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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
mpv/audio/out/ao.c
wm4 ab8f28a672 audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.

It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts

This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
2013-05-12 21:24:57 +02:00

318 lines
8.1 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "talloc.h"
#include "config.h"
#include "ao.h"
#include "core/mp_msg.h"
// there are some globals:
struct ao *global_ao;
char *ao_subdevice = NULL;
extern const struct ao_driver audio_out_oss;
extern const struct ao_driver audio_out_coreaudio;
extern const struct ao_driver audio_out_rsound;
extern const struct ao_driver audio_out_pulse;
extern const struct ao_driver audio_out_jack;
extern const struct ao_driver audio_out_openal;
extern const struct ao_driver audio_out_null;
extern const struct ao_driver audio_out_alsa;
extern const struct ao_driver audio_out_dsound;
extern const struct ao_driver audio_out_pcm;
extern const struct ao_driver audio_out_pss;
extern const struct ao_driver audio_out_lavc;
extern const struct ao_driver audio_out_portaudio;
extern const struct ao_driver audio_out_sdl;
static const struct ao_driver * const audio_out_drivers[] = {
// native:
#ifdef CONFIG_COREAUDIO
&audio_out_coreaudio,
#endif
#ifdef CONFIG_PULSE
&audio_out_pulse,
#endif
#ifdef CONFIG_ALSA
&audio_out_alsa,
#endif
#ifdef CONFIG_OSS_AUDIO
&audio_out_oss,
#endif
#ifdef CONFIG_DSOUND
&audio_out_dsound,
#endif
#ifdef CONFIG_PORTAUDIO
&audio_out_portaudio,
#endif
// wrappers:
#ifdef CONFIG_JACK
&audio_out_jack,
#endif
#ifdef CONFIG_OPENAL
&audio_out_openal,
#endif
#ifdef CONFIG_SDL
&audio_out_sdl,
#endif
&audio_out_null,
// should not be auto-selected:
&audio_out_pcm,
#ifdef CONFIG_ENCODING
&audio_out_lavc,
#endif
#ifdef CONFIG_RSOUND
&audio_out_rsound,
#endif
NULL
};
void list_audio_out(void)
{
mp_tmsg(MSGT_AO, MSGL_INFO, "Available audio output drivers:\n");
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_OUTPUTS\n");
for (int i = 0; audio_out_drivers[i]; i++) {
const ao_info_t *info = audio_out_drivers[i]->info;
if (!audio_out_drivers[i]->encode) {
mp_msg(MSGT_GLOBAL, MSGL_INFO, "\t%s\t%s\n",
info->short_name, info->name);
}
}
mp_msg(MSGT_GLOBAL, MSGL_INFO,"\n");
}
struct ao *ao_create(struct MPOpts *opts, struct input_ctx *input)
{
struct ao *r = talloc(NULL, struct ao);
*r = (struct ao){.outburst = 512, .buffersize = -1,
.opts = opts, .input_ctx = input };
return r;
}
static bool ao_try_init(struct ao *ao, char *params)
{
if (ao->driver->encode != !!ao->encode_lavc_ctx)
return false;
return ao->driver->init(ao, params) >= 0;
}
void ao_init(struct ao *ao, char **ao_list)
{
/* Caller adding child blocks is not supported as we may call
* talloc_free_children() to clean up after failed open attempts.
*/
assert(talloc_total_blocks(ao) == 1);
struct ao backup = *ao;
if (!ao_list)
goto try_defaults;
// first try the preferred drivers, with their optional subdevice param:
while (*ao_list) {
char *ao_name = *ao_list;
if (!*ao_name)
goto try_defaults; // empty entry means try defaults
int ao_len;
char *params = strchr(ao_name, ':');
if (params) {
ao_len = params - ao_name;
params++;
} else
ao_len = strlen(ao_name);
mp_tmsg(MSGT_AO, MSGL_V,
"Trying preferred audio driver '%.*s', options '%s'\n",
