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Commit Graph

394 Commits

Author SHA1 Message Date
jp9000
0845844e5d libobs: Insert sources to linked lists after creation
This fixes a race condition where the audio/video backends/threads may
start using sources before their obs_source_info::create function has
been called.
2019-08-25 19:19:57 -07:00
jp9000
2557ffce7e libobs: Add missing static to function
This function is not used outside of the source file, so make it static.
2019-08-25 19:19:57 -07:00
jp9000
2c3ea4af55 libobs: Fix null potential pointer dereference
When a source type has been removed (i.e. its plugin has been removed)
info can be null, which is permitted.
2019-08-25 19:19:57 -07:00
jp9000
73704f20db libobs: Add audio lines
Adds the "audio_line" internal source type as a bare source type for the
sole purpose of outputting audio, and the obs_source_info::audio_mix
callback which allows mixing of those audio lines, which is then treated
as normal audio for the source.  Audio line objects should be added as
sub-sources when multiple audio lines from a single source are needed,
then mixed together with the audio_mix callback.

The difference between the new obs_source_info::audio_mix callback and
obs_source_info::audio_render is that obs_source_info::audio_mix (along
with the audio_line source) are only one track, and it outputs audio to
the source automatically via obs_source_output_audio() when the call
completes.  This allows the mixed audio to be treated like a normal
source's audio, in that you can filter it, change its volume, or monitor
it.

This change was necessary because the CEF (used with the browser source)
outputs multiple audio streams at once to a single browser source, so
it's the program's responsibility to mix those streams together itself.
2019-08-21 15:19:19 -07:00
SoraYuki
21135f1483 libobs: Merge obs_source_process_filter_(tech_)?end functions 2019-08-14 14:03:34 +08:00
jpark37
3d6f5c8ad6 libobs: Add YUV alpha formats
This will allow YUV alpha formats to be converted to RGBA on the GPU.
2019-08-11 11:26:22 -07:00
jpark37
bdd8d64053 libobs: Separate textures for YUV input
The shaders to unpack YUV information from the same texture were rather
complicated. Breaking them up into separate textures makes the shaders
much simpler, and we can remove the PRECISION_OFFSET hack.

Performance also gets a nice boost on Intel for planar textures.

Intel GPA, SetStablePowerState, Intel HD Graphics 530, 1920x1080

UYVY: 473 us -> 457 us
YUY2: 492 us -> 422 us
YVYU: 491 us -> 441 us
I420: 1637 us -> 505 us
I422: 1644 us -> 482 us
I444: 1653 us -> 504 us
NV12: 1656 us -> 369 us
Y800 (limited): 270 us -> 277 us
Y800 (full): 263 us -> 289 us
RGB (limited): 341 us -> 411 us
BGR3 (limited): 512 us -> 509 us
BGR3 (full): 527 us -> 534 us
2019-08-09 21:14:29 -07:00
jpark37
b0e7c5d0d3 libobs: Fix stale format in async frame cache
The video format is not updated if switching between cache-compatible
formats, e.g. YUY2 and YVYU, resulting in the wrong conversion technique
being used. This change ensures the format is always up-to-date.
2019-08-07 06:47:27 -07:00
James Park
37f663a789 libobs: obs-ffmpeg: win-dshow: Planar 4:2:2 video
This format has been seen when using FFmpeg MJPEG decompression.
2019-07-25 20:11:37 -07:00
Jim
ffcfe4c9d9
Merge pull request #1951 from jpark37/audio-buffering
Fix audio buffering for devices like GV-USB2
2019-07-20 17:05:27 -07:00
Michael Fabian 'Xaymar' Dirks
3f6bbe2d49 libobs: Call both get_defaults and get_defaults2
Unlike get_properties, there is not reason to not call get_defaults if it is
given in addition to get_defaults2. Additonally this fixes the bug with
'init_encoder' which would only ever call get_defaults, resulting in broken
encoders if those used get_defaults2.
2019-07-13 00:49:18 +02:00
James Park
da87f08da4 libobs: Buffer-smoothing enhancements
If an audio source does not provide enough data at a steady pace, the
timestamp update does not happen, and buffering increases until it
maxes out. To counteract this, update the timestamp anyway.

