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Commit Graph

188 Commits

Author SHA1 Message Date
Jim
827f45acfd
Merge pull request #1672 from derrod/captions-no-throttling
libobs: Add minimum display duration to caption data
2019-04-14 04:19:07 -07:00
James Park
69c215345a libobs: Simplify YUV conversion
Currently several shaders need "DrawMatrix" techniques to support the
possibility that the input texture is a "YUV" format. Also, "DrawMatrix"
is overloaded for translation in both directions when it is written for
RGB to "YUV" only.

A cleaner solution is to handle "YUV" to RGB up-front as part of format
conversion, and ensure only RGB inputs reach the other shaders. This is
necessary to someday perform correct scale filtering without the cost of
redundant "YUV" conversions per texture tap.

A necessary prerequisite for this is to add conversion support for
VIDEO_FORMAT_I444, and that is now in place. There was already a hack in
place to cover VIDEO_FORMAT_Y800. All other "YUV" formats already have
conversion functions.

"DrawMatrix" has been removed from shaders that only supported "YUV" to
RGB conversions. It still exists in shaders that perform RGB to "YUV"
conversions, and the implementations have been sanitized accordingly.
2019-04-11 23:00:03 -07:00
James Park
7d811499e0 Add "Area" scale filter
This new scale filter computes pixels by weighing the coverage area of
source pixels over the target pixel. This algorithm works well for both
upsampling and downsampling, but was mainly designed to upscale
high-quality low-resolution sources like RGB/HDMI retro consoles. I've
heard of people using odd workarounds like scaling up to very high
resolutions before scaling back down to preserve pixel shartpness. This
algorithm directly addresses this use-case in a much more direct
fashion.

The Area scale filter does a better job of preserving the thickness of
thin features than the Point filter.

The Area scale filter does not look at source pixels that lie outside
of the target pixel, leading to a much sharper image than Bilinear,
Bicubic, and Lanczos filters.

This filter should interpolate pixels in linear space, but OBS is not
equipped to do that at the moment.

libobs: Add GPU effect, and wire up scene serialization.

obs-filters: Add Area as an option for scale_filter.