ao_len, ao_name, params ? params : "[none]");
const struct ao_driver *audio_out = NULL;
for (int i = 0; audio_out_drivers[i]; i++) {
audio_out = audio_out_drivers[i];
if (!strncmp(audio_out->info->short_name, ao_name, ao_len))
break;
audio_out = NULL;
}
if (audio_out) {
// name matches, try it
ao->driver = audio_out;
if (ao_try_init(ao, params)) {
ao->driver = audio_out;
ao->initialized = true;
return;
}
mp_tmsg(MSGT_AO, MSGL_WARN,
"Failed to initialize audio driver '%s'\n", ao_name);
talloc_free_children(ao);
*ao = backup;
} else
mp_tmsg(MSGT_AO, MSGL_WARN, "No such audio driver '%.*s'\n",
ao_len, ao_name);
++ao_list;
}
return;
try_defaults:
mp_tmsg(MSGT_AO, MSGL_V, "Trying every known audio driver...\n");
ao->probing = false;
// now try the rest...
for (int i = 0; audio_out_drivers[i]; i++) {
const struct ao_driver *audio_out = audio_out_drivers[i];
ao->driver = audio_out;
ao->probing = true;
if (ao_try_init(ao, NULL)) {
ao->initialized = true;
ao->driver = audio_out;
return;
}
talloc_free_children(ao);
*ao = backup;
}
return;
}
void ao_uninit(struct ao *ao, bool cut_audio)
{
assert(ao->buffer.len >= ao->buffer_playable_size);
ao->buffer.len = ao->buffer_playable_size;
if (ao->initialized)
ao->driver->uninit(ao, cut_audio);
if (!cut_audio && ao->buffer.len)
mp_msg(MSGT_AO, MSGL_WARN, "Audio output truncated at end.\n");
talloc_free(ao);
}
int ao_play(struct ao *ao, void *data, int len, int flags)
{
return ao->driver->play(ao, data, len, flags);
}
int ao_control(struct ao *ao, enum aocontrol cmd, void *arg)
{
if (ao->driver->control)
return ao->driver->control(ao, cmd, arg);
return CONTROL_UNKNOWN;
}
double ao_get_delay(struct ao *ao)
{
if (!ao->driver->get_delay) {
assert(ao->untimed);
return 0;
}
return ao->driver->get_delay(ao);
}
int ao_get_space(struct ao *ao)
{
return ao->driver->get_space(ao);
}
void ao_reset(struct ao *ao)
{
ao->buffer.len = 0;
ao->buffer_playable_size = 0;
if (ao->driver->reset)
ao->driver->reset(ao);
}
void ao_pause(struct ao *ao)
{
if (ao->driver->pause)
ao->driver->pause(ao);
}
void ao_resume(struct ao *ao)
{
if (ao->driver->resume)
ao->driver->resume(ao);
}
bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map)
{
return mp_chmap_sel_adjust(s, map);
}
bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map, int num)
{
return mp_chmap_sel_get_def(s, map, num);
}
int old_ao_init(struct ao *ao, char *params)
{
assert(!global_ao);
global_ao = ao;
ao_subdevice = params ? talloc_strdup(ao, params) : NULL;
if (ao->driver->old_functions->init(ao->samplerate, &ao->channels,
ao->format, 0) == 0) {
global_ao = NULL;
return -1;
}
return 0;
}
void old_ao_uninit(struct ao *ao, bool cut_audio)
{
ao->driver->old_functions->uninit(cut_audio);
global_ao = NULL;
}
int old_ao_play(struct ao *ao, void *data, int len, int flags)
{
return ao->driver->old_functions->play(data, len, flags);
}
int old_ao_control(struct ao *ao, enum aocontrol cmd, void *arg)
{
return ao->driver->old_functions->control(cmd, arg);
}
float old_ao_get_delay(struct ao *ao)
{
return ao->driver->old_functions->get_delay();
}
int old_ao_get_space(struct ao *ao)
{
return ao->driver->old_functions->get_space();
}
void old_ao_reset(struct ao *ao)
{
ao->driver->old_functions->reset();
}
void old_ao_pause(struct ao *ao)
{
ao->driver->old_functions->pause();
}
void old_ao_resume(struct ao *ao)
{
ao->driver->old_functions->resume();
}