#include #include #include #include #include #include #include #include static const int cx = 800; static const int cy = 600; /* --------------------------------------------------- */ class SourceContext { obs_source_t source; public: inline SourceContext(obs_source_t source) : source(source) {} inline ~SourceContext() {obs_source_release(source);} inline operator obs_source_t() {return source;} }; /* --------------------------------------------------- */ class SceneContext { obs_scene_t scene; public: inline SceneContext(obs_scene_t scene) : scene(scene) {} inline ~SceneContext() {obs_scene_release(scene);} inline operator obs_scene_t() {return scene;} }; /* --------------------------------------------------- */ static LRESULT CALLBACK sceneProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CLOSE: PostQuitMessage(0); break; default: return DefWindowProc(hwnd, message, wParam, lParam); } return 0; } static void do_log(int log_level, const char *msg, va_list args, void *param) { char bla[4096]; vsnprintf(bla, 4095, msg, args); OutputDebugStringA(bla); OutputDebugStringA("\n"); if (log_level <= LOG_WARNING) __debugbreak(); UNUSED_PARAMETER(param); } static void CreateOBS(HWND hwnd) { RECT rc; GetClientRect(hwnd, &rc); if (!obs_startup("en-US")) throw "Couldn't create OBS"; struct obs_video_info ovi; ovi.adapter = 0; ovi.base_width = rc.right; ovi.base_height = rc.bottom; ovi.fps_num = 30000; ovi.fps_den = 1001; ovi.graphics_module = "libobs-opengl"; ovi.window_width = rc.right; ovi.window_height = rc.bottom; ovi.output_format = VIDEO_FORMAT_RGBA; ovi.output_width = rc.right; ovi.output_height = rc.bottom; ovi.window.hwnd = hwnd; if (!obs_reset_video(&ovi)) throw "Couldn't initialize video"; } static void AddTestItems(obs_scene_t scene, obs_source_t source) { obs_sceneitem_t item = NULL; struct vec2 scale; vec2_set(&scale, 20.0f, 20.0f); item = obs_scene_add(scene, source); obs_sceneitem_setscale(item, &scale); } static HWND CreateTestWindow(HINSTANCE instance) { WNDCLASS wc; memset(&wc, 0, sizeof(wc)); wc.lpszClassName = TEXT("bla"); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.hInstance = instance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.lpfnWndProc = (WNDPROC)sceneProc; if (!RegisterClass(&wc)) return 0; return CreateWindow(TEXT("bla"), TEXT("bla"), WS_OVERLAPPEDWINDOW|WS_VISIBLE, 1920/2 - cx/2, 1080/2 - cy/2, cx, cy, NULL, NULL, instance, NULL); } /* --------------------------------------------------- */ static void RenderWindow(void *data, uint32_t cx, uint32_t cy) { obs_render_main_view(); UNUSED_PARAMETER(data); UNUSED_PARAMETER(cx); UNUSED_PARAMETER(cy); } /* --------------------------------------------------- */ int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR cmdLine, int numCmd) { HWND hwnd = NULL; base_set_log_handler(do_log, nullptr); try { hwnd = CreateTestWindow(instance); if (!hwnd) throw "Couldn't create main window"; /* ------------------------------------------------------ */ /* create OBS */ CreateOBS(hwnd); /* ------------------------------------------------------ */ /* load module */ if (obs_load_module("test-input") != 0) throw "Couldn't load module"; /* ------------------------------------------------------ */ /* create source */ SourceContext source = obs_source_create(OBS_SOURCE_TYPE_INPUT, "random", "some randon source", NULL); if (!source) throw "Couldn't create random test source"; /* ------------------------------------------------------ */ /* create filter */ SourceContext filter = obs_source_create(OBS_SOURCE_TYPE_FILTER, "test_filter", "a nice green filter", NULL); if (!filter) throw "Couldn't create test filter"; obs_source_filter_add(source, filter); /* ------------------------------------------------------ */ /* create scene and add source to scene (twice) */ SceneContext scene = obs_scene_create("test scene"); if (!scene) throw "Couldn't create scene"; AddTestItems(scene, source); /* ------------------------------------------------------ */ /* set the scene as the primary draw source and go */ obs_set_output_source(0, obs_scene_getsource(scene)); /* ------------------------------------------------------ */ /* set the main output render callback */ obs_add_draw_callback(RenderWindow, nullptr); MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } } catch (char *error) { MessageBoxA(NULL, error, NULL, 0); } obs_shutdown(); blog(LOG_INFO, "Number of memory leaks: %llu", bnum_allocs()); DestroyWindow(hwnd); UNUSED_PARAMETER(prevInstance); UNUSED_PARAMETER(cmdLine); UNUSED_PARAMETER(numCmd); return 0; }