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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
mpv/input/keycodes.c
James Ross-Gowan 7897f79217 input: merge mouse wheel and axis keycodes
Mouse wheel bindings have always been a cause of user confusion.
Previously, on Wayland and macOS, precise touchpads would generate AXIS
keycodes and notched mouse wheels would generate mouse button keycodes.
On Windows, both types of device would generate AXIS keycodes and on
X11, both types of device would generate mouse button keycodes. This
made it pretty difficult for users to modify their mouse-wheel bindings,
since it differed between platforms and in some cases, between devices.

To make it more confusing, the keycodes used on Windows were changed in
18a45a42d5 without a deprecation period or adequate communication to
users.

This change aims to make mouse wheel binds less confusing. Both the
mouse button and AXIS keycodes are now deprecated aliases of the new
WHEEL keycodes. This will technically break input configs on Wayland and
macOS that assign different commands to precise and non-precise scroll
events, but this is probably uncommon (if anyone does it at all) and I
think it's a fair tradeoff for finally fixing mouse wheel-related
confusion on other platforms.
2017-09-03 20:31:44 +10:00

333 lines
9.7 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <string.h>
#include <strings.h>
#include "misc/bstr.h"
#include "common/common.h"
#include "common/msg.h"
#include "keycodes.h"
struct key_name {
int key;
char *name;
};
/// The names of the keys as used in input.conf
/// If you add some new keys, you also need to add them here
static const struct key_name key_names[] = {
{ ' ', "SPACE" },
{ '#', "SHARP" },
{ 0x3000, "IDEOGRAPHIC_SPACE" },
{ MP_KEY_ENTER, "ENTER" },
{ MP_KEY_TAB, "TAB" },
{ MP_KEY_BACKSPACE, "BS" },
{ MP_KEY_DELETE, "DEL" },
{ MP_KEY_INSERT, "INS" },
{ MP_KEY_HOME, "HOME" },
{ MP_KEY_END, "END" },
{ MP_KEY_PAGE_UP, "PGUP" },
{ MP_KEY_PAGE_DOWN, "PGDWN" },
{ MP_KEY_ESC, "ESC" },
{ MP_KEY_PRINT, "PRINT" },
{ MP_KEY_RIGHT, "RIGHT" },
{ MP_KEY_LEFT, "LEFT" },
{ MP_KEY_DOWN, "DOWN" },
{ MP_KEY_UP, "UP" },
{ MP_KEY_F+1, "F1" },
{ MP_KEY_F+2, "F2" },
{ MP_KEY_F+3, "F3" },
{ MP_KEY_F+4, "F4" },
{ MP_KEY_F+5, "F5" },
{ MP_KEY_F+6, "F6" },
{ MP_KEY_F+7, "F7" },
{ MP_KEY_F+8, "F8" },
{ MP_KEY_F+9, "F9" },
{ MP_KEY_F+10, "F10" },
{ MP_KEY_F+11, "F11" },
{ MP_KEY_F+12, "F12" },
{ MP_KEY_KP0, "KP0" },
{ MP_KEY_KP1, "KP1" },
{ MP_KEY_KP2, "KP2" },
{ MP_KEY_KP3, "KP3" },
{ MP_KEY_KP4, "KP4" },
{ MP_KEY_KP5, "KP5" },
{ MP_KEY_KP6, "KP6" },
{ MP_KEY_KP7, "KP7" },
{ MP_KEY_KP8, "KP8" },
{ MP_KEY_KP9, "KP9" },
{ MP_KEY_KPDEL, "KP_DEL" },
{ MP_KEY_KPDEC, "KP_DEC" },
{ MP_KEY_KPINS, "KP_INS" },
{ MP_KEY_KPENTER, "KP_ENTER" },
{ MP_MBTN_LEFT, "MBTN_LEFT" },
{ MP_MBTN_MID, "MBTN_MID" },
{ MP_MBTN_RIGHT, "MBTN_RIGHT" },
{ MP_WHEEL_UP, "WHEEL_UP" },
{ MP_WHEEL_DOWN, "WHEEL_DOWN" },
{ MP_WHEEL_LEFT, "WHEEL_LEFT" },
{ MP_WHEEL_RIGHT, "WHEEL_RIGHT" },
{ MP_MBTN_BACK, "MBTN_BACK" },
{ MP_MBTN_FORWARD, "MBTN_FORWARD" },
{ MP_MBTN9, "MBTN9" },
