/****************************************************************************** Copyright (C) 2013 by Hugh Bailey This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #include "gl-subsystem.h" static bool create_pixel_pack_buffer(struct gs_stage_surface *surf) { GLsizeiptr size; bool success = true; if (!gl_gen_buffers(1, &surf->pack_buffer)) return false; if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, surf->pack_buffer)) return false; size = surf->width * surf->bytes_per_pixel; size = (size+3) & 0xFFFFFFFC; /* align width to 4-byte boundry */ size *= surf->height; glBufferData(GL_PIXEL_PACK_BUFFER, size, 0, GL_DYNAMIC_READ); if (!gl_success("glBufferData")) success = false; if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0)) success = false; return success; } static bool gl_init_stage_surface(struct gs_stage_surface *surf) { bool success = true; if (!gl_gen_textures(1, &surf->texture)) return false; if (!gl_bind_texture(GL_TEXTURE_2D, surf->texture)) return false; if (!gl_init_face(GL_TEXTURE_2D, surf->gl_type, 1, surf->gl_format, surf->gl_internal_format, false, surf->width, surf->height, 0, NULL)) success = false; if (!gl_bind_texture(GL_TEXTURE_2D, 0)) success = false; if (success) success = create_pixel_pack_buffer(surf); return success; } stagesurf_t device_create_stagesurface(device_t device, uint32_t width, uint32_t height, enum gs_color_format color_format) { struct gs_stage_surface *surf; surf = bmalloc(sizeof(struct gs_stage_surface)); memset(surf, 0, sizeof(struct gs_stage_surface)); surf->format = color_format; surf->width = width; surf->height = height; surf->gl_format = convert_gs_format(color_format); surf->gl_internal_format = convert_gs_internal_format(color_format); surf->gl_type = get_gl_format_type(color_format); surf->bytes_per_pixel = gs_get_format_bpp(color_format)/8; if (!gl_init_stage_surface(surf)) { blog(LOG_ERROR, "device_create_stagesurface (GL) failed"); stagesurface_destroy(surf); return NULL; } return surf; } void stagesurface_destroy(stagesurf_t stagesurf) { if (stagesurf) { if (stagesurf->pack_buffer) gl_delete_buffers(1, &stagesurf->pack_buffer); if (stagesurf->texture) gl_delete_textures(1, &stagesurf->texture); bfree(stagesurf); } } static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src) { if (!src) { blog(LOG_ERROR, "Source texture is NULL"); return false; } if (src->base.type != GS_TEXTURE_2D) { blog(LOG_ERROR, "Source texture must be a 2D texture"); return false; } if (!dst) { blog(LOG_ERROR, "Destination surface is NULL"); return false; } if (src->base.format != dst->format) { blog(LOG_ERROR, "Source and destination formats do not match"); return false; } if (src->width != dst->width || src->height != dst->height) { blog(LOG_ERROR, "Source and destination must have the same " "dimensions"); return false; } return true; } void device_stage_texture(device_t device, stagesurf_t dst, texture_t src) { struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src; if (!can_stage(dst, tex2d)) goto failed; if (!gl_copy_texture(device, dst->texture, GL_TEXTURE_2D, tex2d->base.texture, GL_TEXTURE_2D, dst->width, dst->height)) goto failed; if (!gl_bind_buffer(GL_TEXTURE_2D, dst->texture)) goto failed; if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer)) goto failed; glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0); if (!gl_success("glGetTexImage")) goto failed; gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0); gl_bind_texture(GL_TEXTURE_2D, 0); return; failed: gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0); gl_bind_texture(GL_TEXTURE_2D, 0); blog(LOG_ERROR, "device_stage_texture (GL) failed"); } uint32_t stagesurface_getwidth(stagesurf_t stagesurf) { return stagesurf->width; } uint32_t stagesurface_getheight(stagesurf_t stagesurf) { return stagesurf->height; } enum gs_color_format stagesurface_getcolorformat(stagesurf_t stagesurf) { return stagesurf->format; } bool stagesurface_map(stagesurf_t stagesurf, const void **data, uint32_t *row_bytes) { if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer)) goto fail; *data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); if (!gl_success("glMapBuffer")) goto fail; gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0); *row_bytes = stagesurf->bytes_per_pixel * stagesurf->width; return true; fail: blog(LOG_ERROR, "stagesurf_map (GL) failed"); return false; } void stagesurface_unmap(stagesurf_t stagesurf) { if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer)) return; glUnmapBuffer(GL_PIXEL_PACK_BUFFER); gl_success("glUnmapBuffer"); gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0); }