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obs-studio/UI/importers/studio.cpp

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/******************************************************************************
Copyright (C) 2019-2020 by Dillon Pentz <dillon@vodbox.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "importers.hpp"
using namespace std;
using namespace json11;
void TranslateOSStudio(Json &res)
{
Json::object out = res.object_items();
Json::array sources = out["sources"].array_items();
for (size_t i = 0; i < sources.size(); i++) {
Json::object source = sources[i].object_items();
Json::object settings = source["settings"].object_items();
string id = source["id"].string_value();
#define DirectTranslation(before, after) \
if (id == before) { \
source["id"] = after; \
}
#define ClearTranslation(before, after) \
if (id == before) { \
source["id"] = after; \
source["settings"] = Json::object{}; \
}
#ifdef __APPLE__
DirectTranslation("text_gdiplus", "text_ft2_source");
ClearTranslation("game_capture", "syphon-input");
ClearTranslation("wasapi_input_capture",
"coreaudio_input_capture");
ClearTranslation("wasapi_output_capture",
"coreaudio_output_capture");
ClearTranslation("pulse_input_capture",
"coreaudio_input_capture");
ClearTranslation("pulse_output_capture",
"coreaudio_output_capture");
ClearTranslation("jack_output_capture",
"coreaudio_output_capture");
ClearTranslation("alsa_input_capture",
"coreaudio_input_capture");
ClearTranslation("dshow_input", "av_capture_input");
ClearTranslation("v4l2_input", "av_capture_input");
ClearTranslation("xcomposite_input", "window_capture");
if (id == "monitor_capture") {
if (settings["show_cursor"].is_null() &&
!settings["capture_cursor"].is_null()) {
bool cursor =
settings["capture_cursor"].bool_value();
settings["show_cursor"] = cursor;
}
}
DirectTranslation("xshm_input", "monitor_capture");
#elif defined(_WIN32)
DirectTranslation("text_ft2_source", "text_gdiplus");
ClearTranslation("syphon-input", "game_capture");
ClearTranslation("coreaudio_input_capture",
"wasapi_input_capture");
ClearTranslation("coreaudio_output_capture",
"wasapi_output_capture");
ClearTranslation("pulse_input_capture", "wasapi_input_capture");
ClearTranslation("pulse_output_capture",
"wasapi_output_capture");
ClearTranslation("jack_output_capture",
"wasapi_output_capture");
ClearTranslation("alsa_input_capture", "wasapi_input_capture");
ClearTranslation("av_capture_input", "dshow_input");
ClearTranslation("v4l2_input", "dshow_input");
ClearTranslation("xcomposite_input", "window_capture");
if (id == "monitor_capture" || id == "xshm_input") {
if (!settings["show_cursor"].is_null()) {
bool cursor =
settings["show_cursor"].bool_value();
settings["capture_cursor"] = cursor;
}
source["id"] = "monitor_capture";
}
#else
DirectTranslation("text_gdiplus", "text_ft2_source");
ClearTranslation("coreaudio_input_capture",
"pulse_input_capture");
ClearTranslation("coreaudio_output_capture",
"pulse_output_capture");
ClearTranslation("wasapi_input_capture", "pulse_input_capture");
ClearTranslation("wasapi_output_capture",
"pulse_output_capture");
ClearTranslation("av_capture_input", "v4l2_input");
ClearTranslation("dshow_input", "v4l2_input");
ClearTranslation("window_capture", "xcomposite_input");
if (id == "monitor_capture") {
source["id"] = "xshm_input";
if (settings["show_cursor"].is_null() &&
!settings["capture_cursor"].is_null()) {
bool cursor =
settings["capture_cursor"].bool_value();
settings["show_cursor"] = cursor;
}
}
#endif
source["settings"] = settings;
sources[i] = source;
#undef DirectTranslation
#undef ClearTranslation
}
res = out;
}
bool StudioImporter::Check(const string &path)
{
BPtr<char> file_data = os_quick_read_utf8_file(path.c_str());
string err;
Json collection = Json::parse(file_data, err);
if (err != "")
return false;
if (collection.is_null())
return false;
if (collection["sources"].is_null())
return false;
if (collection["name"].is_null())
return false;
if (collection["current_scene"].is_null())
return false;
return true;
}
string StudioImporter::Name(const string &path)
{
BPtr<char> file_data = os_quick_read_utf8_file(path.c_str());
string err;
Json d = Json::parse(file_data, err);
string name = d["name"].string_value();
return name;
}
int StudioImporter::ImportScenes(const string &path, string &name, Json &res)
{
if (!os_file_exists(path.c_str()))
return IMPORTER_FILE_NOT_FOUND;
if (!Check(path.c_str()))
return IMPORTER_FILE_NOT_RECOGNISED;
BPtr<char> file_data = os_quick_read_utf8_file(path.c_str());
string err;
Json d = Json::parse(file_data, err);
if (err != "")
return IMPORTER_ERROR_DURING_CONVERSION;
TranslateOSStudio(d);
Json::object obj = d.object_items();
if (name != "")
obj["name"] = name;
else
obj["name"] = "OBS Studio Import";
res = obj;
return IMPORTER_SUCCESS;
}