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Commit Graph

1421 Commits

Author SHA1 Message Date
Michael Fabian Dirks
99b0acf4f0 libobs: Fix possible null pointer dereference 2016-08-02 21:04:55 +02:00
jp9000
ac4bd2aa80 libobs: Add long description to properties
Allows setting a "long" description for detailed explanation of certain
properties that may need them, but don't want to display them on the
user interface by default.
2016-07-20 08:09:45 -07:00
jp9000
cf983b7ccf libobs: Update version to 0.15.2 2016-07-15 13:06:11 -07:00
jp9000
6eec8dc90d libobs: Update version to 0.15.1 2016-07-10 00:47:52 -07:00
jp9000
58265e6950 libobs: Fix null pointer dereference
How this was replicated:
- Create new VLC video source
- Add video in its properties
- Press cancel on the properties dialog to reset the settings
2016-07-09 08:14:42 -07:00
jp9000
5fb9dcbaa7 libobs: Fix possible null pointer dereference 2016-07-09 07:41:13 -07:00
jp9000
4f4d7cde7e libobs/util: Add os_get_program_data_path* functions
Allows getting the system-local program data path.  Typically:

Windows:  C:\ProgramData
Mac:      /Library/Application Support
Linux:    /usr/local/share
2016-07-06 03:47:50 -07:00
jp9000
e29c7751e1 libobs: Update version to 0.15.0 2016-07-05 12:52:14 -07:00
jp9000
a9caa99c5b libobs: Fix source active/show incrementing/decrementing
The active_refs and show_refs variable would only increment/decrement
their children if their values were 1 and 0, which means that in the
case of scenes within scenes, sub-sources of scenes within scenes would
end up having the wrong ref values.
2016-07-02 14:13:17 -07:00
jp9000
4d61fa9a4c libobs: Use item texture if scene item is scene
Allows rendering scenes as scene items without off-screen sub-source of
the scene popping out on the sides.
2016-07-01 15:21:12 -07:00
jp9000
643823505c libobs: Fix obs_source_duplicate on scenes
Scenes have special duplication handling, so make it internally call
obs_scene_duplicate instead.
2016-07-01 15:20:27 -07:00
jp9000
364cb9fb03 libobs: Use strings instead of enums when saving scale data
Saves the scene item scale filters as strings instead of enums.  It's
important to save data in a form that won't break if an API enum
changes.
2016-06-29 08:19:23 -07:00
jp9000
d49833830c libobs: Add ability to use scale filters on scene items
Allows the ability to use scale filters such as point, bicubic, lanczos
on specific scene items, disabled by default.  When using one of the
latter two options, if the item's scale is under half of the source's
original size, it uses the bilinear low resolution downscale shader
instead.
2016-06-29 08:00:54 -07:00
jp9000
4dc0024198 libobs/graphics: Add ability to set shader texture sampler
(Note: This also modifies libobs-d3d11 and libobs-opengl)

Allows overriding the sampler for a specific shader parameter.
2016-06-29 04:15:38 -07:00
jp9000
f60952fe09 libobs: Add obs_data_item_get_name function
Allows getting the name of a data sub-item.
2016-06-28 02:52:15 -07:00
jp9000
a90c37987f libobs/graphics: Change BorderColor to just use number
Instead of prefixing the color with the '#' character, just take it as
an actual integer.
2016-06-28 02:46:35 -07:00
jp9000
d5e2cdf4d3 libobs/util: Add func to go to next CF token and copy it
Adds a function to the C-family parser to go to the next token and
create a string copy of it.  Useful for when you want to get a copy of
the next token regardless of what type it is.
2016-06-28 02:46:35 -07:00
Kurt Kartaltepe
7ef690d4e1 libobs: Fix obs-module.h typo
Fixes a small typo in the obs-module.h comments.

Closes jp9000/obs-studio#557
2016-06-27 18:14:42 -07:00
jp9000
5cc59256e7 libobs: Fix 'set but unused' warnings 2016-06-22 14:10:43 -07:00
jp9000
41277f6cac libobs: Fix 'may be uninitialized' warning 2016-06-22 14:10:43 -07:00
jp9000
b738f496b5 libobs: Forcibly stop output if stopped during reconnect
This fixes an design flaw where a delayed output would schedule a
stop even while in the process of reconnecting instead of just shutting
down right away.
2016-06-22 14:10:40 -07:00
jp9000
e13dd53376 libobs: Fix output shutdown order
When obs_output_actual_stop is called on shutdown, it should wait for
the output to fully stop before doing anything, and then it should wait
for the data capture to end.  The service should not be removed until
after the output has stopped, otherwise it could result in a possible
memory leak on stop.  Packets should be freed last.
2016-06-22 14:10:40 -07:00
jp9000
d7db0b8b01 (API Change) libobs: Fix output data cutoff on stop
(Note: This commit also modifies obs-ffmpeg and obs-outputs)

API Changed:
obs_output_info::void (*stop)(void *data);

To:
obs_output_info::void (*stop)(void *data, uint64_t ts);

This fixes the long-time design flaw where obs_output_stop and the
output 'stop' callback would just shut down the output without
considering the timing of when obs_output_stop was used, discarding any
possible buffering and causing the output to get cut off at an
unexpected timing.

The 'stop' callback of obs_output_info now takes a timestamp with the
expectation that the output will use that timestamp to stop output data
in accordance to that timing.  obs_output_stop now records the timestamp
at the time that the function is called and calls the 'stop' callback
with that timestamp.  If needed, obs_output_force_stop will still stop
the output immediately without buffering.
2016-06-22 14:10:39 -07:00
jp9000
29e849e355 libobs: Move output/encoder shutdown to independent thread
obs_output_end_data_capture could cause a hard lock due to mutex lock
ordering, depending on what thread it was called in.
2016-06-22 03:08:44 -07:00
jp9000
7018c6039d libobs: Do not allow output stop calls more than once 2016-06-22 03:08:43 -07:00
jp9000
ceb675f6df libobs: Use atomics for certain output boolean variables 2016-06-22 03:08:32 -07:00
jp9000
3d53cf3a6c libobs: Store system timestamp DTS on packets 2016-06-20 02:28:52 -07:00
jp9000
9948eee6c2 libobs/util: Add function to get path extension 2016-06-15 16:18:56 -07:00
jp9000
aa88b323aa libobs: Do not draw transitions if size 0 2016-06-15 16:18:43 -07:00
jp9000
b5df4537a9 libobs: Fix null pointer dereference w/ null private sources 2016-06-11 12:27:05 -07:00
jp9000
03b2ca65cf libobs: Only lock audio meter/fader when accessing data
Fixes an issue where the audio meter/fader would call an obs function
and lock another mutex, potentially causing a mutual inverted lock in
another thread.
2016-06-11 11:36:46 -07:00
jp9000
fb1ff173f9 libobs: Fix crash with 4:2:0 async source resolutions
When using GPU conversion for 4:2:0 frames on async video sources, it
would create a texture bigger than necessary and try to copy too much
data from the frame, resulting in a crash.
2016-06-06 23:46:56 -07:00
jp9000
695278dd42 libobs/util: Do not append .so w/ .dylibs on OSX 2016-06-06 23:46:55 -07:00
jp9000
1c37200549 libobs/util: Check for null pointer before calling dlclose
Apparently dlclose can crash if you use it with a null pointer.
2016-05-30 16:03:01 -07:00
hwdro
e3847109be libobs/graphics: Add SSE intrinsics for matrix4_transpose 2016-05-26 22:13:01 -07:00
hwdro
017d77b399 libobs/graphics: Remove redundant variable assignment 2016-05-26 22:12:54 -07:00
jp9000
07a26b1720 libobs: Add more editable list types
(Note: This commit also modifies the UI)