Another issue for decoupled audio sources is that timing is not
adjusted for divergence from system time. Making this adjustment is
better for timing stability.

5+ hours of stable audio without any buffering on my GV-USB2 where it
used to add 21ms every 5 mintues or so.

Fixes https://obsproject.com/mantis/view.php?id=1269
2019-07-05 09:13:18 -07:00
jpark37
2ef25ceb85 libobs: Fix format selection
Fix ternary test to use BGRX render targets for YUV to RGB
conversions. The previous behavior may have been fine though since
the shaders fill the alpha channel with 1.0 anyway.
2019-06-27 08:57:41 -05:00
jp9000
f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
James Park
aa22b61e3e libobs: Full-screen triangle format conversions
The cache coherency of rasterization for full-screen passes is better
using an oversized triangle that is clipped rather than two triangles.
Traversal order of rasterization is GPU-specific, but will almost
certainly be better using an undivided primitive.

A smaller benefit is that quads along the diagonal are not evaluated
multiple times, but that's minor in comparison.

Redo format shaders to bypass vertex buffer, and input layout. Add
global shader bool "obs_glsl_compile" to make API-specific decisions,
i.e. handle upside-down UVs. gl_ortho is not needed for format
conversion because the vertex shader does not use ViewProj anymore.

This can be applied to more situations, but start small first.

Testbed full screen passes, Intel HD Graphics 530:
RGBA -> UYVX: 467 -> 439 us, ~6% savings
UYVX -> uv: 295 -> 239 us, ~19% savings
2019-06-18 22:29:07 -07:00
Jim
fafda14963
Merge pull request #1906 from jpark37/bgr-three
libobs: linux-v412: obs-ffmpeg: Add packed BGR3 video support
2019-06-15 16:40:44 -07:00
James Park
e72eb39e47 libobs: Disable blending when converting sources
This fixes the issue where limited-range RGB sources were being
composited with dirty render targets.
2019-06-12 22:23:51 -07:00
James Park
614025742b libobs: linux-v412: obs-ffmpeg: Add packed BGR3 video support
Someone mentioned this format preserves the most quality for a
particular capture card using V4L2.
2019-05-30 06:05:53 -07:00
James Park
ab8e895b12 libobs: Remove unreachable YUV decode paths
A previous refactoring to make DrawMatrix unnecessary has left behind
unreachable YUV conversions. Even if this code was somehow reachable,
DrawMatrix for YUV -> RGB doesn't exist anymore, so they would render
incorrectly anyway.
2019-05-19 21:27:18 -07:00
VodBox
52235ba86d libobs: Add transition and showing counter functions
This commit adds a function to forcefully stop a transition, and to
increment/decrement the showing counter for a source with the MAIN_VIEW
type.

These functions are needed for the transition previews to work as
intended.
2019-05-12 21:13:21 -07:00
James Park
f03b4dc965 libobs: Restore casts to fix Clang warnings
Clang doesn't like it if you convert T** to const T* const* without
casting even though it should be safe. Might be a C language thing.
2019-05-09 21:59:38 -07:00
James Park
a86710ec5b libobs: Support limited color range for RGB/Y800 sources
libobs: Add support for limited to full color range conversions when
using RGB or Y800 formats, and move RGB converison for Y800 formats to
the GPU.

decklink: Stop hiding color space/range properties for RGB formats, and
remove "YUV" from "YUV Color Space" and "YUV Color Range".

win-dshow: Remove "YUV" from "YUV Color Space" and "YUV Color Range".

UI: Remove "YUV" from "YUV Color Space" and "YUV Color Range".
2019-04-25 15:13:05 -07:00
jp9000
8d125dc01d libobs: Add better default source color range handling
Fixes handling of the `obs_source_frame::full_range` member variable,
which is often set to false by default by many plugins even when using
RGB, which would cause RGB to be marked as "partial range".  This change
is crucial for when partial range RBG support is implemented.

