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obs-studio/UI/source-tree.hpp
jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
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2019-06-23 23:49:10 -07:00

197 lines
4.5 KiB
C++

#pragma once
#include <QList>
#include <QVector>
#include <QPointer>
#include <QListView>
#include <QCheckBox>
#include <QStaticText>
#include <QSvgRenderer>
#include <QAbstractListModel>
class QLabel;
class QCheckBox;
class QLineEdit;
class SourceTree;
class QSpacerItem;
class QHBoxLayout;
class LockedCheckBox;
class VisibilityCheckBox;
class VisibilityItemWidget;
class SourceTreeSubItemCheckBox : public QCheckBox {
Q_OBJECT
};
class SourceTreeItem : public QWidget {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeModel;
void mouseDoubleClickEvent(QMouseEvent *event) override;
virtual bool eventFilter(QObject *object, QEvent *event) override;
void Update(bool force);
enum class Type {
Unknown,
Item,
Group,
SubItem,
};
void DisconnectSignals();
void ReconnectSignals();
Type type = Type::Unknown;
public:
explicit SourceTreeItem(SourceTree *tree, OBSSceneItem sceneitem);
bool IsEditing();
private:
QSpacerItem *spacer = nullptr;
QCheckBox *expand = nullptr;
VisibilityCheckBox *vis = nullptr;
LockedCheckBox *lock = nullptr;
QHBoxLayout *boxLayout = nullptr;
QLabel *label = nullptr;
QLineEdit *editor = nullptr;
SourceTree *tree;
OBSSceneItem sceneitem;
OBSSignal sceneRemoveSignal;
OBSSignal itemRemoveSignal;
OBSSignal groupReorderSignal;
OBSSignal deselectSignal;
OBSSignal visibleSignal;
OBSSignal lockedSignal;
OBSSignal renameSignal;
OBSSignal removeSignal;
virtual void paintEvent(QPaintEvent *event) override;
private slots:
void Clear();
void EnterEditMode();
void ExitEditMode(bool save);
void VisibilityChanged(bool visible);
void LockedChanged(bool locked);
void Renamed(const QString &name);
void ExpandClicked(bool checked);
void Deselect();
};
class SourceTreeModel : public QAbstractListModel {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeItem;
SourceTree *st;
QVector<OBSSceneItem> items;
bool hasGroups = false;
static void OBSFrontendEvent(enum obs_frontend_event event, void *ptr);
void Clear();
void SceneChanged();
void ReorderItems();
void Add(obs_sceneitem_t *item);
void Remove(obs_sceneitem_t *item);
OBSSceneItem Get(int idx);
QString GetNewGroupName();
void AddGroup();
void GroupSelectedItems(QModelIndexList &indices);
void UngroupSelectedGroups(QModelIndexList &indices);
void ExpandGroup(obs_sceneitem_t *item);
void CollapseGroup(obs_sceneitem_t *item);
void UpdateGroupState(bool update);
public:
explicit SourceTreeModel(SourceTree *st);
~SourceTreeModel();
virtual int rowCount(const QModelIndex &parent) const override;
virtual QVariant data(const QModelIndex &index,
int role) const override;
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual Qt::DropActions supportedDropActions() const override;
};
class SourceTree : public QListView {
Q_OBJECT
bool ignoreReorder = false;
friend class SourceTreeModel;
friend class SourceTreeItem;
bool textPrepared = false;
QStaticText textNoSources;
QSvgRenderer iconNoSources;
void UpdateNoSourcesMessage();
void ResetWidgets();
void UpdateWidget(const QModelIndex &idx, obs_sceneitem_t *item);
void UpdateWidgets(bool force = false);
inline SourceTreeModel *GetStm() const
{
return reinterpret_cast<SourceTreeModel *>(model());
}
public:
inline SourceTreeItem *GetItemWidget(int idx)
{
QWidget *widget = indexWidget(GetStm()->createIndex(idx, 0));
return reinterpret_cast<SourceTreeItem *>(widget);
}
explicit SourceTree(QWidget *parent = nullptr);
inline bool IgnoreReorder() const { return ignoreReorder; }
inline void Clear() { GetStm()->Clear(); }
inline void Add(obs_sceneitem_t *item) { GetStm()->Add(item); }
inline OBSSceneItem Get(int idx) { return GetStm()->Get(idx); }
inline QString GetNewGroupName() { return GetStm()->GetNewGroupName(); }
void SelectItem(obs_sceneitem_t *sceneitem, bool select);
bool MultipleBaseSelected() const;
bool GroupsSelected() const;
bool GroupedItemsSelected() const;
public slots:
inline void ReorderItems() { GetStm()->ReorderItems(); }
void Remove(OBSSceneItem item);
void GroupSelectedItems();
void UngroupSelectedGroups();
void AddGroup();
void Edit(int idx);
protected:
virtual void mouseDoubleClickEvent(QMouseEvent *event) override;
virtual void dropEvent(QDropEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void leaveEvent(QEvent *event) override;
virtual void paintEvent(QPaintEvent *event) override;
virtual void
selectionChanged(const QItemSelection &selected,
const QItemSelection &deselected) override;
};