The editable list only had two types: A type that allows both files and
URLS, and a type that only allows strings.

This changes it so the editable list can have a "files only" type, a
"files and URLs" type, and a "strings only" type.
2016-05-26 10:55:51 -07:00
jp9000
cb9ce7547d libobs: Fix bug activating/showing transitions in a tree
When a transition is a sub-source of another source, it would not call
the transition's active source enum function, meaning that any sources
the transition had would not increment their active/showing refs (it
would only be called when activating the transition directly before).
That would result in negative/invalid active/showing refs on its
sub-sources, causing them to become permanently active/inactive and/or
permanently showing/hidden.
2016-05-26 08:13:21 -07:00
jp9000
0c5fd7a0fb libobs/graphics: Always load gif frame if needed
Under certain circumstances it's necessary to seek, but if the frame
isn't loaded for the position that's being seeked to, it won't update
the texture.  This just ensures the texture will update when seeking.
2016-05-26 08:13:21 -07:00
jp9000
fe62658c69 libobs: Recalculate transition transforms when starting
If custom transforms were used, the very first frame after starting
would always render with the previous transform before calculating the
new transform.
2016-05-24 07:30:42 -07:00
jp9000
2f6a10c93f libobs: Fix log message about max memory on 32bit
Sometimes windows will report 2 gigs instead of 4 gigs max.
2016-05-24 07:30:41 -07:00
jp9000
ddc7484a6e libobs: Fix rendering of transitions with fixed sizes
If a transition had a fixed size, it would not render itself or its
sub-sources according to that fixed size.  The fixed size value was
essentially being ignored.
2016-05-24 07:30:41 -07:00
jp9000
9a295a188f libobs: Render transition sub-sources w/ matrix
When a transition is not in the state of transitioning from one source
to another, it would not use the sub-source's assigned matrix to render.
2016-05-24 07:30:40 -07:00
jp9000
1ca1502518 libobs: Set projection matrix for transition renders
This fixes a bug where the sub-sources on a transition wouldn't render
with the expected size when the transition had a different size from its
sub-sources
2016-05-24 07:30:40 -07:00
jp9000
c5008e9c65 libobs: Update version to 0.14.2 2016-05-13 23:00:07 -07:00
jp9000
2741624fbe libobs: Log when a filter is added/removed from a source 2016-05-04 20:29:26 -07:00
jp9000
3cb36bbd51 libobs: Fix deinterlacing discarding flipped status
When rendering the deinterlaced surface, it would not take in to account
whether the async surfaces were marked as flipped or not.
2016-05-01 16:56:21 -07:00
jp9000
7af9c2d882 libobs: Don't prematurely stop transition audio
Transition audio was programmed to stop if there is no queued audio from
both sources.  Because of that, when a source's audio started after the
transition started, it would cause audio from the source to be excluded
from the transition until the transition had completed because the audio
had already been marked as stopped.

Instead, if there's no audio from the transition sources, the audio
should only be marked as stopped when video has stopped.  This allows
the to/from sources to have an opportunity to start/restart audio during
the transition safely.
2016-05-01 15:22:27 -07:00
jp9000
853ec3cba0 libobs: Update to 0.14.1 2016-04-24 16:40:58 -07:00
jp9000
84ce1076f1 libobs: Fix field order of retro/linear 2x shaders
The field orders of retro 2x and linear 2x deinterlace shaders were
inverted.  Note that yadif 2x does not act the same in this regard, its
field ordering is correct due to how it operates.
2016-04-24 01:21:30 -07:00
jp9000
ff99ba7818 libobs: Allow filter processing function to return false
(Note: this commit also modifies the obs-filters and test-input modules)

Changes the obs_source_process_filter_begin return type so that it
returns true/false to indicate that filter processing should or should
not continue (for example if the filter is bypassed or if there's some
other sort of issue that causes the filtering to fail)
2016-04-22 10:18:12 -07:00
jp9000
737a66cb39 libobs: Update version to 0.14.0 2016-04-21 06:19:21 -07:00
jp9000
8a9f1bc7c1 libobs: Fix discard/retro deinterlace equations 2016-04-20 20:13:49 -07:00
jp9000
82a7d795db libobs: Always prune excessive starting audio packets
On outputs that use already-active video/audio encoder, the audio
pruning to sync up audio packets with video packets doesn't always get
called (for example if the video pruning function was called).  Always
prune excess starting audio packets.
2016-04-20 20:13:49 -07:00
jp9000
84ad6b563e libobs: Improve output packet pruning debug message
Specifies whether packets were pruned or not
2016-04-20 20:13:48 -07:00
Richard Stanway
65094eefe4
libobs: Don't try to keep rendering if a texture wasn't allocated
Fixes issues with invalid textures causing huge output or large black
regions to be rendered.
2016-04-21 00:21:07 +02:00
Richard Stanway
1f39b6a612
libobs: Don't use was_down for hotkey detection
From MSDN: "The behavior of the least significant bit of the return value
is retained strictly for compatibility with 16-bit Windows applications
(which are non-preemptive) and should not be relied upon."

This caused problems with hotkeys firing if the user pressed a hotkey key
in another application, followed by the modifier keys at any other time.
OBS would then think the hotkey key was just pressed based on the was_down
behavior and incorrectly trigger a hotkey event.

