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obs-studio/libobs-opengl/gl-helpers.c

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/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-subsystem.h"
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bool gl_init_face(GLenum target, GLenum type, uint32_t num_levels,
GLenum format, GLint internal_format, bool compressed,
uint32_t width, uint32_t height, uint32_t size, void ***p_data)
{
bool success = true;
void **data = *p_data;
uint32_t i;
for (i = 0; i < num_levels; i++) {
if (compressed) {
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glCompressedTexImage2D(target, i, internal_format,
width, height, 0, size,
data ? *data : NULL);
if (!gl_success("glCompressedTexImage2D"))
success = false;
} else {
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glTexImage2D(target, i, internal_format, width, height,
0, format, type, data ? *data : NULL);
if (!gl_success("glTexImage2D"))
success = false;
}
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if (data)
data++;
size /= 4;
width /= 2;
height /= 2;
if (width == 0) width = 1;
if (height == 0) height = 1;
}
*p_data = data;
return success;
}
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bool gl_copy_texture(struct gs_device *device,
GLuint src, GLenum src_target,
GLuint dst, GLenum dst_target,
uint32_t width, uint32_t height)
{
bool success = false;
if (device->copy_type == COPY_TYPE_ARB) {
glCopyImageSubData(src, src_target, 0, 0, 0, 0,
dst, dst_target, 0, 0, 0, 0,
width, height, 1);
success = gl_success("glCopyImageSubData");
} else if (device->copy_type == COPY_TYPE_NV) {
glCopyImageSubDataNV(src, src_target, 0, 0, 0, 0,
dst, dst_target, 0, 0, 0, 0,
width, height, 1);
success = gl_success("glCopyImageSubDataNV");
} else if (device->copy_type == COPY_TYPE_FBO_BLIT) {
/* TODO (implement FBOs) */
}
return success;
}