diff --git a/build/data/libobs/format_conversion.effect b/build/data/libobs/format_conversion.effect index c4b1180a2..5e6a03efb 100644 --- a/build/data/libobs/format_conversion.effect +++ b/build/data/libobs/format_conversion.effect @@ -274,7 +274,7 @@ technique UYUV_Reverse pass { vertex_shader = VSDefault(vert_in); - pixel_shader = PSPacked422_Reverse(vert_in, 0, 2, 1, 3); + pixel_shader = PSPacked422_Reverse(vert_in, 2, 0, 1, 3); } } @@ -283,7 +283,7 @@ technique YUY2_Reverse pass { vertex_shader = VSDefault(vert_in); - pixel_shader = PSPacked422_Reverse(vert_in, 1, 3, 0, 2); + pixel_shader = PSPacked422_Reverse(vert_in, 1, 3, 2, 0); } } @@ -292,7 +292,7 @@ technique YVYU_Reverse pass { vertex_shader = VSDefault(vert_in); - pixel_shader = PSPacked422_Reverse(vert_in, 3, 1, 0, 2); + pixel_shader = PSPacked422_Reverse(vert_in, 3, 1, 2, 0); } }