Fixes 0000443.
2016-04-20 03:46:30 +02:00
jp9000
caa5723c21 libobs: Don't parse sei if sei callback returns 0/NULL 2016-04-19 08:29:25 -07:00
jp9000
1a38d779c9 libobs: Add function to extract AVC header/sei
Allows extraction of headers/sei from a frame so that an encoder can
separate those headers and provide them for later use.
2016-04-19 08:29:24 -07:00
jp9000
cbd13063c6 libobs: Fix another sync issue with encoder sharing
If audio buffering is very high, the audio packets built up in the
interleaved buffer would be significantly before the first video packet,
causing the offset between the starting video/audio packet pairs to be
significantly off, leading to desync.

This issue was not spotted until recently because it only happens when
streaming/recording with same encoders while audio buffering is very
high.
2016-04-18 14:02:57 -07:00
Jim
06889b77ed Merge pull request #536 from AnthonySuper/master
libobs: remove duplicated determinant calculation
2016-04-14 18:57:12 -07:00
jp9000
e38a5c61d3 libobs: Add encoder caps (with deprecated flag)
Allows the ability to mark an encoder as deprecated (such as the media
foundation h264 encoders)
2016-04-13 19:01:06 -07:00
Richard Stanway
bc231eda75
libobs: Fix a race condition when initializing audio sources
The source shouldn't be inserted into obs->data.first_audio_source until it's
fully initialized, or other threads will access source->control and
dereference an uninitialized pointer.
2016-04-13 18:39:24 +02:00
Richard Stanway
a73b09c74e
libobs: Remove various dead code found by static analysis
Detected by Coverity Scan (CID 92178, 92171)
2016-04-13 02:43:11 +02:00
Anthony Super
1fe0743256 libobs: Remove duplicated determinant calculation 2016-04-12 14:31:52 -06:00
jp9000
5920778572 libobs: Add ability to create private services
This is a band-aid solution to be able to create temporary services
without logging them and keep them out of enumeration functions.

This is a band-aid solution -- 'master obs context lists' should not be
kept by the core.  Logging of object creation/destruction should also be
controlled by the front-end instead of the core.
2016-04-10 22:53:15 -07:00
jp9000
8b2173f591 libobs/util: Add double-quote escape value for text lookup 2016-04-10 02:11:03 -07:00
jp9000
ac23ec8359 libobs/util: Fix warning (data type size mismatch)
Fixes warning on Visual Studio 2013:
'initializing' : conversion from 'size_t' to 'int', possible loss of
data
2016-04-09 18:15:47 -07:00
jp9000
2274b57926 libobs: Mark filters as private (band-aid fix)
This patch fixes a specific crash where if the user named a filter the
same name as an input source that already existed in the system, scene
item loading code could find the filter with the same name instead of
the source, and mistakenly use it as the scene item's source directly.
This would cause a crash when trying to render that filter as a regular
source.

Marking filters as private is a temporary and simple workaround to the
solution.  Filters are currently not meant to be found via the main
enumeration/search functions, which is a design flaw (lack of
consistency).  In future major API revisions of libobs, filters should
be reworked to act as sources, with the sources they filter as
sub-sources ideally.

Additionally, the concept of "private context objects" and "primary
lists of context objects" in the back-end should probably also be
removed, allowing the font-end (or optional separate API layers) to
control all primary lists of obs context objects.  These minor issues
that occur ultimately stem from API design flaws which need to be
corrected.
2016-04-09 18:12:50 -07:00
jp9000
f23974ab64 libobs: Fix possible crash with filters
This crash happened when a filter was mistakenly used as a regular
source due to an unrelated bug in filter code and scene loading code.
The filter and the source it belongs to both had the same names, and the
source loading code found the filter and mistakenly used it as the
source instead of the actual source with the same name.
2016-04-09 18:12:49 -07:00
jp9000
822ffb8519 libobs: Add obs_obj_invalid function
Determines whether an obs object was created successfully.  If a plugin
that's used for a saved object is removed (third party plugins), its
data will become invalid, but the objects can often still be created for
the sake of preserving user settings, but sometimes these objects can
cause problems if they're actually used (such as using them for
transitions).
2016-04-03 21:54:02 -07:00
jp9000
81ac57cd6c libobs/util: Add os_stat function (win32 compatibility)
Windows needs filenames to be processed as wide, while libobs operates
on UTF-8, so a windows-specific function is needed here.
2016-04-03 18:02:45 -07:00
jp9000
acd8b612ee libobs: Reset projection transform when cropping
The crop texture would not always render correctly because the
projection matrix had not been set.
2016-03-31 11:01:29 -07:00
jp9000
eb1ee87f38 libobs: Add functions to crop individual scene items
Renders the scene item to a texture if crop is enabled; otherwise
renders directly.
2016-03-30 18:59:36 -07:00
jp9000
0d7a969ebf libobs: Add functions to defer scene item update
Allows the ability to defer updating the item transform until all
functions have been executed.
2016-03-30 18:35:59 -07:00
jp9000
96d848f3d2 libobs: Add premultiplied alpha base effect 2016-03-26 21:41:49 -07:00
sam8641
a7ce53367c libobs: Fix lanczos scaling quality issue
Closes jp9000/obs-studio#526
2016-03-24 12:35:24 -07:00
jpk
c3629eacb5 libobs: Add Y800 color format support
(Note: Also modified the obs-ffmpeg plugin module)

Allows the ability for frame data to pass 8-bit grayscale images (Y800
color format).

Closes jp9000/obs-studio#515
2016-03-24 03:33:35 -07:00
jp9000
07c644c581 libobs: Add deinterlacing API functions
Adds deinterlacing API functions.  Both standard and 2x variants are
supported.  Deinterlacing is set via obs_source_set_deinterlace_mode and
obs_source_set_deinterlace_field_order.

This was implemented in to the core itself because deinterlacing should
happen before effect filters are processed, but after async filters are
processed.  If this were added as a filter, there is the possibility
that a different filter is processed before deinterlacing, which could
mess with the result.  It was also a bit easier to implement this way
due to the fact that that deinterlacing may need to have access to the
previous async frame.

Effects were split in to separate files to reduce load time (especially
for yadif shaders which take a significant amount of time to compile).
2016-03-21 21:22:32 -07:00
jp9000
11d9a8f3e4 libobs: Rename async_convert_texrender to async_texrender 2016-03-21 21:22:31 -07:00
jp9000
9a86a10f91 libobs: Update async textures via function parameters
Instead of just updating the async texture variables directly in the
source, allow the ability to pass the async texture variables via
function parameters to allow the ability to parse more than one frame to
more than one texture.

