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obs-studio/UI/window-basic-main-scene-collections.cpp
PatTheMav 3e0592dc20 UI: Rewrite scene collection system to enable user-provided storage
This change enables loading scene collections from locations different
than OBS' own configuration directory.

It also rewrites profile management in the app to work off an in-memory
collection of profiles found on disk and does not require iterating
over directory contents for most profile interactions by the app.
2024-09-12 16:18:46 -04:00

772 lines
21 KiB
C++

/******************************************************************************
Copyright (C) 2023 by Lain Bailey <lain@obsproject.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <filesystem>
#include <string>
#include <obs.hpp>
#include <util/util.hpp>
#include <QMessageBox>
#include <QVariant>
#include <QFileDialog>
#include <QStandardPaths>
#include <qt-wrappers.hpp>
#include "item-widget-helpers.hpp"
#include "window-basic-main.hpp"
#include "window-importer.hpp"
#include "window-namedialog.hpp"
// MARK: Constant Expressions
constexpr std::string_view OBSSceneCollectionPath = "/obs-studio/basic/scenes/";
// MARK: - Main Scene Collection Management Functions
void OBSBasic::SetupNewSceneCollection(const std::string &collectionName)
{
const OBSSceneCollection &newCollection =
CreateSceneCollection(collectionName);
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
ActivateSceneCollection(newCollection);
blog(LOG_INFO, "Created scene collection '%s' (clean, %s)",
newCollection.name.c_str(), newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::SetupDuplicateSceneCollection(const std::string &collectionName)
{
const OBSSceneCollection &newCollection =
CreateSceneCollection(collectionName);
const OBSSceneCollection &currentCollection =
GetCurrentSceneCollection();
SaveProjectNow();
const auto copyOptions =
std::filesystem::copy_options::overwrite_existing;
try {
std::filesystem::copy(currentCollection.collectionFile,
newCollection.collectionFile,
copyOptions);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error(
"Failed to copy file for cloned scene collection: " +
newCollection.name);
}
OBSDataAutoRelease collection = obs_data_create_from_json_file(
newCollection.collectionFile.u8string().c_str());
obs_data_set_string(collection, "name", newCollection.name.c_str());
OBSDataArrayAutoRelease sources =
obs_data_get_array(collection, "sources");
if (sources) {
obs_data_erase(collection, "sources");
obs_data_array_enum(
sources,
[](obs_data_t *data, void *) -> void {
const char *uuid = os_generate_uuid();
obs_data_set_string(data, "uuid", uuid);
bfree((void *)uuid);
},
nullptr);
obs_data_set_array(collection, "sources", sources);
}
obs_data_save_json_safe(collection,
newCollection.collectionFile.u8string().c_str(),
"tmp", nullptr);
ActivateSceneCollection(newCollection);
blog(LOG_INFO, "Created scene collection '%s' (duplicate, %s)",
newCollection.name.c_str(), newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::SetupRenameSceneCollection(const std::string &collectionName)
{
const OBSSceneCollection &newCollection =
CreateSceneCollection(collectionName);
const OBSSceneCollection currentCollection =
GetCurrentSceneCollection();
SaveProjectNow();
const auto copyOptions =
std::filesystem::copy_options::overwrite_existing;
try {
std::filesystem::copy(currentCollection.collectionFile,
newCollection.collectionFile,
copyOptions);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error(
"Failed to copy file for scene collection: " +
currentCollection.name);
}
collections.erase(currentCollection.name);
OBSDataAutoRelease collection = obs_data_create_from_json_file(
newCollection.collectionFile.u8string().c_str());
obs_data_set_string(collection, "name", newCollection.name.c_str());
obs_data_save_json_safe(collection,
newCollection.collectionFile.u8string().c_str(),
"tmp", nullptr);
ActivateSceneCollection(newCollection);
RemoveSceneCollection(currentCollection);
blog(LOG_INFO, "Renamed scene collection '%s' to '%s' (%s)",
currentCollection.name.c_str(), newCollection.name.c_str(),
newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_RENAMED);
}
// MARK: - Scene Collection File Management Functions
const OBSSceneCollection &
OBSBasic::CreateSceneCollection(const std::string &collectionName)
{
if (const auto &foundCollection =
GetSceneCollectionByName(collectionName)) {
