
void *__restrict arg)
{
*thread = (HANDLE) _beginthreadex(NULL, 0, fun, arg, 0, NULL);
return *thread ? 0 : -1;
}
static inline int mp_thread_join(mp_thread thread)
{
DWORD ret = WaitForSingleObject(thread, INFINITE);
if (ret != WAIT_OBJECT_0)
return ret == WAIT_ABANDONED ? EINVAL : EDEADLK;
CloseHandle(thread);
return 0;
}
static inline int mp_thread_detach(mp_thread thread)
{
return CloseHandle(thread) ? 0 : EINVAL;
}
#define mp_thread_current_id GetCurrentThreadId
#define mp_thread_id_equal(a, b) ((a) == (b))
#define mp_thread_get_id(thread) GetThreadId(thread)
// declared in io.h, which we don't want to pull in everywhere
wchar_t *mp_from_utf8(void *talloc_ctx, const char *s);
static inline void mp_thread_set_name(const char *name)
{
HRESULT (WINAPI *pSetThreadDescription)(HANDLE, PCWSTR);
#if !HAVE_UWP
HMODULE kernel32 = GetModuleHandleW(L"kernel32.dll");
if (!kernel32)
return;
pSetThreadDescription = (void *) GetProcAddress(kernel32, "SetThreadDescription");
if (!pSetThreadDescription)
return;
#else
WINBASEAPI HRESULT WINAPI
SetThreadDescription(HANDLE hThread, PCWSTR lpThreadDescription);
pSetThreadDescription = &SetThreadDescription;
#endif
wchar_t *wname = mp_from_utf8(NULL, name);
pSetThreadDescription(GetCurrentThread(), wname);
talloc_free(wname);
}
static inline int64_t mp_thread_cpu_time_ns(mp_thread_id thread)
{
(void) thread;
return 0;
}