This code is primarily intended to be used to upload/convert the
"previous" async frame for the deinterlacer (if necessary).
2016-03-21 21:22:31 -07:00
jp9000
12cdaec1a7 libobs: Move frame-related functions to obs-internal.h
Allows access in other source files (particularly the deinterlacer)
2016-03-21 21:22:30 -07:00
jp9000
3019dccf87 libobs: Add obs_load_effect function
Just creates an effect to the target variable only if its current value
is null.  This will be used for deinterlacing effects to prevent having
to compile the shaders unless they're actually being used.
2016-03-21 21:22:30 -07:00
John Bradley
431a02459d libobs/graphics: Add int vector support to shaders 2016-03-21 21:22:28 -07:00
John Bradley
310f390e1e libobs: Allow filters to specify technique 2016-03-21 21:22:27 -07:00
jp9000
9e15e3d8fd libobs: Remove need for DrawMatrix technique in effects
(Note: This commit also modifies obs-filters and text-freetype2)

This simplifies writing of effects.  DrawMatrix is no longer necessary
because there are no sources that require drawing with a color matrix
other than async sources, and async sources are automatically processed
and don't defer their initial render stage to filters.
2016-03-21 21:22:26 -07:00
jp9000
e9a814740b libobs/util: Fix copy sizes in dstr_insert_* functions
These functions would copy the wrong amount of data, resulting in
writing to memory that may not be allocated.
2016-03-21 21:22:26 -07:00
jp9000
ae8b4bc538 libobs/util: Make sure to set capacity in dstr_ncopy* funcs 2016-03-21 21:22:25 -07:00
jp9000
45a2fa0e1a libobs/util: Make sure includes are from current file dir
When the #include directive in in the C lexer preprocessor is
encountered, the files being included need to be relative to the
directory of the file that the include was used in.
2016-03-21 21:22:25 -07:00
jp9000
82969a1da5 libobs: Update version to 0.13.4 2016-03-21 15:30:11 -07:00
jp9000
2b92262324 libobs: Update version to 0.13.3 2016-03-19 10:24:38 -07:00
jp9000
772f70ec9e libobs: Change email
Kindly ignore this commit, this is to prove that this is also my email.
2016-03-12 06:28:59 -08:00
jp9000
aa2bea3749 (API Change) libobs: Don't use signal for obs_load_sources
(Note: This commit also changes the UI)

Changed:
-------------------
void obs_load_sources(obs_data_array_t *sources_list);

To:
-------------------
void obs_load_sources(obs_data_array_t *sources_list,
		obs_source_load_cb callback, void *private_data);

Signals should really never be required to use to make some function
work properly.  The "source_load" signal was required for the
obs_load_sources function, but it's meant more for loading private data
in the settings, not for general loading of sources.

This changes it so that a callback is explicitly required to load the
sources.
2016-03-04 12:59:56 -08:00
jp9000
0facb9be9a libobs: Add function to get obs object id 2016-02-27 02:49:04 -08:00
jp9000
d069302b2e libobs: Add function to get obs object type 2016-02-27 02:49:03 -08:00
jp9000
d339c67c29 libobs: Update version to 0.13.2 2016-02-22 10:47:50 -08:00
jp9000
85ffa10d3f libobs/graphics: Fix vec4_to_(rgba/bgra) functions
These functions were not properly shifting the bits when calculating the
output.
2016-02-22 10:47:49 -08:00
jp9000
f6728189f5 libobs: Implement BorderColor sampler state value 2016-02-21 12:06:19 -08:00
jp9000
876cc94d51 libobs: Fix bug where bool constant size would be 1
(This commit also modifies libobs-d3d11)

Boolean constant size should be 4
2016-02-21 12:05:04 -08:00
jp9000
31496ec363 libobs: Lower max audio tick count to 45 (approx >1 sec)
The default buffering time for audio was always 1 second before the
audio subsystem was changed, and it was always more than sufficient for
max audio buffering time
2016-02-21 11:30:22 -08:00
jp9000
a64f7dd649 libobs: Fix an issue that would cause audio stuttering
Under certain circumstances, the timing_adjust variable would cause line
1161 to continually trigger over and over again.  The "loop detection"
code incorrectly made it so that any timestamp that was just simply
below the expected value would be seen as a jump.  After that, the
timing_adjust variable would be set for the frame again, and then the
audio would see it as a jump again after that, and those two things
would continue endlessly.  This would cause stuttering particularly with
certain devices (particularly elgato/lgp/hdpvr) where the audio/video
data are decoded and sent at varying/different/unpredictable times.

To fix this issue, it should not detect values below as jumps, but
instead should only do it for values that exceed the MAX_TS_VAR (maximum
timestamp variance) value.
2016-02-21 11:04:34 -08:00
partouf
d75ed15037 libobs: Add file saving to file property
(This commit also modifies the UI)

Closes jp9000/obs-studio#502
2016-02-07 16:33:57 -08:00
jp9000
a6c8a923e9 libobs: Remove trailing whitespace 2016-02-04 15:45:58 -08:00
jp9000
7db6a4d5bd libobs: Log milliseconds of audio buffering, not ticks
Makes the log message a bit less confusing
2016-02-04 11:48:59 -08:00
jp9000
f3df14374f libobs: Fix obs_scene_duplicate excluding rotatation 2016-02-04 10:10:53 -08:00
jp9000
fa8ae473cf libobs: Fix bug where source audio could stop outputting
If obs_source::audio_ts is set to 0 (such as by discard_if_stopped in
obs-audio.c), but the push_back variable in the source_output_audio_data
function in obs-source.c was being set to true (meaning it's within the
seamless audio smoothing threshold), it would cause it to never reset
the obs_source::audio_ts value, and thus all audio data from the source
would become perpetually ignored by the audio subsystem until there was
finally some sort of timestamp jump that caused it to call
source_output_audio_place, and thus reset obs_source::audio_ts.

obs_source::audio_ts is only reset in source_output_audio_place, not in
source_output_audio_push_back, so the most simple solution is to just
call source_output_audio_push_back is obs_source::audio_ts is 0.
2016-02-04 01:36:13 -08:00
jp9000
ac3b2a08ad libobs: Don't call discard_if_stopped if not minor data
Only allow discard_if_stopped to be called if the audio data is marked
as pending, and the pending audio data is below the audio tick threshold
size.
2016-02-04 00:35:00 -08:00
jp9000
cded9cb1ca libobs: Remove unnecessary audio reset code
This code causes audio data in general to be reset (and subsequently
deleted).  It should just be marked as pending and ignored until the
data is ready.  The discard_if_stopped function will serve the same
purpose if the source's audio has actually stopped.
2016-02-03 11:32:14 -08:00
jp9000
b86fdae4a8 libobs: Don't clear audio on ts jump (seamless loops)
There's technically no need to clear the audio data here, nor is there
any need to try to trick the timestamp in to a different position.  It
can simple just reset the audio timing.