Adds `obs_source_frame2` structure that replaces the `full_range` member
variable with a `range` variable, which uses the `video_range_type` enum
to allow handling default range values.  This member variable treats
VIDEO_RANGE_DEFAULT as full range if the format is RGB, and partial
range if the format is YUV.

Also adds `obs_source_output_video2` and `obs_source_preload_video2`
functions which use the `obs_source_frame2` structure instead of the
`obs_source_frame` structure.

When using the original `obs_source_frame`, `obs_source_output_video`,
and `obs_source_preload_video` functions, RGB will always be full range
by default for backward compatibility purposes.
2019-04-25 15:12:08 -07:00
jp9000
f109d1c2bf Revert "libobs: libobs-d3d11: obs-filters: No excess alpha"
This reverts commit d91bd327d7, which
broke alpha with sources, scenes, and filter, causing them all to become
opaque unintentionally.
2019-04-25 08:36:41 -07:00
Jim
f1399b6d18
Merge pull request #1765 from jpark37/blend-alpha
libobs: libobs-d3d11: Fix blend alpha overflow
2019-04-14 00:22:20 -07:00
James Park
69c215345a libobs: Simplify YUV conversion
Currently several shaders need "DrawMatrix" techniques to support the
possibility that the input texture is a "YUV" format. Also, "DrawMatrix"
is overloaded for translation in both directions when it is written for
RGB to "YUV" only.

A cleaner solution is to handle "YUV" to RGB up-front as part of format
conversion, and ensure only RGB inputs reach the other shaders. This is
necessary to someday perform correct scale filtering without the cost of
redundant "YUV" conversions per texture tap.

A necessary prerequisite for this is to add conversion support for
VIDEO_FORMAT_I444, and that is now in place. There was already a hack in
place to cover VIDEO_FORMAT_Y800. All other "YUV" formats already have
conversion functions.

"DrawMatrix" has been removed from shaders that only supported "YUV" to
RGB conversions. It still exists in shaders that perform RGB to "YUV"
conversions, and the implementations have been sanitized accordingly.
2019-04-11 23:00:03 -07:00
James Park
21f4dd63d4 libobs: UI: Use graphics debug markers
Add D3D/GL debug markers to make RenderDoc captures easier to tranverse.

Also add obs_source_get_name_no_null() to avoid boilerplate for safe
string formatting.

Closes obsproject/obs-studio#1799
2019-04-08 02:05:37 -07:00
James Park
d91bd327d7 libobs: libobs-d3d11: obs-filters: No excess alpha
Currently SrcBlendAlpha and DestBlendAlpha are both ONE, and can
combine together to form two. This is not a noticeable problem for
UNORM targets because the channels are clamped, but it will likely
become a problem if FLOAT targets are more widely used.

This change switches DestBlendAlpha to INVSRCALPHA, and starts
backgrounds as opaque black instead of transparent black. The blending
behavior of stacked transparents is preserved without overflowing the
alpha channel.
2019-04-07 18:16:56 -07:00
jp9000
4fa30c619c libobs: Fix starting timestamp for preloaded frames
If audio monitoring is enabled and set to output only, the
obs_source_show_preloaded_video function would still incorrectly set the
current source audio output timestamp to the current system time, which
would cause audio to use an incorrect starting point from long ago for
the first starting audio segment if audio monitoring is then turned off
some time after having started the source.

Instead, the starting timestamp should be set to 0 if audio monitoring
is enabled with no output to stream, so that if/when audio monitoring is
disabled, it recalculates the starting timestamp of the first audio
packet on the spot again.

