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obs-studio/libobs-d3d11
jp9000 53fe31e1ac libobs-d3d11: Fix vertex buffer bug
It was using the point buffer for points, normals, colors, tangents,
instead of using their specific buffers
2014-04-25 23:36:49 -07:00
..
mingw first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Fix CMakeLists.txt for each project (my fault) 2014-03-29 17:29:02 -07:00
d3d11-indexbuffer.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-samplerstate.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-shader.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-shaderprocessor.cpp add support for texture_rect texture type in shaders, add new form, clear up a few things in the API 2013-12-20 11:58:09 -07:00
d3d11-shaderprocessor.hpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-stagesurf.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-subsystem.cpp Update current samplers list on shader load 2014-04-19 05:25:30 +02:00
d3d11-subsystem.hpp Add copy_texture_region function 2014-04-12 12:45:18 +02:00
d3d11-texture2d.cpp Reimplement monitor capture 2014-03-05 10:43:14 -07:00
d3d11-vertexbuffer.cpp libobs-d3d11: Fix vertex buffer bug 2014-04-25 23:36:49 -07:00
d3d11-zstencilbuffer.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00