Prevents a possible case where audio data might be deleted when it's not
necessary to delete any.
2016-02-03 11:29:09 -08:00
jp9000
78db7ebc00 libobs: Update version to 0.13.1 2016-01-31 15:34:27 -08:00
jp9000
d2f2783b44 libobs: Always reset last audio buf size when it changes
This variable is used to detect whether audio has stopped -- if audio
stops, it detects that no new data is coming in, and resets the audio
position so that it eliminates the chance of causing the audio buffering
to go haywire if audio starts up again.  However, this variable was not
being reset every time the value changes, which it should.
2016-01-31 14:08:37 -08:00
jp9000
e93aeaef31 libobs: Fix potential crash when transitioning
Sometimes the A and B sources of a transition would a large difference
in their timestamps, and the calculation of where to start the audio
data for one of the sources could be above the tick size, which could
cause a crash.
2016-01-31 00:55:03 -08:00
jp9000
4b15880231 libobs: Discard remainder audio if source audio stopped
If the circular audio buffer of the source has data remaining that's
less than the audio frame tick count (1024 frames), it would just leave
that audio data on the source without discarding it.  However, this
could cause audio buffering to increase unnecessarily under certain
circumstances (when the next audio timestamp is within the timestamp
jump window), so it would append data to that circular buffer despite
the audio stopping that long ago, causing audio buffering to have to
increase to compensate.

Instead, just discard pending audio if it hasn't been written to.  In
other words, if the audio has stopped and there's insufficient audio
left to continue processing.
2016-01-31 00:55:02 -08:00
jp9000
9aa18d3de5 libobs: Ensure paired encoders start up at the same time
With the new audio subsystem, audio buffering is minimal at all times.
However, when the audio buffering is too small or non-existent, it would
cause the audio encoders to start with a timestamp that was actually
higher than the first video frame timestamp.  Video would have some
inherent buffering/delay, but then audio could return and encode almost
immediately.  This created a possible window of empty time between the
first encoded video packet and the first encoded audio packet, where as
audio buffering would cause the first audio packet's timestamp to always
be way before the first video packet's timestamp.  It would then
incorrectly assume the two starting points were in sync.

So instead of assuming the audio data is always first, this patch makes
video wait for audio data comes in, and conversely buffers audio data
until video comes in, and tries to find a starting point within that
video data instead, ensuring a synced starting point whether audio
buffering is active or not.
2016-01-31 00:55:01 -08:00
jp9000
a7067906f3 libobs: Try to pair video with one multi-track encoders
When starting a multi-track output, attempt to pair the video encoder
with one of the audio encoders to ensure that the video and audio
encoders start as close together in time as possible.  This ensures the
best possible audio/video syncing point when using multi-track audio
output.
2016-01-31 00:55:00 -08:00
jp9000
b0d88f7c1f libobs: Start audio tracks before starting video tracks
When using multi-track audio, encoders cannot be paired like they can
when only using a single audio track with video, so it has to choose the
best point in the interleaved buffer as the "starting point", and if the
encoders start up at different times, it has to prune that data and wait
to start the output on the next video keyframe.  When the audio encoders
started up, there was the case where the encoders would take some time
to load, and it would cause the pruning code to wait for the next
keyframe to ensure startup syncing.

Starting the audio encoders before starting the video encoder should
reduce the possibility of that happening in a multi-track scenario.
2016-01-31 00:54:59 -08:00
jp9000
be717dbb2c libobs: Consider multi-track audio when pruning packets
In a multi-track scenario it was not taking in to consideration the
possibility of secondary audio tracks, which could have caused desync on
some of the audio tracks.
2016-01-31 00:54:58 -08:00
jp9000
ec7faee32c libobs: Add find_first_packet_type_idx
Gets the index of the first interleaved packet of a given/type and audio
index
2016-01-31 00:54:57 -08:00
jp9000
971728a1a7 libobs: Fix variable being access outside of a mutex
audio_input_buf should never be accessed outside of audio_buf_mutex.
2016-01-31 00:54:55 -08:00
jp9000
d43d59ca8a libobs: Remove seamless audio loop handling
The seamless audio looping code would erroneously trigger for things
that weren't loops, causing the audio data to continually push back and
ignore timestamps, thus going out of sync.

There does need to be loop handling code, but due to the fact that other
things may need to trigger this code, it's best just to clear the audio
data and start from a fresh sync point.  Unfortunately for the case of
loops, this means the window in which audio data loops and video frames
loop need to be muted.
2016-01-31 00:54:54 -08:00
jp9000
eae1328a4f libobs: Always return audio as pending if not an audio source
This is an additional method/helper that prevents composite sources from
treating non-audio sources as audio sources.
2016-01-31 00:54:53 -08:00
jp9000
3988c6d4b6 libobs: Always render active audio sources when possible
Fixes an issue where audio data would not be popped if they were not
activated/presenting.  This would cause the audio subsystem to
needlessly buffer when they were reactivated again.  Rendering all audio
sources (excuding composite/filter sources) helps ensure that audio data
is always popped and not left to pile up.
2016-01-31 00:54:51 -08:00
jp9000
514b59c78f libobs: Update version to 0.13.0 2016-01-27 15:48:35 -08:00
jp9000
6f98bd9fed libobs: Use calldata with stack for simple signals
Makes signals use stack memory rather than allocate memory each time.
Most likely a completely insignificant and pointless optimization.
2016-01-26 11:49:56 -08:00
jp9000
91ebb5c5e0 libobs: Add comment warning about scene mutex lock ordering
A comment that serves as a reminder to anyone who might need to edit the
scene code.  If the graphics mutex must be locked, it must be locked
first before entering the scene mutexes, or outside of the scene
mutexes.
2016-01-26 11:49:55 -08:00
jp9000
ce0a189228 libobs: Fix audio issues with async video/audio looping
This fixes an age-old issue where audio samples could be lost or audio
could temporarily go out of sync in the case of looping videos.  When
audio/video data is looping, there's a window between when the audio
data resets its timestamp value and when the video data resets its
timestamp value.  This method simply pushes back the audio data while in
that window and does not modify sync, and when it detects that its out
of the loop window it simply forces a resync of the audio data in the
circular buffer.

