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obs-studio/libobs/obs-video.c

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/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-internal.h"
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#include "graphics/vec4.h"
static void tick_sources(uint64_t cur_time, uint64_t *last_time)
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{
size_t i;
uint64_t delta_time;
float seconds;
if (!last_time)
*last_time = cur_time - video_getframetime(obs->video.video);
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delta_time = cur_time - *last_time;
seconds = (float)((double)delta_time / 1000000000.0);
for (i = 0; i < obs->data.sources.num; i++)
obs_source_video_tick(obs->data.sources.array[i], seconds);
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*last_time = cur_time;
}
static inline void render_display_begin(struct obs_display *display)
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{
struct vec4 clear_color;
uint32_t width, height;
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gs_load_swapchain(display ? display->swap : NULL);
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gs_getsize(&width, &height);
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gs_beginscene();
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
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&clear_color, 1.0f, 0);
gs_enable_depthtest(false);
/* gs_enable_blending(false); */
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)obs->video.base_width,
0.0f, (float)obs->video.base_height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_display_end(struct obs_display *display)
{
gs_endscene();
gs_present();
}
static void render_display(struct obs_display *display)
{
render_display_begin(display);
for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source **p_source;
p_source = (display) ? display->channels+i :
obs->data.channels+i;
if (*p_source) {
if ((*p_source)->removed) {
obs_source_release(*p_source);
*p_source = NULL;
} else {
obs_source_video_render(*p_source);
}
}
}
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render_display_end(display);
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}
static inline void render_displays(void)
{
if (!obs->data.valid)
return;
/* render extra displays/swaps */
pthread_mutex_lock(&obs->data.displays_mutex);
for (size_t i = 0; i < obs->data.displays.num; i++)
render_display(obs->data.displays.array[i]);
pthread_mutex_unlock(&obs->data.displays_mutex);
/* render main display */
render_display(NULL);
}
static inline void set_render_size(uint32_t width, uint32_t height)
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{
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_channels(void)
{
struct obs_program_data *data = &obs->data;
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for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source *source = data->channels[i];
if (source)
obs_source_video_render(source);
}
}
static inline void unmap_last_surface(struct obs_video *video)
{
if (video->mapped_surface) {
stagesurface_unmap(video->mapped_surface);
video->mapped_surface = NULL;
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}
}
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static inline void render_main_texture(struct obs_video *video, int cur_texture,
int prev_texture)
{
struct vec4 clear_color;
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
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gs_setrendertarget(video->render_textures[cur_texture], NULL);
gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
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set_render_size(video->base_width, video->base_height);
render_channels();
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video->textures_rendered[cur_texture] = true;
}
static inline void render_output_texture(struct obs_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->render_textures[prev_texture];
texture_t target = video->output_textures[cur_texture];
uint32_t width = texture_getwidth(target);
uint32_t height = texture_getheight(target);
/* TODO: replace with actual downscalers or unpackers */
effect_t effect = video->default_effect;
technique_t tech = effect_gettechnique(effect, "DrawMatrix");
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
eparam_t matrix = effect_getparambyname(effect, "color_matrix");
size_t passes, i;
if (!video->textures_rendered[prev_texture])
return;
gs_setrendertarget(target, NULL);
set_render_size(width, height);
/* TODO: replace with programmable code */
const float mat_val[16] =
{
0.256788f, 0.504129f, 0.097906f, 0.062745f,
-0.148223f, -0.290993f, 0.439216f, 0.501961f,
0.439216f, -0.367788f, -0.071427f, 0.501961f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
};
effect_setval(effect, matrix, mat_val, sizeof(mat_val));
effect_settexture(effect, diffuse, texture);
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
gs_draw_sprite(texture, 0, width, height);
technique_endpass(tech);
}
technique_end(tech);
video->textures_output[cur_texture] = true;
}
static inline void stage_output_texture(struct obs_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->output_textures[prev_texture];
stagesurf_t copy = video->copy_surfaces[cur_texture];
unmap_last_surface(video);
if (!video->textures_output[prev_texture])
return;
gs_stage_texture(copy, texture);
video->textures_copied[cur_texture] = true;
}
static inline void render_video(struct obs_video *video, int cur_texture,
int prev_texture)
{
gs_beginscene();
gs_enable_depthtest(false);
gs_setcullmode(GS_NEITHER);
render_main_texture(video, cur_texture, prev_texture);
render_output_texture(video, cur_texture, prev_texture);
stage_output_texture(video, cur_texture, prev_texture);
gs_setrendertarget(NULL, NULL);
gs_endscene();
}
static inline void output_video(struct obs_video *video, int cur_texture,
int prev_texture, uint64_t timestamp)
{
stagesurf_t surface = video->copy_surfaces[prev_texture];
struct video_frame frame;
if (!video->textures_copied[prev_texture])
return;
frame.timestamp = timestamp;
if (stagesurface_map(surface, &frame.data, &frame.row_size)) {
video->mapped_surface = surface;
video_output_frame(video->video, &frame);
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}
}
static inline void output_frame(uint64_t timestamp)
{
struct obs_video *video = &obs->video;
int cur_texture = video->cur_texture;
int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
render_video(video, cur_texture, prev_texture);
output_video(video, cur_texture, prev_texture, timestamp);
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if (++video->cur_texture == NUM_TEXTURES)
video->cur_texture = 0;
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}
void *obs_video_thread(void *param)
{
uint64_t last_time = 0;
while (video_output_wait(obs->video.video)) {
uint64_t cur_time = video_gettime(obs->video.video);
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gs_entercontext(obs_graphics());
tick_sources(cur_time, &last_time);
render_displays();
output_frame(cur_time);
gs_leavecontext();
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}
return NULL;
}