Closes obsproject/obs-studio#1522
2018-12-03 08:44:55 -08:00
jp9000
0951039322 libobs: Do not process panning if panning centered
Fixes a bug where audio panning would always be processed even if
panning was centered (and thus inactive).
2018-11-23 03:24:11 -08:00
Jim
31561b3231
Merge pull request #1428 from pantherrui/master
fix heap corruption when video capture thread release the frame before it push into source->async_frames.
2018-09-17 05:19:58 -07:00
wangrui05
26d3f42b89 libobs: Fix heap corruption in obs_source_output_video 2018-09-17 18:46:47 +08:00
jp9000
f1aa71bef1 libobs: Don't call width/height funcs if context invalid
Don't allow calling a source's custom get_width or get_height callbacks
unless the context is valid.  Fixes a bug where a null pointer could be
passed to those functions.
2018-09-13 06:54:58 -07:00
cg2121
a4a7deeed6 UI: Implement stereo balancing 2018-09-07 09:27:14 -05:00
jp9000
5dfab20a46 libobs: Allow group duplication 2018-07-16 19:03:34 -07:00
Bas van Meel
1653d258fe libobs: add obs_source_frame_copy 2018-06-11 10:03:37 +02:00
jp9000
516c0de2e0 libobs: Don't signal "source_create" for private sources 2018-05-03 12:38:47 -07:00
Jim
6f4985e4d6
Merge pull request #1261 from Andersama/patch-11
libobs: Fix pasting filters crash when missing sources
2018-04-22 06:56:52 -07:00
sorayuki
fc26e3cfcf libobs: Fix potential filter rendering race condition
The filters array should not be accessed without locking the filter
mutex.  This locks the filter mutex, grabs a reference to the first
filter, unlocks the mutex, renders the filter, and then releases the
reference.

Closes obsproject/obs-studio#1215
2018-04-20 01:55:52 -07:00
Alex Anderson
b0cd7fe890 libobs: Fix pasting filters crash when missing sources
Solves crash when a user tries to paste filters without selecting a
source or when pasting filters from a deleted source. This commit
checks if both sources are still valid before pasting.

This addresses Mantis Issue 1220
(https://obsproject.com/mantis/view.php?id=1220).
2018-04-18 09:11:47 -07:00
jp9000
8a1486d15f libobs: Fix rendering if filter context no longer exists
If a filter's implementation (its plugin for example) no longer exists,
it would cause the source to stop rendering if that filter was present
on the source.  Instead, just bypass the filter to ensure that the
source continues to render.
2018-01-17 02:08:06 -08:00
jp9000
d6ac457025 libobs: Optimize clearing of unused source audio mixes
Prevents calling memset on mixes that aren't currently active.
2018-01-16 12:02:00 -08:00
Christoph Hohmann
f4142a8ac8 libobs: Fix audio buffer clear in custom source mixing
The memset in custom_audio_render() did not clear all audio buffers when
the number of output channels was less then 8.  This caused wrong audio
output on mixes that did not get cleared.

Closes jp9000/obs-studio#1123
2018-01-16 11:56:11 -08:00
Shaolin
78961818f8 libobs: Fix for int-in-bool-context-warning
The 'bool private' variable was receiving either OBS_SCENE_DUP_PRIVATE_COPY or
OBS_SCENE_DUP_COPY hence always being true.
2018-01-07 00:26:55 -02:00
SuslikV
c706742097 libobs: Fix scene filter duplication
Scene filters were not being copied when a scene was duplicated with
obs_scene_duplicate.

Closes jp9000/obs-studio#1104
2018-01-04 20:36:11 -08:00
SuslikV
f81adbd856 libobs: Fix bad source release placement
(This commit also modifies the UI)

The source release was being done in the wrong file.
2018-01-04 20:36:11 -08:00
jp9000
a730f9d6ce libobs: Add ability to disable source types
Because it would be troublesome to add the ability to remove source
types (in case for example a script fails to reload), instead make it so
source types can be temporarily disabled while the program is running.
2018-01-03 17:04:02 -08:00
jp9000
92b4276ee7 libobs: Add obs_source_info::get_properties2
Uses type_data to get the type-specific data of a source type
2018-01-02 13:51:03 -08:00
jp9000
5d7c899ebe libobs: Add obs_source_info::get_defaults2
Uses type_data to get the type-specific data of a source type
2018-01-02 13:51:03 -08:00
jp9000
e70b226e7e libobs: Duplicate private scene/source settings
Ensures that private settings data is also duplicated when a scene or a
source is duplicated.
2017-11-30 05:05:06 -08:00