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obs-studio/obs/window-basic-main-scene-collections.cpp
jp9000 01e7a3c621 UI: Use empty scene for new scene collection
The user may not want their audio or their display to be captured when
creating a new scene collection.  Make new scene collections default to
fully empty.
2015-09-11 21:51:09 -07:00

366 lines
9.1 KiB
C++

/******************************************************************************
Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <obs.hpp>
#include <util/util.hpp>
#include <QMessageBox>
#include <QVariant>
#include "item-widget-helpers.hpp"
#include "window-basic-main.hpp"
#include "window-namedialog.hpp"
#include "qt-wrappers.hpp"
template <typename Func> static void EnumSceneCollections(Func &&cb)
{
char path[512];
os_glob_t *glob;
int ret = GetConfigPath(path, sizeof(path),
"obs-studio/basic/scenes/*.json");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get config path for scene "
"collections");
return;
}
if (os_glob(path, 0, &glob) != 0) {
blog(LOG_WARNING, "Failed to glob scene collections");
return;
}
for (size_t i = 0; i < glob->gl_pathc; i++) {
const char *filePath = glob->gl_pathv[i].path;
if (glob->gl_pathv[i].directory)
continue;
obs_data_t *data = obs_data_create_from_json_file_safe(filePath,
"bak");
std::string name = obs_data_get_string(data, "name");
/* if no name found, use the file name as the name
* (this only happens when switching to the new version) */
if (name.empty()) {
name = strrchr(filePath, '/') + 1;
name.resize(name.size() - 5);
}
obs_data_release(data);
if (!cb(name.c_str(), filePath))
break;
}
os_globfree(glob);
}
static bool SceneCollectionExists(const char *findName)
{
bool found = false;
auto func = [&](const char *name, const char*)
{
if (strcmp(name, findName) == 0) {
found = true;
return false;
}
return true;
};
EnumSceneCollections(func);
return found;
}
static bool GetSceneCollectionName(QWidget *parent, std::string &name,
std::string &file, const char *oldName = nullptr)
{
bool rename = oldName != nullptr;
const char *title;
const char *text;
char path[512];
size_t len;
int ret;
if (rename) {
title = Str("Basic.Main.RenameSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
} else {
title = Str("Basic.Main.AddSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
}
for (;;) {
bool success = NameDialog::AskForName(parent, title, text,
name, QT_UTF8(oldName));
if (!success) {
return false;
}
if (name.empty()) {
QMessageBox::information(parent,
QTStr("NoNameEntered.Title"),
QTStr("NoNameEntered.Text"));
continue;
}
if (SceneCollectionExists(name.c_str())) {
QMessageBox::information(parent,
QTStr("NameExists.Title"),
QTStr("NameExists.Text"));
continue;
}
break;
}
if (!GetFileSafeName(name.c_str(), file)) {
blog(LOG_WARNING, "Failed to create safe file name for '%s'",
name.c_str());
return false;
}
ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return false;
}
len = file.size();
file.insert(0, path);
if (!GetClosestUnusedFileName(file, "json")) {
blog(LOG_WARNING, "Failed to get closest file name for %s",
file.c_str());
return false;
}
file.erase(file.size() - 5, 5);
file.erase(0, file.size() - len);
return true;
}
void OBSBasic::AddSceneCollection(bool create_new)
{
std::string name;
std::string file;
if (!GetSceneCollectionName(this, name, file))
return;
SaveProjectNow();
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
if (create_new) {
CreateDefaultScene(false);
}
SaveProjectNow();
RefreshSceneCollections();
blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
name.c_str(), create_new ? "clean" : "duplicate",
file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
}
void OBSBasic::RefreshSceneCollections()
{
QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
int count = 0;
for (int i = 0; i < menuActions.count(); i++) {
QVariant v = menuActions[i]->property("fileName");
if (v.typeName() != nullptr)
delete menuActions[i];
}
const char *cur_name = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
auto addCollection = [&](const char *name, const char *path)
{
std::string file = strrchr(path, '/') + 1;
file.erase(file.size() - 5, 5);
QAction *action = new QAction(QT_UTF8(name), this);
action->setProperty("fileName", QT_UTF8(path));
connect(action, &QAction::triggered,
this, &OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(strcmp(name, cur_name) == 0);
ui->sceneCollectionMenu->addAction(action);
count++;
return true;
};
EnumSceneCollections(addCollection);
ui->actionRemoveSceneCollection->setEnabled(count > 1);
}
void OBSBasic::on_actionNewSceneCollection_triggered()
{
AddSceneCollection(true);
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
AddSceneCollection(false);
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
std::string name;
std::string file;
std::string oldFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
const char *oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
bool success = GetSceneCollectionName(this, name, file, oldName);
if (!success)
return;
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
SaveProjectNow();
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
name.c_str(), file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
RefreshSceneCollections();
}
void OBSBasic::on_actionRemoveSceneCollection_triggered()
{
std::string newName;
std::string newPath;
std::string oldFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
std::string oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
auto cb = [&](const char *name, const char *filePath)
{
if (strcmp(oldName.c_str(), name) != 0) {
newName = name;
newPath = filePath;
return false;
}
return true;
};
EnumSceneCollections(cb);
/* this should never be true due to menu item being grayed out */
if (newPath.empty())
return;
QString text = QTStr("ConfirmRemove.Text");
text.replace("$1", QT_UTF8(oldName.c_str()));
QMessageBox::StandardButton button = QMessageBox::question(this,
QTStr("ConfirmRemove.Title"), text);
if (button == QMessageBox::No)
return;
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
oldFile += ".bak";
os_unlink(oldFile.c_str());
Load(newPath.c_str());
RefreshSceneCollections();
const char *newFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
"switched to '%s' (%s.json)",
oldName.c_str(), oldFile.c_str(),
newName.c_str(), newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction*>(sender());
std::string fileName;
if (!action)
return;
fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
if (fileName.empty())
return;
const char *oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
if (action->text().compare(QT_UTF8(oldName)) == 0) {
action->setChecked(true);
return;
}
SaveProjectNow();
Load(fileName.c_str());
RefreshSceneCollections();
const char *newName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
const char *newFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
newName, newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
}