This ensures that minimal audio data is lost in the loop process, and
minimizes the likelihood of any sort of sync issues associated with
looping.
2016-01-26 11:49:54 -08:00
jp9000
41fa9c1bdb libobs: Don't include sync offsets in TS smoothing
Apply user sync offset *after* timestamp smoothing, not before.
Prevents small or gradual sync offsets from not being properly applied.
2016-01-26 11:49:54 -08:00
jp9000
1089564b57 libobs: Apply resampler offset to system audio TS
Instead of applying the resampler offset right away (to each audio
packet), apply the resampler offset when the timestamps are converted to
system timestamps.  This fixes an issue where if audio timestamps reset
to 0 (for whatever reason), the offset would cause the timestamp to go
in to the negative.
2016-01-26 11:49:53 -08:00
jp9000
a61933dd8e (API Change) libobs: Add 'type' to obs_scene_duplicate
(Note: This commit also modifies the UI)

Allows the ability to duplicate sources fully copied, and/or have the
scene and its duplicates be private sources
2016-01-26 11:49:52 -08:00
jp9000
6824910f5d libobs: Add obs_scene_create_private function
Creates a scene marked as a private source
2016-01-26 11:49:52 -08:00
jp9000
9661ba8142 libobs: Add obs_source_duplicate function
Allows full duplication of sources (with exception of sources that are
marked with the OBS_SOURCE_DO_NOT_DUPLICATE output capability flag)
2016-01-26 11:49:51 -08:00
jp9000
cd97ce2a17 libobs: Add source output flag OBS_SOURCE_DO_NOT_DUPLICATE
Certain types of sources (display captures, game captures, audio
device captures, video device captures) should not be duplicated.  This
capability flag hints that the source prefers references over full
duplication.
2016-01-26 11:49:50 -08:00
jp9000
56dc605497 libobs: Add obs_is_source_configurable function
Mostly only used for transitions with the intention of automatically
creating transitions which don't require configuration, returns whether
the source has any properties or not (whether it's configurable)
2016-01-26 11:49:49 -08:00
jp9000
a4e0cd71b8 libobs: Refactor obs_get_source_by_name
Changes it to use obs_context_by_name
2016-01-26 11:49:49 -08:00
jp9000
3371ff59c9 libobs: Add *_create_private functions
Allows creation of private/unlisted sources/outputs/services/encoders
2016-01-26 11:49:48 -08:00
jp9000
bccd3b0b0a libobs: Allow "private" contexts
The intention of this is to allow sources/outputs/etc to be created
without being visible to the UI or save/load functions.
2016-01-26 11:49:47 -08:00
jp9000
669da7ba36 libobs: Do not use signals with audio capture/controls
(Note: This commit also modifies UI)

Instead of using signals, use designated callback lists for audio
capture and audio control helpers.  Signals aren't suitable here due to
the fact that signals aren't meant for things that happen every frame or
things that happen every time audio/video is received.  Also prevents
audio from being allocated every time these functions are called due to
the calldata structure.
2016-01-26 11:49:47 -08:00
jp9000
6839ff7686 libobs: Implement transition sources
Transition sources are implemented by registering a source type as
OBS_SOURCE_TYPE_TRANSITION.  They're automatically marked as video
composite sources, and video_render/audio_render callbacks must be set
when registering the source.  get_width and get_height callbacks are
unused for these types of sources, as transitions automatically handle
width/height behind the scenes with the transition settings.

In the video_render callback, the helper function
obs_transition_video_render is used to assist in automatically
processing and rendering the audio.  A render callback is passed to the
function, which in turn passes to/from textures that are automatically
rendered in the back-end.

Similarly, in the audio_render callback, the helper function
obs_transition_audio_render is used to assist in automatically
processing and rendering the audio.  Two mix callbacks are used to
handle how the source/destination sources are mixed together.  To ensure
the best possible quality, audio processing is per-sample.

Transitions can be set to automatically resize, or they can be set to
have a fixed size.  Sources within transitions can be made to scale to
the transition size (with or without aspect ratio), or to not scale
unless they're bigger than the transition.  They can have a specific
alignment within the transition, or they just default to top-left.
These features are implemented for the purpose of extending transitions
to also act as "switch" sources later, where you can switch to/from two
different sources using the transition animation.

Planned (but not yet implemented and lower priority) features:

- "Switch" transitions which allow the ability to switch back and forth
  between two sources with a transitioning animation without discarding
  the references

- Easing options to allow the option to transition with a bezier or
  custom curve

- Manual transitioning to allow the front-end/user to manually control
  the transition offset
2016-01-26 11:49:45 -08:00
jp9000
c1227b3434 libobs: Remove 'get_transition_volume' callback
This callback will no longer be used, instead transitions will modify
the audio data directly.
2016-01-26 11:49:44 -08:00
jp9000
da2f9f732e libobs: Do not require get_width/height for filters/transitions 2016-01-26 11:49:43 -08:00
jp9000
03df6b2ceb libobs: Warn/ignore if transitions use get_width/get_height
These functions aren't used with transition sources, and will be
ignored.
2016-01-26 11:49:43 -08:00
jp9000
c28cfa556b libobs: Mark transitions as video/custom draw 2016-01-26 11:49:42 -08:00
jp9000
2a4ac3dc21 libobs: Improve module register warnings
Fixes some typos and specifies the function that's being called
2016-01-26 11:49:42 -08:00
jp9000
234cb5802f libobs: Release scene items outside of scene mutexes
Prevents a mutual lock with the scene mutex and graphics mutex.  In
libobs/obs-video.c, the graphics mutex could be locked first, then the
scene mutexes second, while in the UI thread, the scene mutexes could be
locked first, then when a scene item is being destroyed, a source could
be destroyed, and sometimes sources would lock the graphics mutex
second.

A possible additional solution is to defer source destroys to the video
thread.
2016-01-26 11:49:41 -08:00
jp9000
ed10b1ab57 libobs: Allow add_alignment to be used by other source files 2016-01-26 11:49:40 -08:00
jp9000
5098f68db0 libobs: Move obs_source_dosignal to obs-internal.h
Allows using it in multiple source files
2016-01-26 11:49:40 -08:00
jp9000
6f053b89bd libobs: Mark transition sources as composite
Transition sources are always considered composite sources, as they have
child sources.
2016-01-26 11:49:39 -08:00
jp9000
84251055fa libobs: Add function to enumerate all source types 2016-01-26 11:49:38 -08:00
jp9000
e68331e988 libobs: Add source type OBS_SOURCE_TYPE_SCENE
Helps identify a scene without having to compare its type name to
"scene".
2016-01-26 11:49:38 -08:00
jp9000
b0104fcee0 (API Change) libobs: Remove source_type param from functions
(Note: test and UI are also modified by this commit)

API Changed (removed "enum obs_source_type type" parameter):
-------------------------
obs_source_get_display_name
obs_source_create
obs_get_source_output_flags
obs_get_source_defaults
obs_get_source_properties

