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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 21:13:04 +02:00
Commit Graph

216 Commits

Author SHA1 Message Date
jp9000
3c6494a11d fixed a few bugs with config files, and replaced a boolean parameter with an enum 2013-11-23 23:34:38 -07:00
jp9000
e1da9099f9 remove ssize_t because it's not even used anyway anymore 2013-11-23 11:12:44 -07:00
jp9000
93dd3cec50 made the getframe function a bit more safe and modified a few names for clarity 2013-11-22 16:18:31 -07:00
jp9000
d8b49034c9 added jansson to the main project 2013-11-22 10:02:57 -07:00
jp9000
71890e0365 removed now-redundant callback enum_children from sources 2013-11-20 21:52:20 -07:00
jp9000
f1decd08f4 adjusted the way source removal is handled to make it a bit more safe 2013-11-20 18:36:46 -07:00
Palana
5fa2f28577 fixed broken comparison 2013-11-20 23:12:12 +01:00
jp9000
409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 2013-11-20 15:00:16 -07:00
jp9000
e778a4c04f added OSX files to automake scripts 2013-11-15 06:40:03 -07:00
Palana
ec411fe046 added cmake build files 2013-11-14 18:36:46 +01:00
Palana
d7a04aea8c added osx cocoa support files 2013-11-14 18:31:18 +01:00
Palana
f263d585bf enable format string diagnostics for blog and bcrash on gcc and clang 2013-11-14 18:31:18 +01:00
Palana
3b3d612ceb add noreturn attribute to def_crash_handler 2013-11-14 18:31:17 +01:00
jp9000
146e9a7dbd added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue 2013-11-13 06:24:20 -07:00
John Bradley
21a0292f7a Removed unnecessary <malloc.h> include from bmem 2013-11-07 19:14:24 -06:00
jp9000
f5e41f441e added initial main program and directshow files, finally have a UI functioning 2013-11-07 16:45:03 -07:00
jp9000
37c7db5dbe fixed some bugs and fixed a variable that wasn't declared at the top 2013-11-02 14:44:40 -07:00
Palana
85dd2ad073 fixed log output 2013-11-02 02:16:18 +01:00
jp9000
0790148950 ...had the wrong code in the wrong function, fixed os_dlopen 2013-11-01 17:01:56 -07:00
Palana
727ed4d7ec actually use found path in obs_load_module 2013-11-02 00:53:26 +01:00
jp9000
8847d11e8e adjust file locations to be more portable 2013-11-01 14:33:00 -07:00
jp9000
a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000
99d2965e21 fix a minor warning and make ffmpeg dependencies a little bit easier to deal with in VS 2013-10-30 18:19:52 -07:00
jp9000
6147446059 remove some redundant code in the resampler wrapper 2013-10-30 17:12:51 -07:00
jp9000
60e6ddbf71 add audio resampling, add ffmpeg support 2013-10-30 17:07:01 -07:00
jp9000
3adfaf7f9f not sure how a backslash slipped into an include, but it's gone now 2013-10-29 23:54:43 -07:00
jp9000
676a0bd67d update build system to autotools (finally) 2013-10-29 23:21:40 -07:00
jp9000
ab08c2c3f2 fixed a minor bug in the gl shader parser 2013-10-29 06:01:19 -07:00
jp9000
93905e516b modify w32-pthreads location in source/project files 2013-10-28 06:29:12 -07:00
jp9000
d2ba08e46b add frame flipping code 2013-10-26 15:05:51 -07:00
jp9000
7dada3bef4 fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff 2013-10-26 14:32:06 -07:00
jp9000
75a1a02a97 fix function definition names for two of the conversion functions 2013-10-25 10:30:50 -07:00
jp9000
a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
jp9000
603b262d4c add format conversion functions 2013-10-25 10:23:11 -07:00
jp9000
bb329b9278 avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
jp9000
8421690c33 made some slight corrections 2013-10-24 01:03:45 -07:00
jp9000
ac2c08927f added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments 2013-10-24 00:57:55 -07:00
jp9000
ae3cecf09f make data access in the threads a bit more safe (note: probably will need some more safety measures later on) 2013-10-18 20:25:13 -07:00
jp9000
ebbf4175d3 minor tweaks and get rid of the linker dependency I used for testing 2013-10-17 18:44:37 -07:00
jp9000
18834c6a45 some static analysis cleanup 2013-10-17 17:21:42 -07:00
jp9000
6e6535d568 initialize variable to NULL to be safe against uninitialized usage 2013-10-17 00:36:32 -07:00
jp9000
dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
jp9000
0dfc844abc woops, left some spaces by accident 2013-10-14 12:42:45 -07:00
jp9000
9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
Peter SZTANOJEV
0301b24ace modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
jp9000
9577ddcf9b fill in the rest of the GL functions. finally 2013-10-12 20:18:05 -07:00
jp9000
c1939de49b added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro 2013-10-10 12:37:03 -07:00
jp9000
806bf557e5 removed a fairly pointless constant for the time being 2013-10-10 07:46:27 -07:00
jp9000
20490010e9 fix effect parser to properly parse and output uniform variables 2013-10-09 21:38:55 -07:00
jp9000
fda2ee1147 added initial GL shader code 2013-10-09 15:48:16 -07:00
jp9000
34357f00fb finish up GLSL conversion stuff and make some minor tweaks to shader parser 2013-10-08 13:36:15 -07:00
jp9000
f9d1a4b9ed added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code 2013-10-06 18:29:29 -07:00
jp9000
f9c2aadf53 remove some more code duplication, fix a string, and remove a potential bug 2013-10-05 09:40:43 -07:00
jp9000
5c92f22f0d moved some stuff around to avoid code duplication and finish up gl 2D texture code 2013-10-05 00:34:43 -07:00
jp9000
543d2481f1 move around some graphics stuff and put in copyright comments 2013-10-04 12:13:59 -07:00
jp9000
ec86c3eaf7 fixed code that used the newer gs_create_texture version 2013-10-04 09:01:39 -07:00
jp9000
75262e6e0b update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions 2013-10-04 08:55:33 -07:00
jp9000
817044721b made better checks when shutting down graphics subsystem 2013-10-02 23:13:26 -07:00
jp9000
e0393ba7a9 fixed static w32-pthreads initialization (release builds should work now on windows) 2013-10-01 18:16:23 -07:00
jp9000
b44ba06543 fixed the alignment issues for good 2013-10-01 07:24:59 -07:00
jp9000
7f8a2890a1 ...and should have probably compiled it first 2013-10-01 06:19:11 -07:00
jp9000
493537d7bc forgot one more alignment call 2013-10-01 06:18:29 -07:00
jp9000
658a27362d fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function) 2013-10-01 06:16:40 -07:00
jp9000
92f48c1aa5 remove comment about removed api export 2013-10-01 05:56:07 -07:00
jp9000
4e6affdfc3 add an optional aligned new operator and use it with the d3d11 subsystem to prevent SIMD crashes 2013-10-01 00:27:14 -07:00
jp9000
f255ae1922 first commit 2013-09-30 19:37:13 -07:00