{ MP_MBTN10, "MBTN10" },
{ MP_MBTN11, "MBTN11" },
{ MP_MBTN12, "MBTN12" },
{ MP_MBTN13, "MBTN13" },
{ MP_MBTN14, "MBTN14" },
{ MP_MBTN15, "MBTN15" },
{ MP_MBTN16, "MBTN16" },
{ MP_MBTN17, "MBTN17" },
{ MP_MBTN18, "MBTN18" },
{ MP_MBTN19, "MBTN19" },
{ MP_MBTN_LEFT_DBL, "MBTN_LEFT_DBL" },
{ MP_MBTN_MID_DBL, "MBTN_MID_DBL" },
{ MP_MBTN_RIGHT_DBL, "MBTN_RIGHT_DBL" },
{ MP_AR_PLAY, "AR_PLAY" },
{ MP_AR_PLAY_HOLD, "AR_PLAY_HOLD" },
{ MP_AR_CENTER, "AR_CENTER" },
{ MP_AR_CENTER_HOLD, "AR_CENTER_HOLD" },
{ MP_AR_NEXT, "AR_NEXT" },
{ MP_AR_NEXT_HOLD, "AR_NEXT_HOLD" },
{ MP_AR_PREV, "AR_PREV" },
{ MP_AR_PREV_HOLD, "AR_PREV_HOLD" },
{ MP_AR_MENU, "AR_MENU" },
{ MP_AR_MENU_HOLD, "AR_MENU_HOLD" },
{ MP_AR_VUP, "AR_VUP" },
{ MP_AR_VUP_HOLD, "AR_VUP_HOLD" },
{ MP_AR_VDOWN, "AR_VDOWN" },
{ MP_AR_VDOWN_HOLD, "AR_VDOWN_HOLD" },
{ MP_KEY_POWER, "POWER" },
{ MP_KEY_MENU, "MENU" },
{ MP_KEY_PLAY, "PLAY" },
{ MP_KEY_PAUSE, "PAUSE" },
{ MP_KEY_PLAYPAUSE, "PLAYPAUSE" },
{ MP_KEY_STOP, "STOP" },
{ MP_KEY_FORWARD, "FORWARD" },
{ MP_KEY_REWIND, "REWIND" },
{ MP_KEY_NEXT, "NEXT" },
{ MP_KEY_PREV, "PREV" },
{ MP_KEY_VOLUME_UP, "VOLUME_UP" },
{ MP_KEY_VOLUME_DOWN, "VOLUME_DOWN" },
{ MP_KEY_MUTE, "MUTE" },
{ MP_KEY_HOMEPAGE, "HOMEPAGE" },
{ MP_KEY_WWW, "WWW" },
{ MP_KEY_MAIL, "MAIL" },
{ MP_KEY_FAVORITES, "FAVORITES" },
{ MP_KEY_SEARCH, "SEARCH" },
{ MP_KEY_SLEEP, "SLEEP" },
{ MP_KEY_CANCEL, "CANCEL" },
{ MP_KEY_RECORD, "RECORD" },
{ MP_KEY_CHANNEL_UP, "CHANNEL_UP" },
{ MP_KEY_CHANNEL_DOWN,"CHANNEL_DOWN" },
// These are kept for backward compatibility
{ MP_KEY_PAUSE, "XF86_PAUSE" },
{ MP_KEY_STOP, "XF86_STOP" },
{ MP_KEY_PREV, "XF86_PREV" },
{ MP_KEY_NEXT, "XF86_NEXT" },
// Deprecated numeric aliases for the mouse buttons
{ MP_MBTN_LEFT, "MOUSE_BTN0" },
{ MP_MBTN_MID, "MOUSE_BTN1" },
{ MP_MBTN_RIGHT, "MOUSE_BTN2" },
{ MP_WHEEL_UP, "MOUSE_BTN3" },
{ MP_WHEEL_DOWN, "MOUSE_BTN4" },
{ MP_WHEEL_LEFT, "MOUSE_BTN5" },
{ MP_WHEEL_RIGHT, "MOUSE_BTN6" },
{ MP_MBTN_BACK, "MOUSE_BTN7" },
{ MP_MBTN_FORWARD, "MOUSE_BTN8" },
{ MP_MBTN9, "MOUSE_BTN9" },
{ MP_MBTN10, "MOUSE_BTN10" },
{ MP_MBTN11, "MOUSE_BTN11" },
{ MP_MBTN12, "MOUSE_BTN12" },
{ MP_MBTN13, "MOUSE_BTN13" },
{ MP_MBTN14, "MOUSE_BTN14" },
{ MP_MBTN15, "MOUSE_BTN15" },
{ MP_MBTN16, "MOUSE_BTN16" },
{ MP_MBTN17, "MOUSE_BTN17" },
{ MP_MBTN18, "MOUSE_BTN18" },
{ MP_MBTN19, "MOUSE_BTN19" },
{ MP_MBTN_LEFT_DBL, "MOUSE_BTN0_DBL" },
{ MP_MBTN_MID_DBL, "MOUSE_BTN1_DBL" },
{ MP_MBTN_RIGHT_DBL, "MOUSE_BTN2_DBL" },
{ MP_WHEEL_UP, "AXIS_UP" },
{ MP_WHEEL_DOWN, "AXIS_DOWN" },
{ MP_WHEEL_LEFT, "AXIS_LEFT" },
{ MP_WHEEL_RIGHT, "AXIS_RIGHT" },
{ MP_KEY_CLOSE_WIN, "CLOSE_WIN" },
{ MP_KEY_MOUSE_MOVE, "MOUSE_MOVE" },
{ MP_KEY_MOUSE_LEAVE, "MOUSE_LEAVE" },
{ MP_KEY_MOUSE_ENTER, "MOUSE_ENTER" },
{ MP_KEY_UNMAPPED, "UNMAPPED" },
{ 0, NULL }
};
static const struct key_name modifier_names[] = {
{ MP_KEY_MODIFIER_SHIFT, "Shift" },
{ MP_KEY_MODIFIER_CTRL, "Ctrl" },
{ MP_KEY_MODIFIER_ALT, "Alt" },
{ MP_KEY_MODIFIER_META, "Meta" },
{ 0 }
};
int mp_input_get_key_from_name(const char *name)
{
int modifiers = 0;
const char *p;
while ((p = strchr(name, '+'))) {
