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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-19 20:32:15 +02:00
obs-studio/UI/scene-tree.cpp
PatTheMav 710d99ef4d UI: Improve incremental compile times via explicit file includes
When a source file contains an explicit include with a filename
following the "moc_<actual-filename>.cpp" pattern, then CMake's
AUTOMOC generation tool will recognize the matching pair and generate
the replacement header file and add the required include directory
entries.

For all files which do contain Q_OBJECT or similar declarations but do
not have an explicit include directive, the global mocs_compilation.cpp
file will still be generated (which groups all "missing" generated
headers).

The larger this global file is, the more expensive incremental
compilation will be as this file (and all its contained generated
headers) will be re-generated regardless of whether actual changes
occurred.
2024-08-22 16:45:12 -04:00

251 lines
5.8 KiB
C++

#include "moc_scene-tree.cpp"
#include <QSizePolicy>
#include <QScrollBar>
#include <QDropEvent>
#include <QPushButton>
#include <QTimer>
#include <cmath>
SceneTree::SceneTree(QWidget *parent_) : QListWidget(parent_)
{
installEventFilter(this);
setDragDropMode(InternalMove);
setMovement(QListView::Snap);
}
void SceneTree::SetGridMode(bool grid)
{
parent()->setProperty("gridMode", grid);
gridMode = grid;
if (gridMode) {
setResizeMode(QListView::Adjust);
setViewMode(QListView::IconMode);
setUniformItemSizes(true);
setStyleSheet("*{padding: 0; margin: 0;}");
} else {
setViewMode(QListView::ListMode);
setResizeMode(QListView::Fixed);
setStyleSheet("");
}
QResizeEvent event(size(), size());
resizeEvent(&event);
}
bool SceneTree::GetGridMode()
{
return gridMode;
}
void SceneTree::SetGridItemWidth(int width)
{
maxWidth = width;
}
void SceneTree::SetGridItemHeight(int height)
{
itemHeight = height;
}
int SceneTree::GetGridItemWidth()
{
return maxWidth;
}
int SceneTree::GetGridItemHeight()
{
return itemHeight;
}
bool SceneTree::eventFilter(QObject *obj, QEvent *event)
{
return QObject::eventFilter(obj, event);
}
void SceneTree::resizeEvent(QResizeEvent *event)
{
if (gridMode) {
int scrollWid = verticalScrollBar()->sizeHint().width();
const QRect lastItem = visualItemRect(item(count() - 1));
const int h = lastItem.y() + lastItem.height();
if (h < height()) {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scrollWid = 0;
} else {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
}
int wid = contentsRect().width() - scrollWid - 1;
int items = (int)std::ceil((float)wid / maxWidth);
int itemWidth = wid / items;
setGridSize(QSize(itemWidth, itemHeight));
for (int i = 0; i < count(); i++) {
item(i)->setSizeHint(QSize(itemWidth, itemHeight));
}
} else {
setGridSize(QSize());
for (int i = 0; i < count(); i++) {
item(i)->setData(Qt::SizeHintRole, QVariant());
}
}
QListWidget::resizeEvent(event);
}
void SceneTree::startDrag(Qt::DropActions supportedActions)
{
QListWidget::startDrag(supportedActions);
}
void SceneTree::dropEvent(QDropEvent *event)
{
if (event->source() != this) {
QListWidget::dropEvent(event);
return;
}
if (gridMode) {
int scrollWid = verticalScrollBar()->sizeHint().width();
const QRect firstItem = visualItemRect(item(0));
const QRect lastItem = visualItemRect(item(count() - 1));
const int h = lastItem.y() + lastItem.height();
const int firstItemY = abs(firstItem.y());
if (h < height()) {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scrollWid = 0;
} else {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
}
float wid = contentsRect().width() - scrollWid - 1;
QPoint point = event->position().toPoint();
int x = (float)point.x() / wid * std::ceil(wid / maxWidth);
int y = (point.y() + firstItemY) / itemHeight;
int r = x + y * std::ceil(wid / maxWidth);
QListWidgetItem *item = takeItem(selectedIndexes()[0].row());
insertItem(r, item);
setCurrentItem(item);
resize(size());
}
QListWidget::dropEvent(event);
// We must call resizeEvent to correctly place all grid items.
// We also do this in rowsInserted.
QResizeEvent resEvent(size(), size());
SceneTree::resizeEvent(&resEvent);
QTimer::singleShot(100, [this]() { emit scenesReordered(); });
}
void SceneTree::RepositionGrid(QDragMoveEvent *event)
{
int scrollWid = verticalScrollBar()->sizeHint().width();
const QRect firstItem = visualItemRect(item(0));
const QRect lastItem = visualItemRect(item(count() - 1));
const int h = lastItem.y() + lastItem.height();
const int firstItemY = abs(firstItem.y());
if (h < height()) {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scrollWid = 0;
} else {
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
}
float wid = contentsRect().width() - scrollWid - 1;
if (event) {
QPoint point = event->position().toPoint();
int x = (float)point.x() / wid * std::ceil(wid / maxWidth);
int y = (point.y() + firstItemY) / itemHeight;
int r = x + y * std::ceil(wid / maxWidth);
int orig = selectedIndexes()[0].row();
for (int i = 0; i < count(); i++) {
auto *wItem = item(i);
if (wItem->isSelected())
continue;
QModelIndex index = indexFromItem(wItem);
int off = (i >= r ? 1 : 0) -
(i > orig && i > r ? 1 : 0) -
(i > orig && i == r ? 2 : 0);
int xPos = (i + off) % (int)std::ceil(wid / maxWidth);
int yPos = (i + off) / (int)std::ceil(wid / maxWidth);
QSize g = gridSize();
QPoint position(xPos * g.width(), yPos * g.height());
setPositionForIndex(position, index);
}
} else {
for (int i = 0; i < count(); i++) {
auto *wItem = item(i);
if (wItem->isSelected())
continue;
QModelIndex index = indexFromItem(wItem);
int xPos = i % (int)std::ceil(wid / maxWidth);
int yPos = i / (int)std::ceil(wid / maxWidth);
QSize g = gridSize();
QPoint position(xPos * g.width(), yPos * g.height());
setPositionForIndex(position, index);
}
}
}
void SceneTree::dragMoveEvent(QDragMoveEvent *event)
{
if (gridMode) {
RepositionGrid(event);
}
QListWidget::dragMoveEvent(event);
}
void SceneTree::dragLeaveEvent(QDragLeaveEvent *event)
{
if (gridMode) {
RepositionGrid();
}
QListWidget::dragLeaveEvent(event);
}
void SceneTree::rowsInserted(const QModelIndex &parent, int start, int end)
{
QResizeEvent event(size(), size());
SceneTree::resizeEvent(&event);
QListWidget::rowsInserted(parent, start, end);
}
#if QT_VERSION < QT_VERSION_CHECK(6, 4, 3)
// Workaround for QTBUG-105870. Remove once that is solved upstream.
void SceneTree::selectionChanged(const QItemSelection &selected,
const QItemSelection &deselected)
{
if (selected.count() == 0 && deselected.count() > 0 &&
!property("clearing").toBool())
setCurrentRow(deselected.indexes().front().row());
}
#endif