UI: Add Area as an option for both scene items, and canvas downscaling.
2019-03-06 20:53:15 -08:00
derrod
b8b2b7e2e3 libobs: Add minimum display duration to caption data
Adds display_duration declaring the minimum duration a caption text
is not going to be overwritten by a new one. To keep the functions
backwards-compatible obs_output_output_caption_text2 was added while
obs_output_output_caption_text1 continues having a 2 second default.
2019-02-20 06:05:08 +01:00
jp9000
b029453d30 libobs: Fix texture-based encoder decklock
Ensures that there are no textures being encoded before attempting to
shut down a texture-based encoder.
2019-02-10 21:53:24 -08:00
VodBox
f095cb2d0e UI: Add scene item canvas overflow to preview 2019-02-08 20:38:53 +13:00
jp9000
93ba6e7128 libobs: Add texture-based encoding support
Allows the ability to encode by passing NV12 textures.  This uses a
separate thread for texture-based encoders with a small queue of
textures.  An output texture with a keyed mutex shared texture is locked
between OBS and each encoder.  A new encoder callback and capability
flag is used to encode with textures.
2019-02-07 17:00:46 -08:00
jp9000
cd1607ca6e libobs: Split do_encode in to two funcs
This splits the "do_encode" function in to "do_encode" and
"send_off_encoder_packet", the latter of which allows the ability for
texture-based encoders to manage their own encoding and just simply send
off a packet to the outputs.
2019-02-07 17:00:46 -08:00
jp9000
9b8bc22ffa libobs: Add ability to reroute encoders
Allows the ability for one encoder to defer to another in case of
failure or unsupported feature.  Okay, fine, it's mostly a hack so the
new NVENC encoder can fall back to the FFmpeg encoder if NV12 textures
aren't in use, that way it does not have to implement raw fallback
support itself.  The settings and properties are pretty much the same,
so there's no reason not to utilize it in order to save time that could
otherwise be spent more productively.
2019-02-07 17:00:46 -08:00
jp9000
28d0cc8b97 libobs: Use NV12 textures when available 2019-02-07 17:00:46 -08:00
jp9000
b8a3ae1b10 libobs: Add multi-track support to non-encoded outputs 2018-10-04 20:32:35 -07:00
cg2121
a4a7deeed6 UI: Implement stereo balancing 2018-09-07 09:27:14 -05:00
jp9000
fc37cbcca4 libobs: Add functions to get/set global private data
Allows the ability to set custom global OBS context private data for
allowing the frontend to communicate variables with plugins in an
indirect way.
2018-08-10 06:09:23 -07:00
Jim
57121478ac
Merge pull request #1282 from computerquip-streamlabs/source-save-load-signal
libobs: Expose source save/load signal
2018-05-07 14:41:39 -07:00
Zachary Lund
daf5a4b9f3 libobs: Expose source save/load signal 2018-05-01 16:09:51 -07:00
jp9000
45b5291530 libobs: Deactivate unnecessary GPU ops when not encoding
Reduces GPU usage when encoding is not active.  Does not perform color
conversion, frame staging, or frame downloading unless encoding is
explicitly active.
2018-04-23 08:14:18 -07:00
jp9000
a730f9d6ce libobs: Add ability to disable source types
Because it would be troublesome to add the ability to remove source
types (in case for example a script fails to reload), instead make it so
source types can be temporarily disabled while the program is running.
2018-01-03 17:04:02 -08:00
jp9000
0ffc9bbf05 libobs: Add video tick callback functions
Allows the ability to have a callback invoked every time video ticks.
Particularly useful for scripting.
2018-01-03 17:03:57 -08:00
jp9000
2c58185af3 libobs: Rename obs_video_thread to obs_graphics_thread
This is to prevent confusion with video_thread in
libobs/media-io/video-io.c, which is used exclusively for video
encoding/output.  Also prevents confusion in the profiler log data.
2017-10-28 00:22:03 -07:00
jp9000
b54f70ef8d libobs: Add async video/audio decoupling functions
Decoupling the audio from the video causes the audio to be played right
when it's received rather than attempt to sync up to the video frames.
This is useful with certain async sources/devices when the audio/video
timestamps are not reliable.

Naturally because it plays audio right when it's received, this should
only be used when the async source is operating in unbuffered mode,
otherwise the video frame timing will be out of sync by the amount of
buffering the video currently has.
2017-10-10 06:45:34 -07:00
jp9000
2ef00ecec4 libobs: Add private settings to scene items/sources
Allows setting and sharing of user data for sources and scene items.
2017-09-13 21:17:44 -07:00
SammyJames
4fd66d4d1e libobs: Add post-load module callback
This allows the ability for certain types of modules (particularly
scripting-related modules) to initialize extra data when all other
modules have loaded.  Because front-ends may wish to have custom
handling for loading modules, the front-end must manually call
obs_post_load_modules after it has completed loading all plug-in
modules.

Closes jp9000/obs-studio#965
2017-07-21 08:27:31 -07:00
Richard Stanway
50f8a066b9
libobs: Add support for output error messages 2017-05-15 12:04:11 +02:00
jp9000
d13fa96851 libobs: Don't use source flags for async buffering
(This commit also modifies the decklink, linux-v4l2, mac-avcapture,
obs-ffmpeg, and win-dshow modules)

Originally, async buffering for sources was supposed to be a
user-controllable flag.  However, that turned out to be less than ideal
because sources (such as the win-dshow plugin) were programmed with
automatic control over their buffering (such as automatically detecting
USB 2.0 capture devices and then enabling in those cases).

The fact that it was a flag caused a design flaw to where buffering
values would be overwritten when a source is loaded from save data.

Because of that, this flag is being deprecated and replaced with a
specific function to enable unbuffered mode instead.
2017-05-13 23:32:40 -07:00
jp9000
cb9a478821 libobs: Add function to get average render time
Useful for real-time rendering statistics
2017-05-13 01:21:16 -07:00
Richard Stanway
9e95b2eb6f
Various: Don't use boolean bitfields
Using bitfields causes less optimized code generation and the memory
savings are minimal as none of the objects are instantiated enough
times to be worth it.

