0
0
mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 13:08:50 +02:00
obs-studio/libobs-opengl
2013-10-14 13:21:15 +02:00
..
glew remove unnecessary projects from glew 2013-10-09 21:37:44 -07:00
.gitignore first commit 2013-09-30 19:37:13 -07:00
gl-exports.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
gl-helpers.c add FBOs and render target loading 2013-10-12 16:28:10 -07:00
gl-helpers.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
gl-indexbuffer.c fill in the rest of the GL functions. finally 2013-10-12 20:18:05 -07:00
gl-shader.c fill in the rest of the GL functions. finally 2013-10-12 20:18:05 -07:00
gl-shaderparser.c added shader attributes and added vertex buffer loading 2013-10-11 20:14:26 -07:00
gl-shaderparser.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
gl-stagesurf.c add FBOs and render target loading 2013-10-12 16:28:10 -07:00
gl-subsystem.c fix the can_render function and add in view/projection matrix code 2013-10-12 23:53:30 -07:00
gl-subsystem.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
gl-texture2d.c finish up shader/sampler/texture/buffer loading/unloading/association 2013-10-12 12:35:38 -07:00
gl-texturecube.c finish up shader/sampler/texture/buffer loading/unloading/association 2013-10-12 12:35:38 -07:00
gl-vertexbuffer.c finish up shader/sampler/texture/buffer loading/unloading/association 2013-10-12 12:35:38 -07:00
gl-windows.c fill in the rest of the GL functions. finally 2013-10-12 20:18:05 -07:00
gl-zstencil.c add FBOs and render target loading 2013-10-12 16:28:10 -07:00