throw std::invalid_argument(
"Scene collection already exists: " + collectionName);
}
std::string fileName;
if (!GetFileSafeName(collectionName.c_str(), fileName)) {
throw std::invalid_argument(
"Failed to create safe directory for new scene collection: " +
collectionName);
}
std::string collectionFile;
collectionFile.reserve(App()->userScenesLocation.u8string().size() +
OBSSceneCollectionPath.size() + fileName.size());
collectionFile.append(App()->userScenesLocation.u8string())
.append(OBSSceneCollectionPath)
.append(fileName);
if (!GetClosestUnusedFileName(collectionFile, "json")) {
throw std::invalid_argument(
"Failed to get closest file name for new scene collection: " +
fileName);
}
const std::filesystem::path collectionFilePath =
std::filesystem::u8path(collectionFile);
auto [iterator, success] = collections.try_emplace(
collectionName,
OBSSceneCollection{collectionName,
collectionFilePath.filename().u8string(),
collectionFilePath});
return iterator->second;
}
void OBSBasic::RemoveSceneCollection(OBSSceneCollection collection)
{
std::filesystem::path collectionBackupFile{collection.collectionFile};
collectionBackupFile.replace_extension("json.bak");
try {
std::filesystem::remove(collection.collectionFile);
std::filesystem::remove(collectionBackupFile);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error(
"Failed to remove scene collection file: " +
collection.fileName);
}
blog(LOG_INFO, "Removed scene collection '%s' (%s)",
collection.name.c_str(), collection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
// MARK: - Scene Collection UI Handling Functions
bool OBSBasic::CreateNewSceneCollection(const QString &name)
{
try {
SetupNewSceneCollection(name.toStdString());
return true;
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
}
}
bool OBSBasic::CreateDuplicateSceneCollection(const QString &name)
{
try {
SetupDuplicateSceneCollection(name.toStdString());
return true;
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
}
}
void OBSBasic::DeleteSceneCollection(const QString &name)
{
const std::string_view currentCollectionName{config_get_string(
App()->GetUserConfig(), "Basic", "SceneCollection")};
if (currentCollectionName == name.toStdString()) {
on_actionRemoveSceneCollection_triggered();
return;
}
OBSSceneCollection currentCollection = GetCurrentSceneCollection();
RemoveSceneCollection(currentCollection);
collections.erase(name.toStdString());
RefreshSceneCollections();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction *>(sender());
if (!action) {
return;
}
const std::string_view currentCollectionName{config_get_string(
App()->GetUserConfig(), "Basic", "SceneCollection")};
const std::string selectedCollectionName{action->text().toStdString()};
if (currentCollectionName == selectedCollectionName) {
action->setChecked(true);
return;
}
const std::optional<OBSSceneCollection> foundCollection =
GetSceneCollectionByName(selectedCollectionName);
if (!foundCollection) {
const std::string errorMessage{
"Selected scene collection not found: "};
throw std::invalid_argument(errorMessage +
currentCollectionName.data());
}
const OBSSceneCollection &selectedCollection = foundCollection.value();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
ActivateSceneCollection(selectedCollection);
blog(LOG_INFO, "Switched to scene collection '%s' (%s)",
selectedCollection.name.c_str(),
selectedCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::RefreshSceneCollections(bool refreshCache)
{
std::string_view currentCollectionName{config_get_string(
App()->GetUserConfig(), "Basic", "SceneCollection")};
QList<QAction *> menuActions = ui->sceneCollectionMenu->actions();
for (auto &action : menuActions) {
QVariant variant = action->property("file_name");
if (variant.typeName() != nullptr) {
delete action;
}
}
if (refreshCache) {
RefreshSceneCollectionCache();
}
size_t numAddedCollections = 0;
for (auto &[collectionName, collection] : collections) {
QAction *action = new QAction(
QString().fromStdString(collectionName), this);
action->setProperty("file_name", QString().fromStdString(
collection.fileName));
connect(action, &QAction::triggered, this,
&OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(collectionName == currentCollectionName);
ui->sceneCollectionMenu->addAction(action);
numAddedCollections += 1;
}
ui->actionRemoveSceneCollection->setEnabled(numAddedCollections > 1);
OBSBasic *main = reinterpret_cast<OBSBasic *>(App()->GetMainWindow());