for (const struct key_name *m = modifier_names; m->name; m++)
if (!bstrcasecmp(bstr0(m->name),
(struct bstr){(char *)name, p - name})) {
modifiers |= m->key;
goto found;
}
if (!strcmp(name, "+"))
return '+' + modifiers;
return -1;
found:
name = p + 1;
}
struct bstr bname = bstr0(name);
struct bstr rest;
int code = bstr_decode_utf8(bname, &rest);
if (code >= 0 && rest.len == 0)
return mp_normalize_keycode(code + modifiers);
if (bstr_startswith0(bname, "0x"))
return mp_normalize_keycode(strtol(name, NULL, 16) + modifiers);
for (int i = 0; key_names[i].name != NULL; i++) {
if (strcasecmp(key_names[i].name, name) == 0)
return mp_normalize_keycode(key_names[i].key + modifiers);
}
return -1;
}
static void mp_input_append_key_name(bstr *buf, int key)
{
for (int i = 0; modifier_names[i].name; i++) {
if (modifier_names[i].key & key) {
bstr_xappend_asprintf(NULL, buf, "%s+", modifier_names[i].name);
key -= modifier_names[i].key;
}
}
for (int i = 0; key_names[i].name != NULL; i++) {
if (key_names[i].key == key) {
bstr_xappend_asprintf(NULL, buf, "%s", key_names[i].name);
return;
}
}
// printable, and valid unicode range
if (key >= 32 && key <= 0x10FFFF) {
mp_append_utf8_bstr(NULL, buf, key);
return;
}
// Print the hex key code
bstr_xappend_asprintf(NULL, buf, "0x%x", key);
}
char *mp_input_get_key_name(int key)
{
bstr dst = {0};
mp_input_append_key_name(&dst, key);
return dst.start;
}
char *mp_input_get_key_combo_name(const int *keys, int max)
{
bstr dst = {0};
while (max > 0) {
mp_input_append_key_name(&dst, *keys);
if (--max && *++keys)
bstr_xappend(NULL, &dst, bstr0("-"));
else
break;
}
return dst.start;
}
int mp_input_get_keys_from_string(char *name, int max_num_keys,
int *out_num_keys, int *keys)
{
char *end, *ptr;
int n = 0;
ptr = name;
n = 0;
for (end = strchr(ptr, '-'); ; end = strchr(ptr, '-')) {
if (end && end[1] != '\0') {
if (end[1] == '-')
end = &end[1];
end[0] = '\0';
}
keys[n] = mp_input_get_key_from_name(ptr);
if (keys[n] < 0)
return 0;
n++;
if (end && end[1] != '\0' && n < max_num_keys)
ptr = &end[1];
else
break;
}
*out_num_keys = n;
return 1;
}
void mp_print_key_list(struct mp_log *out)
{
mp_info(out, "\n");
for (int i = 0; key_names[i].name != NULL; i++)
mp_info(out, "%s\n", key_names[i].name);
}
int mp_normalize_keycode(int keycode)
{
if (keycode <= 0)
return keycode;
int code = keycode & ~MP_KEY_MODIFIER_MASK;
int mod = keycode & MP_KEY_MODIFIER_MASK;
/* On normal keyboards shift changes the character code of non-special
* keys, so don't count the modifier separately for those. In other words
* we want to have "a" and "A" instead of "a" and "Shift+A"; but a separate
* shift modifier is still kept for special keys like arrow keys. */
if (code >= 32 && code < MP_KEY_BASE) {
/* Still try to support ASCII case-modifications properly. For example,
* we want to change "Shift+a" to "A", not "a". Doing this for unicode
* in general would require huge lookup tables, or a libc with proper
* unicode support, so we don't do that. */
if (code >= 'a' && code <= 'z' && (mod & MP_KEY_MODIFIER_SHIFT))
code &= 0x5F;
mod &= ~MP_KEY_MODIFIER_SHIFT;
}
return code | mod;
}