Removes the "type" parameter from these functions.  The "type" parameter
really doesn't serve much of a purpose being a parameter in any of these
cases, the type is just to indicate what it's used for.
2016-01-26 11:49:37 -08:00
jp9000
20db7649aa libobs/media-io: Reset audio array for each input
The audio data would get overwritten and become invalid if there was
more than one input
2016-01-26 11:49:36 -08:00
jp9000
3c68196c5c libobs: Buffer scene item visibility actions
This buffers scene item visibility actions so that if
obs_sceneitem_set_visible to true or false, that it will ensure that the
action is mapped to the exact sample point time in which
obs_sceneitem_set_visible is called.  Mapping to the exact sample point
isn't necessary, but it's a nice thing to have.
2016-01-26 11:49:36 -08:00
jp9000
247a42c2a1 libobs: Make scenes mix audio of sub-sources
Mark scenes as composite sources and use audio_render to mix and output
the audio of their sub-sources.
2016-01-26 11:49:35 -08:00
jp9000
40d6f986e6 libobs: Split scene mutex to improve performance
Splits the scene mutex in to an audio/video mutex to allow video/audio
thread to use the same data at the same time without locking on each
other.
2016-01-26 11:49:34 -08:00
jp9000
c1dd156db8 libobs: Implement new audio subsystem
The new audio subsystem fixes two issues:

- First Primary issue it fixes is the ability for parent sources to
  intercept the audio of child sources, and do custom processing on
  them.  The main reason for this was the ability to do custom
  cross-fading in transitions, but it's also useful for things such as
  side-chain effects, applying audio effects to entire scenes, applying
  scene-specific audio filters on sub-sources, and other such
  possibilities.

- The secondary issue that needed fixing was audio buffering.
  Previously, audio buffering was always a fixed buffer size, so it
  would always have exactly a certain number of milliseconds of audio
  buffering (and thus output delay).  Instead, it now dynamically
  increases audio buffering only as necessary, minimizing output delay,
  and removing the need for users to have to worry about an audio
  buffering setting.

The new design makes it so that audio from the leaves of the scene graph
flow to the root nodes, and can be intercepted by parent sources.  Each
audio source handles its own buffering, and each audio tick a specific
number of audio frames are popped from the front of the circular buffer
on each audio source.  Composite sources (such as scenes) can access the
audio for child sources and do custom processing or mixing on that
audio.  Composite sources use the audio_render callback of sources to do
synchronous or deferred audio processing per audio tick.  Things like
scenes now mix audio from their sub-sources.
2016-01-26 11:49:34 -08:00
jp9000
ddfd89a673 libobs: Implement composite sources (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

Adds a "composite" source type which is used for sources that composite
one or more sub-sources.  The audio_render callback is called for
composite sources to allow those types of sources to do custom
processing of the audio of its sub-sources.
2016-01-26 11:49:33 -08:00
jp9000
a5c9350be5 libobs: Remove "presentation volume" and "base volume" (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

These variables are considered obsolete and will no longer be needed.
2016-01-26 11:49:32 -08:00
jp9000
73ec5906b7 libobs: Add function that checks whether source is muted (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)
2016-01-26 11:49:32 -08:00
jp9000
27438a5156 libobs/media-io: Remove 'volume' from audio_data (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

This variable is somewhat redundant.  Volume is already known/accessible
to front-ends.
2016-01-26 11:49:31 -08:00
jp9000
bc0b85cb79 libobs: Store circular audio buffer on source itself (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

Removes audio lines and stores the circular buffer for the audio on the
source itself.
2016-01-26 11:49:30 -08:00
jp9000
f73bbe6746 libobs: Store source audio mixers in obs_source (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

The mixers that a source was assigned to were originally stored in the
audio line.  This will store it in the sources themselves instead.
2016-01-26 11:49:29 -08:00
jp9000
ee1842d1f5 libobs/media-io: Remove audio lines (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

Uses a callback and allows the caller to mix audio.  Additionally,
allows the callback to return audio later, allowing it to buffer as much
as it needs.
2016-01-26 11:49:28 -08:00
jp9000
726163aa29 libobs: Report lost frame count due to rendering lag
This has been missing for a bit too long, and should make it
easier/faster to diagnose issues users might be having.
2016-01-25 17:29:09 -08:00
jp9000
23f4d17d41 libobs/media-io: Fix bug (skipped frames including lagged frames)
The skipped frame count (dropped frames due to encoding being
overloaded) would erroneously include lagged frames (dropped frames due
to render stalls).  This will make diagnosing actual issues a user might
be having a bit easier.
2016-01-25 17:29:09 -08:00
jp9000
65eb3c0815 libobs: Fix potential output audio/video sync bug
Problem:

When an output is started with encoders that have already been started
by another output, and it starts in between the window in between where
the first audio packets start coming in and where the first video packet
comes in, the output would get audio packets with timestamps potentially
much later than the first video frame when the first video frame finally
comes in.  The audio/video encoders will almost always have a differing
delay.

Solution:

Detect that starting window, and if within that starting window, wait
for a new keyframe from video instead of trying to sync up video.

Additional Notes:

