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Be just a bit more consistent.
See, it can sometimes be a bit confusing. These functions should definitely not fail under normal circumstances, and these errors may affect the user and/or application in some way.
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771eac6015
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@ -268,17 +268,17 @@ static inline void effect_setval_inline(effect_t effect, eparam_t param,
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bool size_changed;
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bool size_changed;
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if (!effect) {
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if (!effect) {
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blog(LOG_WARNING, "effect_setval_inline: invalid effect");
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blog(LOG_ERROR, "effect_setval_inline: invalid effect");
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return;
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return;
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}
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}
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if (!param) {
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if (!param) {
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blog(LOG_WARNING, "effect_setval_inline: invalid param");
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blog(LOG_ERROR, "effect_setval_inline: invalid param");
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return;
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return;
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}
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}
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if (!data) {
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if (!data) {
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blog(LOG_WARNING, "effect_setval_inline: invalid data");
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blog(LOG_ERROR, "effect_setval_inline: invalid data");
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return;
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return;
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}
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}
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@ -226,7 +226,7 @@ void gs_matrix_pop(void)
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return;
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return;
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if (graphics->cur_matrix == 0) {
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if (graphics->cur_matrix == 0) {
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blog(LOG_WARNING, "Tried to pop last matrix on stack");
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blog(LOG_ERROR, "Tried to pop last matrix on stack");
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return;
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return;
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}
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}
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@ -397,21 +397,21 @@ void gs_renderstop(enum gs_draw_mode mode)
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if (graphics->norms.num &&
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if (graphics->norms.num &&
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(graphics->norms.num != graphics->verts.num)) {
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(graphics->norms.num != graphics->verts.num)) {
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blog(LOG_WARNING, "gs_renderstop: normal count does "
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blog(LOG_ERROR, "gs_renderstop: normal count does "
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"not match vertex count");
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"not match vertex count");
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num = min_size(num, graphics->norms.num);
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num = min_size(num, graphics->norms.num);
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}
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}
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if (graphics->colors.num &&
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if (graphics->colors.num &&
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(graphics->colors.num != graphics->verts.num)) {
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(graphics->colors.num != graphics->verts.num)) {
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blog(LOG_WARNING, "gs_renderstop: color count does "
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blog(LOG_ERROR, "gs_renderstop: color count does "
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"not match vertex count");
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"not match vertex count");
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num = min_size(num, graphics->colors.num);
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num = min_size(num, graphics->colors.num);
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}
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}
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if (graphics->texverts[0].num &&
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if (graphics->texverts[0].num &&
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(graphics->texverts[0].num != graphics->verts.num)) {
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(graphics->texverts[0].num != graphics->verts.num)) {
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blog(LOG_WARNING, "gs_renderstop: texture vertex count does "
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blog(LOG_ERROR, "gs_renderstop: texture vertex count does "
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"not match vertex count");
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"not match vertex count");
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num = min_size(num, graphics->texverts[0].num);
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num = min_size(num, graphics->texverts[0].num);
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}
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}
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@ -775,7 +775,7 @@ void gs_draw_sprite(texture_t tex, uint32_t flip, uint32_t width,
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return;
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return;
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if (gs_gettexturetype(tex) != GS_TEXTURE_2D) {
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if (gs_gettexturetype(tex) != GS_TEXTURE_2D) {
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blog(LOG_WARNING, "A sprite must be a 2D texture");
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blog(LOG_ERROR, "A sprite must be a 2D texture");
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return;
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return;
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}
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}
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