main->ui->actionPasteFilters->setEnabled(false);
main->ui->actionPasteRef->setEnabled(false);
main->ui->actionPasteDup->setEnabled(false);
}
// MARK: - Scene Collection Cache Functions
void OBSBasic::RefreshSceneCollectionCache()
{
OBSSceneCollectionCache foundCollections{};
const std::filesystem::path collectionsPath =
App()->userScenesLocation /
std::filesystem::u8path(OBSSceneCollectionPath.substr(1));
if (!std::filesystem::exists(collectionsPath)) {
blog(LOG_WARNING,
"Failed to get scene collections config path");
return;
}
for (const auto &entry :
std::filesystem::directory_iterator(collectionsPath)) {
if (entry.is_directory()) {
continue;
}
if (entry.path().extension().u8string() != ".json") {
continue;
}
OBSDataAutoRelease collectionData =
obs_data_create_from_json_file_safe(
entry.path().u8string().c_str(), "bak");
std::string candidateName;
const char *collectionName =
obs_data_get_string(collectionData, "name");
if (!collectionName) {
candidateName = entry.path().filename().u8string();
} else {
candidateName = collectionName;
}
foundCollections.try_emplace(
candidateName,
OBSSceneCollection{candidateName,
entry.path().filename().u8string(),
entry.path()});
}
collections.swap(foundCollections);
}
const OBSSceneCollection &OBSBasic::GetCurrentSceneCollection() const
{
std::string currentCollectionName{config_get_string(
App()->GetUserConfig(), "Basic", "SceneCollection")};
if (currentCollectionName.empty()) {
throw std::invalid_argument(
"No valid scene collection name in configuration Basic->SceneCollection");
}
const auto &foundCollection = collections.find(currentCollectionName);
if (foundCollection != collections.end()) {
return foundCollection->second;
} else {
throw std::invalid_argument(
"Scene collection not found in collection list: " +
currentCollectionName);
}
}
std::optional<OBSSceneCollection>
OBSBasic::GetSceneCollectionByName(const std::string &collectionName) const
{
auto foundCollection = collections.find(collectionName);
if (foundCollection == collections.end()) {
return {};
} else {
return foundCollection->second;
}
}
std::optional<OBSSceneCollection>
OBSBasic::GetSceneCollectionByFileName(const std::string &fileName) const
{
for (auto &[iterator, collection] : collections) {
if (collection.fileName == fileName) {
return collection;
}
}
return {};
}
// MARK: - Qt Slot Functions
void OBSBasic::on_actionNewSceneCollection_triggered()
{
const OBSPromptCallback sceneCollectionCallback =
[this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{
Str("Basic.Main.AddSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text")};
OBSPromptResult result =
PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupNewSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
const OBSPromptCallback sceneCollectionCallback =
[this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{
Str("Basic.Main.AddSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text")};
OBSPromptResult result =
PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupDuplicateSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
const OBSSceneCollection &currentCollection =
GetCurrentSceneCollection();
const OBSPromptCallback sceneCollectionCallback =
[this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{
Str("Basic.Main.RenameSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text"),
currentCollection.name};
OBSPromptResult result =
PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupRenameSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionRemoveSceneCollection_triggered(bool skipConfirmation)
{
if (collections.size() < 2) {
return;
}
OBSSceneCollection currentCollection;
try {
currentCollection = GetCurrentSceneCollection();
if (!skipConfirmation) {
const QString confirmationText =
QTStr("ConfirmRemove.Text")
.arg(QString::fromStdString(
currentCollection.name));
const QMessageBox::StandardButton button =
OBSMessageBox::question(
this, QTStr("ConfirmRemove.Title"),
confirmationText);
if (button == QMessageBox::No) {
return;
}
}
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
collections.erase(currentCollection.name);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
const OBSSceneCollection &newCollection = collections.rbegin()->second;
ActivateSceneCollection(newCollection);
RemoveSceneCollection(currentCollection);
blog(LOG_INFO, "Switched to scene collection '%s' (%s)",
