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win-capture: Add missing MSVC runtime setting to 32-bit build
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@ -2,4 +2,7 @@ project(get-graphics-offsets)
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add_executable(get-graphics-offsets)
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target_link_libraries(get-graphics-offsets PRIVATE _get-graphics-offsets)
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set_property(TARGET get-graphics-offsets PROPERTY OUTPUT_NAME get-graphics-offsets32)
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# cmake-format: off
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set_target_properties(get-graphics-offsets PROPERTIES OUTPUT_NAME get-graphics-offsets32 MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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# cmake-format: on
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@ -6,4 +6,7 @@ endif()
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add_library(graphics-hook MODULE)
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target_link_libraries(graphics-hook PRIVATE _graphics-hook)
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set_property(TARGET graphics-hook PROPERTY OUTPUT_NAME graphics-hook32)
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# cmake-format: off
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set_target_properties(graphics-hook PROPERTIES OUTPUT_NAME graphics-hook32 MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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# cmake-format: on
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@ -2,4 +2,7 @@ project(inject-helper)
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add_executable(inject-helper)
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target_link_libraries(inject-helper PRIVATE _inject-helper)
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set_property(TARGET inject-helper PROPERTY OUTPUT_NAME inject-helper32)
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# cmake-format: off
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set_target_properties(inject-helper PROPERTIES OUTPUT_NAME inject-helper32 MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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# cmake-format: on
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