In these cases where an output starts with already-active encoders, this
patch also reduces the potential sync offset between the first video
frame and the first audio frame.  Before, it would sync the first video
frame with the first audio frames right after that, but now it syncs
with the closest audio frame in the interleaved array, which halves the
potential sync difference between the first video frame and the first
audio frame of already-active encoders.  (So now the potential sync
difference is roughly 11.6 milliseconds at 44.1khz audio, where it was
23.2 before)
2016-01-25 17:29:09 -08:00
jp9000
c4657da2f1 libobs: Subtract packet dts_usec with first packet offset
Ensures that the packet dts_usec vals which are generated for
syncing/interleaving use the proper offset relative to where they're
supposed to be starting from.  The negative DTS of a first video packet
could potentially have been applied twice due to this.
2016-01-25 17:29:09 -08:00
jp9000
346ddd502f libobs: Fix potential race condition
Fixes potential race conditions when two threads are trying to
initialize/start/stop the same encoders at the same time.
2016-01-25 17:29:09 -08:00
jp9000
92bbb8e8b1 libobs/callback: Allow ability to use calldata_t with stack
Allows the ability to use fixed stack memory to construct a calldata_t
structure rather than having to allocate each time.  This is fine to do
for certain signals where the calldata never goes above a specific size.
If by some chance the size is insufficient, it will output a log
message.
2016-01-25 17:29:08 -08:00
jp9000
9c5f95d823 libobs: Add function to get current video time (in nanosec)
Allows getting the timestamp for the video frame currently being
rendered.
2016-01-25 17:29:08 -08:00
jp9000
13890a46e6 libobs/graphics: Add gs_image_file_* functions (w/animated gifs)
These functions allow animated gifs and management of image files.  Uses
libnsgif to load animated gifs.
2016-01-25 17:29:08 -08:00
jp9000
9f63554e69 libobs: Add gs_create_texture_file_data function
Allows loading the file to memory first so the graphics subsystem
doesn't necessarily have to be locked when loading image files.
2016-01-23 07:17:48 -08:00
jp9000
b0ca6eaf50 libobs: Make obs_source_save and obs_source_load internal
There shouldn't be any need to call these functions manually.  These
functions are called automatically by obs_save_sources and
obs_load_sources.
2016-01-23 07:17:47 -08:00
jp9000
ed8998e403 libobs: Do recursive height/width calls on non-filters
Originally this was programmed to call the recursive height/width
functions if the source type was an input with the intention of not
calling it on filters, but instead of doing that just program it to do
just that: only call the recursive height/width functions if it's not a
filter.
2016-01-23 07:17:47 -08:00
jp9000
bdd7577a1a libobs: Always have a transparent blank texture available
Allows transitions to be able to return a blank texture to transitions
if a transition is transitioning from/to a NULL source.
2016-01-23 07:17:46 -08:00
jp9000
46feac7f8f libobs/graphics: Allow gs_render_sprite use without texture
Allows gs_render_sprite to be used without a texture as long as cx/cy
are set.  There's no reason why it shouldn't be able to do this.
2016-01-23 07:17:45 -08:00
jp9000
38f368aa80 libobs/util: Make all atomic funcs inline and use intrinsics
Needless function calls here for what should be intrinsic calls
2016-01-23 07:17:44 -08:00
jp9000
ac63bd819c libobs: Move windows headers to WIN32 section in cmake file
These were in the APPLE section by mistake
2016-01-23 07:17:43 -08:00
jp9000
4543cd168d libobs/util: Add long load/store atomic funcs 2015-12-28 05:49:55 -08:00
jp9000
8f7d8d05b2 libobs: Add sample_rate param to conv_frames_to_time
Prevents from having to query the base audio subsystem for the sample
rate each time the function is called
2015-12-22 06:18:21 -08:00
jp9000
96d9bf794c libobs: Store linked list of audio sources
Useful for going traversing the list of audio sources (particularly for
the new audio subsystem)
2015-12-22 06:18:20 -08:00
jp9000
a702d88c25 libobs: Don't track active transitions
This was originally used for calculating audio volume if transitions
were active, but transitions won't work that way so tracking the active
transitions is no longer needed.
2015-12-22 06:18:19 -08:00
jp9000
fc057f6d88 libobs/media-io: Add funcs to convert between nanoseconds/frames
Uses 128bit integer math to prevent overflow
2015-12-22 06:18:18 -08:00
jp9000
9f9a4bc3f3 libobs/util: Add uint128 structure/functions
Allows some limited 128bit integer math functions, primarily for the
sake of performing calculations on nanosecond-based intervals of time
2015-12-22 06:18:17 -08:00
jp9000
7a81d3d6d7 libobs/util: Add circlebuf pop_back/peek_back functions 2015-12-22 06:18:16 -08:00
jp9000
c2168cf9e8 libobs/util: Don't perform calculation until data checked 2015-12-22 06:18:15 -08:00
jp9000
c6914fda45 libobs/util: Add circlebuf_push_front function 2015-12-22 06:18:14 -08:00
jp9000
5be855e852 libobs: Make scene item visibility activate/deactivate
Before if a source was set to invisible it would still be considered
active.  This changes it so that the source is deactivated when the
source is invisible to reduce needless resource usage or capturing.
2015-12-22 05:49:03 -08:00
jp9000
c8f4fbe42b (API Change) libobs: Rename funcs relating to active child sources
Renames:
----------------------------------------
obs_source_add_child
obs_source_remove_child
obs_source_enum_sources
obs_source_enum_tree
obs_source_info::enum_sources

To:
----------------------------------------
obs_source_add_active_child
obs_source_remove_active_child
obs_source_enum_active_sources
obs_source_enum_active_tree
obs_source_info::enum_active_sources

These functions/callbacks had misleading names: they originally implied
any child sources, when they actually meant active child sources that
are being used to render video or audio.  It's important that the
function names represent their actual purpose.
2015-12-22 05:49:02 -08:00
Palana
684b43ccfa libobs: Move previously ineffective NULL checks 2015-12-22 05:49:02 -08:00
Palana
ec86bdaa09 libobs: Add obs_save_sources_filtered (skip)
(Note: This commit breaks UI compilation.  Skip if bisecting)

Adds a means of saving specific sources that the front-end chooses,
rather than being forced to use the now-removed "user list".
2015-12-22 05:48:59 -08:00
jp9000
70fec7ae8e (API Change) libobs: Remove "User sources list" (skip)
(Note: This commit breaks UI compilation.  Skip if bisecting)

API Removed:
------------------------
obs_add_source

API Changed:
------------------------
obs_source_remove: Now just marks/signals a source for removal

The concept of "user sources" is flawed: it was something that the
front-end was forced to deal with if it wanted to automate source
saving/loading, and often it had to code around it.  That's not how
saving/loading should work, a front-end should be allowed to manage
lists of sources in the way it explicitly chooses, and it should be able
to choose which sources it wants to save/load.
2015-12-22 05:48:43 -08:00
jp9000
59f0ba0c8a libobs: Add load/save signals for sources
These signals are meant to replace the add/remove signals.
2015-12-22 05:36:22 -08:00
jp9000
11922265de libobs: Keep reference to source when rendering 2015-12-15 01:11:11 -08:00
jp9000
d1f225e2e8 libobs/callback: Set default return values to 0/NULL
These functions created stack variables but never actually initialized
them.  If the calldata variable is invalid, the return values will be
the uninitialized stack value.
2015-12-15 01:11:10 -08:00
jp9000
091706920f libobs/util: Use malloc/free for temp darray allocations 2015-12-15 01:11:09 -08:00
jp9000
69ab209fdd libobs/util: Use correct dereferenced size with da_swap 2015-12-15 01:11:09 -08:00
jp9000
19969a27d5 libobs: Remove TODO (not used) 2015-12-15 01:11:08 -08:00
jp9000
e23a20874b libobs/util: Rename da_swap_item to da_swap
The name was inconsistent with the darray_swap function that it's a
macro for.
2015-12-15 01:11:07 -08:00
jp9000
2c8887b582 libobs: Update to version 0.12.4 2015-12-11 17:03:08 -08:00
jp9000
bb1b705cd3 libobs: Put obs_get_default_rect_effect back in temporarily
This function was removed even though the browser plugin was using this
function on mac, so this is being put back in temporarily while the
browser plugin is modified to remove this function.
2015-12-11 16:47:22 -08:00