diff --git a/UI/data/locale/en-US.ini b/UI/data/locale/en-US.ini index 43d0d4b98..1356de174 100644 --- a/UI/data/locale/en-US.ini +++ b/UI/data/locale/en-US.ini @@ -255,12 +255,12 @@ Updater.GameCaptureActive.Title="Game capture active" Updater.GameCaptureActive.Text="Game capture hook library is currently in use. Please close any games/programs being captured (or restart Windows) and try again." # quick transitions -QuickTransitions.SwapScenes="Swap Preview/Output Scenes After Transitioning" -QuickTransitions.SwapScenesTT="Swaps the preview and output scenes after transitioning (if the output's original scene still exists).\nThis will not undo any changes that may have been made to the output's original scene." +QuickTransitions.SwapScenes="Swap Preview/Program Scenes After Transitioning" +QuickTransitions.SwapScenesTT="Swaps the preview and program scenes after transitioning (if the program's original scene still exists).\nThis will not undo any changes that may have been made to the program's original scene." QuickTransitions.DuplicateScene="Duplicate Scene" -QuickTransitions.DuplicateSceneTT="When editing the same scene, allows editing transform/visibility of sources without modifying the output.\nTo edit properties of sources without modifying the output, enable 'Duplicate Sources'.\nChanging this value will reset the current output scene (if it still exists)." +QuickTransitions.DuplicateSceneTT="When editing the same scene, allows editing transform/visibility of sources without modifying the program output.\nTo edit properties of sources without modifying the program output, enable 'Duplicate Sources'.\nChanging this value will reset the current program scene (if it still exists)." QuickTransitions.EditProperties="Duplicate Sources" -QuickTransitions.EditPropertiesTT="When editing the same scene, allows editing properties of sources without modifying the output.\nThis can only be used if 'Duplicate Scene' is enabled.\nCertain sources (such as capture or media sources) do not support this and cannot be edited separately.\nChanging this value will reset the current output scene (if it still exists).\n\nWarning: Because sources will be duplicated, this may require extra system or video resources." +QuickTransitions.EditPropertiesTT="When editing the same scene, allows editing properties of sources without modifying the program output.\nThis can only be used if 'Duplicate Scene' is enabled.\nCertain sources (such as capture or media sources) do not support this and cannot be edited separately.\nChanging this value will reset the current program scene (if it still exists).\n\nWarning: Because sources will be duplicated, this may require extra system or video resources." QuickTransitions.HotkeyName="Quick Transition: %1" # transitions