See https://blogs.msdn.microsoft.com/oldnewthing/20081126-00/?p=20073
2017-05-10 23:28:46 +02:00
jp9000
ad57aa1520 libobs: Add function to allow custom output drawing
Optionally allows drawing directly to the primary output instead of
having to use a source to draw.
2017-05-06 11:29:29 -07:00
jp9000
ffef736640 libobs: Pass exact data when calling obs_get_video_info
Originally, obs_get_video_info would recreate the obs_video_info
structure that was originally passed to it from obs_reset_video.  This
changes that to just store a copy of the obs_video_info when calling
obs_reset_video, and then copying that to the parameter of
obs_get_video_info when called.
2017-05-06 11:29:28 -07:00
jp9000
829ec5be2d libobs: Fix skipped frames reporting
When frames are skipped the skipped frame count would increment, but the
total frame count would not increment, causing the percentage
calculation to fail.

Additionally, the skipped frames log reporting has been moved to
media-io/video-io.c instead of each output.
2017-05-06 11:29:25 -07:00
jp9000
0941a9c13d libobs: Add ability to preload async frames
Prevents any delay when starting up certain async video sources.
Additionally prevents old frames from being presented as well.
2017-03-28 09:39:47 -07:00
jp9000
dc4e205008 libobs: Delay stop detection of audio source
Delay the "audio stopped" detection by one audio tick to ensure that
audio doesn't get intentionally cut out in some situations
2017-03-28 09:19:00 -07:00
jp9000
d2934eca7e libobs: Implement audio monitoring
Adds functions to turn on audio monitoring to allow the user to hear
playback of an audio source over the user's speaker.  It can be set to
turn off monitoring and only output to stream, or it can be set to
output only to monitoring, or it can be set to both.

On windows, audio monitoring uses WASAPI.  Windows also is capable of
syncing the audio to the video according to when the video frame itself
was played.

On mac, it uses AudioQueue.

On linux, it's not currently implemented and won't do anything (to be
implemented).
2017-02-06 11:44:02 -08:00
jp9000
04ae015a60 libobs: Add ability to insert captions into frames
Uses the libcaption library to allow insertion of caption data directly
in to H.264 frame data.
2016-12-23 10:37:09 -08:00
jp9000
85269fb5b2 libobs: Convert Y800 to RGBX manually
Because D3D11 specifically does not support an L8 texture format (you
have to use a shader swizzle), manually convert Y800 signals to RGBX
instead.  This also fixes a bug where Y800 signals will render red.

Closes jp9000/obs-studio#718
2016-12-17 19:58:01 -08:00
jp9000
e541e170a3 libobs: Fix possible reverse order mutex hard lock
For displays, instead of using the draw_callbacks_mutex and risk a
reverse mutual lock scenario, use a separate mutex to lock display size
data.

This bug was exposed when trying to reorder filters in the UI module.
The UI thread would try to reorder the filters, locking the filter mutex
of the source, and then the reorder would signal the UI to resize the
display, so the display would lock its draw_callbacks_mutex.  Then, in
the graphics thread, it would lock the display's draw_callbacks_mutex,
try to draw the source, and then the source would try to lock that same
filter mutex.

A mutex trace:
UI thread -> lock source filter mutex -> waiting on display mutex
graphics thread -> lock display mutex -> waiting on source filter mutex

Closes jp9000/obs-studio#714
2016-12-17 15:21:00 -08:00
jp9000
7d6e6eee79 libobs: Use reference counting for encoder packets
Prevents reallocation of encoded packet data.

Deprecates:
obs_duplicate_encoder_packet
obs_free_encoder_packet

Replaces those functions with:
obs_encoder_packet_ref
obs_encoder_packet_release
2016-12-08 03:27:39 -08:00
Jim
9982581a4f libobs: Ensure async source sizes are always reset
If an async source is cropped on one side, then when the program is
restarted and the source is loaded from file, the async source will
start out with a width/height of zero.  This will cause the async source
to not be drawn if cropping or scale filtering is added to the scene
item, because it has to be rendered to a texture first.  However, the
source cannot reset its size until it's drawn, so it leaves it in
perpetual state of having a 0x0 size.

This fixes that problem by ensuring that the async source size is always
reset even when not being rendered.