newCollection.name.c_str(), newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::on_actionImportSceneCollection_triggered()
{
OBSImporter imp(this);
imp.exec();
RefreshSceneCollections(true);
}
void OBSBasic::on_actionExportSceneCollection_triggered()
{
SaveProjectNow();
const OBSSceneCollection &currentCollection =
GetCurrentSceneCollection();
const QString home = QDir::homePath();
const QString destinationFileName =
SaveFile(this, QTStr("Basic.MainMenu.SceneCollection.Export"),
home + "/" + currentCollection.fileName.c_str(),
"JSON Files (*.json)");
if (!destinationFileName.isEmpty() && !destinationFileName.isNull()) {
const std::filesystem::path sourceFile =
currentCollection.collectionFile;
const std::filesystem::path destinationFile =
std::filesystem::u8path(
destinationFileName.toStdString());
OBSDataAutoRelease collection = obs_data_create_from_json_file(
sourceFile.u8string().c_str());
OBSDataArrayAutoRelease sources =
obs_data_get_array(collection, "sources");
if (!sources) {
blog(LOG_WARNING,
"No sources in exported scene collection");
return;
}
obs_data_erase(collection, "sources");
using OBSDataVector = std::vector<OBSData>;
OBSDataVector sourceItems;
obs_data_array_enum(
sources,
[](obs_data_t *data, void *vector) -> void {
OBSDataVector &sourceItems{
*static_cast<OBSDataVector *>(vector)};
sourceItems.push_back(data);
},
&sourceItems);
std::sort(sourceItems.begin(), sourceItems.end(),
[](const OBSData &a, const OBSData &b) {
return astrcmpi(obs_data_get_string(a,
"name"),
obs_data_get_string(
b, "name")) < 0;
});
OBSDataArrayAutoRelease newSources = obs_data_array_create();
for (auto &item : sourceItems) {
obs_data_array_push_back(newSources, item);
}
obs_data_set_array(collection, "sources", newSources);
obs_data_save_json_pretty_safe(
collection, destinationFile.u8string().c_str(), "tmp",
"bak");
}
}
void OBSBasic::on_actionRemigrateSceneCollection_triggered()
{
if (Active()) {
OBSMessageBox::warning(
this,
QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.Active"));
return;
}
OBSDataAutoRelease priv = obs_get_private_data();
if (!usingAbsoluteCoordinates && !migrationBaseResolution) {
OBSMessageBox::warning(
this,
QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.UnknownBaseResolution"));
return;
}
obs_video_info ovi;
obs_get_video_info(&ovi);
if (!usingAbsoluteCoordinates &&
migrationBaseResolution->first == ovi.base_width &&
migrationBaseResolution->second == ovi.base_height) {
OBSMessageBox::warning(
this,
QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.BaseResolutionMatches"));
return;
}
const OBSSceneCollection &currentCollection =
GetCurrentSceneCollection();
QString name = QString::fromStdString(currentCollection.name);
QString message = QTStr("Basic.Main.RemigrateSceneCollection.Text")
.arg(name)
.arg(ovi.base_width)
.arg(ovi.base_height);
auto answer = OBSMessageBox::question(
this, QTStr("Basic.Main.RemigrateSceneCollection.Title"),
message);
if (answer == QMessageBox::No)
return;
lastOutputResolution = {ovi.base_width, ovi.base_height};
if (!usingAbsoluteCoordinates) {
/* Temporarily change resolution to migration resolution */
ovi.base_width = migrationBaseResolution->first;
ovi.base_height = migrationBaseResolution->second;
if (obs_reset_video(&ovi) != OBS_VIDEO_SUCCESS) {
OBSMessageBox::critical(
this,
QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.FailedVideoReset"));
return;
}
}
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
/* Save and immediately reload to (re-)run migrations. */
SaveProjectNow();
/* Reset video if we potentially changed to a temporary resolution */
if (!usingAbsoluteCoordinates) {
ResetVideo();
}
ActivateSceneCollection(currentCollection);
}
// MARK: - Scene Collection Management Helper Functions
void OBSBasic::ActivateSceneCollection(const OBSSceneCollection &collection)
{
const std::string currentCollectionName{config_get_string(
App()->GetUserConfig(), "Basic", "SceneCollection")};
if (auto foundCollection =
GetSceneCollectionByName(currentCollectionName)) {
if (collection.name != foundCollection.value().name) {
SaveProjectNow();
}
}
config_set_string(App()->GetUserConfig(), "Basic", "SceneCollection",
collection.name.c_str());
config_set_string(App()->GetUserConfig(), "Basic",
"SceneCollectionFile", collection.fileName.c_str());
Load(collection.collectionFile.u8string().c_str());
RefreshSceneCollections();
UpdateTitleBar();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}