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Commit Graph

14 Commits

Author SHA1 Message Date
jp9000
e93ca4cd10 UI: Prune obs_display code from secondary windows
(Non-compiling commit: windowless-context branch)

Now that all obs_display related code has been moved to OBSQTDisplay,
we can prune a whole bunch of boilerplate code that had to be repeated
for the displays of each window.

Affects:
- Properties
- Filters
- Interact
- Projector
2015-08-05 01:07:13 -07:00
jp9000
66f7330a58 UI: Remove properties window UI file (not needed)
The properties window UI file has no point at this time.  It's just a
window with a widget inside of it.
2015-07-20 19:11:35 -07:00
jp9000
b566428233 UI: Allow resize without timers
This prevents the weird stretching effect that occurs whenever a windows
is in the process of being resized by the user.

Originally it was intended as an optimization, but even on half-decent
computers it doesn't really have much benefit.
2015-07-03 10:10:58 -07:00
jp9000
606d72b1fe UI: Don't include properties-view.hpp in header
Replace header include with forward to reduce needless header includes
and thus reduce compile time.
2015-03-25 10:03:22 -07:00
Palana
724690d77e UI: Update window titles on source name change 2015-03-24 14:51:56 +01:00
kc5nra
dac3fd88e0 UI: Fix potential memory leak in properties
When hitting the Cancel button, cleanup code needs to go through the
reject() callback as well.
2015-03-22 19:18:13 -07:00
jp9000
7c8b053703 UI: Indicate source is being shown in properties
When viewing the properties of a source, there's no way to specify that
a source is actually being shown or not to the core.  This uses the new
obs_source_inc_showing and obs_source_dec_showing to tell the source
that it's being shown/hidden in this part of the program without
necessarily having to use a new render view just to render it.
2015-03-02 12:23:25 -08:00
Weikardzaena
2152b40e68 UI: Add Okay/Cancel Buttons to Properties Dialog
Use QDialogButtonBox to add "Okay" and "Cancel" buttons to the
properties dialog. The core functionality of the dialog is not changed;
I.E. the settings are still applied to the source as the user changes
them. If the user clicks "Okay", the dialog simply exits. If the user
clicks "Cancel", the original settings are reapplied to the source then
the dialog exits. If the window is closed by any other means (I.E. by
the main obs window closing) then the properties dialog prompts the user
if they changed anything and asks if they wish to save their settings.

In order to implement this last feature, a method of checking for open
dialogs and sending each a quit message is added to the closeEvent()
method for OBSBasic.
2015-01-15 21:49:03 -08:00
Palana
59f2a6ac5a Handle 'update_properties' signal in window-basic-properties 2014-10-01 15:39:58 +02:00
jp9000
c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
jp9000
354614a7e8 Basic UI: Signal resize of properties view
If the properties view changed in the properties window, the viewport of
the properties would not trigger a resize because the size of the window
itself does not change.  This creates a signal that allows the parent to
know whether or not to update a viewport, if any.
2014-08-27 18:18:26 -07:00
Palana
d56432304e Fix crash when closing windows via the X title bar button
On OSX clicking the X title bar button immediately destroys "all" native
windows (after sending a close event) which causes
[NSSurface _disposeSurface] to crash if invoked while GL is using
the surface
2014-04-17 17:20:00 +02:00
Palana
be55c06308 Track properties window lifetime via QPointer
Previously the properties window would sometimes not receive
a closeEvent, leaving a dangling pointer in OBSBasicMain (and resulting
in a crash when trying to open a new properties window or closing
the application)
2014-04-16 17:22:06 +02:00
jp9000
d9251f9e87 Add source properties window (very preliminary)
- Add a properties window for sources so that you can now actually edit
   the settings for sources.  Also, display the source by itself in the
   window (Note: not working on mac, and possibly not working on linux).

   When changing the settings for a source, it will call
   obs_source_update on that source when you have modified any values
   automatically.

 - Add a properties 'widget', eventually I want to turn this in to a
   regular nice properties view like you'd see in the designer, but
   right now it just uses a form layout in a QScrollArea with regular
   controls to display the properties.  It's clunky but works for the
   time being.

 - Make it so that swap chains and the main graphics subsystem will
   automatically use at least one backbuffer if none was specified

 - Fix bug where displays weren't added to the main display array

 - Make it so that you can get the properties of a source via the actual
   pointer of a source/encoder/output in addition to being able to look
   up properties via identifier.

 - When registering source types, check for required functions (wasn't
   doing it before).  getheight/getwidth should not be optional if it's
   a video source as well.

 - Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted
   libobs pointers

 - Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to
   automatically disconnect them on destruction

 - Move the "scale and center" calculation in window-basic-main.cpp to
   its own function and in its own source file

 - Add an 'update' callback to WASAPI audio sources
2014-03-23 01:07:54 -07:00