Close jp9000/obs-studio#686
2016-11-10 00:13:06 -08:00
jp9000
95ce556051 libobs: Add obs_get_active_fps function
Allows getting the current active framerate that the core is rendering
with.  This takes in to account any rendering lag or stalls that may be
occurring.
2016-08-22 12:05:57 -07:00
jp9000
d49833830c libobs: Add ability to use scale filters on scene items
Allows the ability to use scale filters such as point, bicubic, lanczos
on specific scene items, disabled by default.  When using one of the
latter two options, if the item's scale is under half of the source's
original size, it uses the bilinear low resolution downscale shader
instead.
2016-06-29 08:00:54 -07:00
jp9000
d7db0b8b01 (API Change) libobs: Fix output data cutoff on stop
(Note: This commit also modifies obs-ffmpeg and obs-outputs)

API Changed:
obs_output_info::void (*stop)(void *data);

To:
obs_output_info::void (*stop)(void *data, uint64_t ts);

This fixes the long-time design flaw where obs_output_stop and the
output 'stop' callback would just shut down the output without
considering the timing of when obs_output_stop was used, discarding any
possible buffering and causing the output to get cut off at an
unexpected timing.

The 'stop' callback of obs_output_info now takes a timestamp with the
expectation that the output will use that timestamp to stop output data
in accordance to that timing.  obs_output_stop now records the timestamp
at the time that the function is called and calls the 'stop' callback
with that timestamp.  If needed, obs_output_force_stop will still stop
the output immediately without buffering.
2016-06-22 14:10:39 -07:00
jp9000
29e849e355 libobs: Move output/encoder shutdown to independent thread
obs_output_end_data_capture could cause a hard lock due to mutex lock
ordering, depending on what thread it was called in.
2016-06-22 03:08:44 -07:00
jp9000
7018c6039d libobs: Do not allow output stop calls more than once 2016-06-22 03:08:43 -07:00
jp9000
ceb675f6df libobs: Use atomics for certain output boolean variables 2016-06-22 03:08:32 -07:00
jp9000
96d848f3d2 libobs: Add premultiplied alpha base effect 2016-03-26 21:41:49 -07:00
jpk
c3629eacb5 libobs: Add Y800 color format support
(Note: Also modified the obs-ffmpeg plugin module)

Allows the ability for frame data to pass 8-bit grayscale images (Y800
color format).

Closes jp9000/obs-studio#515
2016-03-24 03:33:35 -07:00
jp9000
07c644c581 libobs: Add deinterlacing API functions
Adds deinterlacing API functions.  Both standard and 2x variants are
supported.  Deinterlacing is set via obs_source_set_deinterlace_mode and
obs_source_set_deinterlace_field_order.

This was implemented in to the core itself because deinterlacing should
happen before effect filters are processed, but after async filters are
processed.  If this were added as a filter, there is the possibility
that a different filter is processed before deinterlacing, which could
mess with the result.  It was also a bit easier to implement this way
due to the fact that that deinterlacing may need to have access to the
previous async frame.

Effects were split in to separate files to reduce load time (especially
for yadif shaders which take a significant amount of time to compile).
2016-03-21 21:22:32 -07:00
jp9000
11d9a8f3e4 libobs: Rename async_convert_texrender to async_texrender 2016-03-21 21:22:31 -07:00
jp9000
9a86a10f91 libobs: Update async textures via function parameters
Instead of just updating the async texture variables directly in the
source, allow the ability to pass the async texture variables via
function parameters to allow the ability to parse more than one frame to
more than one texture.

This code is primarily intended to be used to upload/convert the
"previous" async frame for the deinterlacer (if necessary).
2016-03-21 21:22:31 -07:00
jp9000
12cdaec1a7 libobs: Move frame-related functions to obs-internal.h
Allows access in other source files (particularly the deinterlacer)
2016-03-21 21:22:30 -07:00
jp9000
3019dccf87 libobs: Add obs_load_effect function
Just creates an effect to the target variable only if its current value
is null.  This will be used for deinterlacing effects to prevent having
to compile the shaders unless they're actually being used.
2016-03-21 21:22:30 -07:00