.. |
context.c
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vo_gpu: vulkan: add support for wayland
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2017-09-26 17:25:35 +02:00 |
context.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
hwdec.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
hwdec.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
lcms.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
lcms.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
osd.c
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
osd.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
ra.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
ra.h
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vo_gpu: vulkan: add support for push constants
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2017-09-26 17:25:35 +02:00 |
shader_cache.c
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vo_gpu: explicitly label storage image formats
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2017-09-26 17:25:46 +02:00 |
shader_cache.h
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vo_gpu: attempt to avoid UBOs for dynamic variables
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2017-09-26 17:25:35 +02:00 |
spirv_shaderc.c
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
spirv.c
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vo_gpu: fix memleak in spirv.c
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2017-09-26 17:32:36 +02:00 |
spirv.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
user_shaders.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
user_shaders.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
utils.c
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
utils.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
video_shaders.c
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vo_gpu: attempt to avoid UBOs for dynamic variables
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2017-09-26 17:25:35 +02:00 |
video_shaders.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
video.c
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vo_gpu: attempt to avoid UBOs for dynamic variables
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2017-09-26 17:25:35 +02:00 |
video.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |