0
0
mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 21:13:04 +02:00
obs-studio/libobs/obs-service.c
jp9000 edfd5ad604 libobs: Add obs_object abstraction and functions
With this, you can now cast normal obs objects (services, outputs,
sources, encoders) to an obs_object_t, and then use obs_object_*
functions to get references, release references, and similar for weak
object references as well. This allows the ability for the frontend to
use an object of any of those types interchangeably in certain
situations without having to handle each specific type individually.

This is useful because the properties view in particular doesn't care
what type of object it uses, it just needs to be able to hold weak
references to abstract OBS objects.
2022-02-02 22:35:56 -08:00

470 lines
12 KiB
C

/******************************************************************************
Copyright (C) 2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs-internal.h"
#define get_weak(service) ((obs_weak_service_t *)service->context.control)
const struct obs_service_info *find_service(const char *id)
{
size_t i;
for (i = 0; i < obs->service_types.num; i++)
if (strcmp(obs->service_types.array[i].id, id) == 0)
return obs->service_types.array + i;
return NULL;
}
const char *obs_service_get_display_name(const char *id)
{
const struct obs_service_info *info = find_service(id);
return (info != NULL) ? info->get_name(info->type_data) : NULL;
}
static obs_service_t *obs_service_create_internal(const char *id,
const char *name,
obs_data_t *settings,
obs_data_t *hotkey_data,
bool private)
{
const struct obs_service_info *info = find_service(id);
struct obs_service *service;
if (!info) {
blog(LOG_ERROR, "Service '%s' not found", id);
return NULL;
}
service = bzalloc(sizeof(struct obs_service));
if (!obs_context_data_init(&service->context, OBS_OBJ_TYPE_SERVICE,
settings, name, hotkey_data, private)) {
bfree(service);
return NULL;
}
service->info = *info;
service->context.data =
service->info.create(service->context.settings, service);
if (!service->context.data)
blog(LOG_ERROR, "Failed to create service '%s'!", name);
obs_context_init_control(&service->context, service,
(obs_destroy_cb)obs_service_destroy);
obs_context_data_insert(&service->context, &obs->data.services_mutex,
&obs->data.first_service);
blog(LOG_DEBUG, "service '%s' (%s) created", name, id);
return service;
}
obs_service_t *obs_service_create(const char *id, const char *name,
obs_data_t *settings, obs_data_t *hotkey_data)
{
return obs_service_create_internal(id, name, settings, hotkey_data,
false);
}
obs_service_t *obs_service_create_private(const char *id, const char *name,
obs_data_t *settings)
{
return obs_service_create_internal(id, name, settings, NULL, true);
}
static void actually_destroy_service(struct obs_service *service)
{
if (service->context.data)
service->info.destroy(service->context.data);
if (service->output)
service->output->service = NULL;
blog(LOG_DEBUG, "service '%s' destroyed", service->context.name);
obs_context_data_free(&service->context);
if (service->owns_info_id)
bfree((void *)service->info.id);
bfree(service);
}
void obs_service_destroy(obs_service_t *service)
{
if (service) {
obs_context_data_remove(&service->context);
service->destroy = true;
/* do NOT destroy the service until the service is no
* longer in use */
if (!service->active)
actually_destroy_service(service);
}
}
const char *obs_service_get_name(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_name")
? service->context.name
: NULL;
}
static inline obs_data_t *get_defaults(const struct obs_service_info *info)
{
obs_data_t *settings = obs_data_create();
if (info->get_defaults)
info->get_defaults(settings);
return settings;
}
obs_data_t *obs_service_defaults(const char *id)
{
const struct obs_service_info *info = find_service(id);
return (info) ? get_defaults(info) : NULL;
}
obs_properties_t *obs_get_service_properties(const char *id)
{
const struct obs_service_info *info = find_service(id);
if (info && info->get_properties) {
obs_data_t *defaults = get_defaults(info);
obs_properties_t *properties;
properties = info->get_properties(NULL);
obs_properties_apply_settings(properties, defaults);
obs_data_release(defaults);
return properties;
}
return NULL;
}
obs_properties_t *obs_service_properties(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_properties"))
return NULL;
if (service->info.get_properties) {
obs_properties_t *props;
props = service->info.get_properties(service->context.data);
obs_properties_apply_settings(props, service->context.settings);
return props;
}
return NULL;
}
const char *obs_service_get_type(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_type")
? service->info.id
: NULL;
}
void obs_service_update(obs_service_t *service, obs_data_t *settings)
{
if (!obs_service_valid(service, "obs_service_update"))
return;
obs_data_apply(service->context.settings, settings);
if (service->info.update)
service->info.update(service->context.data,
service->context.settings);
}
obs_data_t *obs_service_get_settings(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_settings"))
return NULL;
obs_data_addref(service->context.settings);
return service->context.settings;
}
signal_handler_t *obs_service_get_signal_handler(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_signal_handler")
? service->context.signals
: NULL;
}
proc_handler_t *obs_service_get_proc_handler(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_proc_handler")
? service->context.procs
: NULL;
}
const char *obs_service_get_url(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_url"))
return NULL;
if (!service->info.get_url)
return NULL;
return service->info.get_url(service->context.data);
}
const char *obs_service_get_key(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_key"))
return NULL;
if (!service->info.get_key)
return NULL;
return service->info.get_key(service->context.data);
}
const char *obs_service_get_username(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_username"))
return NULL;
if (!service->info.get_username)
return NULL;
return service->info.get_username(service->context.data);
}
const char *obs_service_get_password(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_password"))
return NULL;
if (!service->info.get_password)
return NULL;
return service->info.get_password(service->context.data);
}
void obs_service_activate(struct obs_service *service)
{
if (!obs_service_valid(service, "obs_service_activate"))
return;
if (!service->output) {
blog(LOG_WARNING,
"obs_service_deactivate: service '%s' "
"is not assigned to an output",
obs_service_get_name(service));
return;
}
if (service->active)
return;
if (service->info.activate)
service->info.activate(service->context.data,
service->context.settings);
service->active = true;
}
void obs_service_deactivate(struct obs_service *service, bool remove)
{
if (!obs_service_valid(service, "obs_service_deactivate"))
return;
if (!service->output) {
blog(LOG_WARNING,
"obs_service_deactivate: service '%s' "
"is not assigned to an output",
obs_service_get_name(service));
return;
}
if (!service->active)
return;
if (service->info.deactivate)
service->info.deactivate(service->context.data);
service->active = false;
if (service->destroy)
actually_destroy_service(service);
else if (remove)
service->output = NULL;
}
bool obs_service_initialize(struct obs_service *service,
struct obs_output *output)
{
if (!obs_service_valid(service, "obs_service_initialize"))
return false;
if (!obs_output_valid(output, "obs_service_initialize"))
return false;
if (service->info.initialize)
return service->info.initialize(service->context.data, output);
return true;
}
void obs_service_apply_encoder_settings(obs_service_t *service,
obs_data_t *video_encoder_settings,
obs_data_t *audio_encoder_settings)
{
if (!obs_service_valid(service, "obs_service_apply_encoder_settings"))
return;
if (!service->info.apply_encoder_settings)
return;
if (video_encoder_settings || audio_encoder_settings)
service->info.apply_encoder_settings(service->context.data,
video_encoder_settings,
audio_encoder_settings);
}
void obs_service_addref(obs_service_t *service)
{
if (!service)
return;
obs_ref_addref(&service->context.control->ref);
}
void obs_service_release(obs_service_t *service)
{
if (!service)
return;
obs_weak_service_t *control = get_weak(service);
if (obs_ref_release(&control->ref)) {
// The order of operations is important here since
// get_context_by_name in obs.c relies on weak refs
// being alive while the context is listed
obs_service_destroy(service);
obs_weak_service_release(control);
}
}
void obs_weak_service_addref(obs_weak_service_t *weak)
{
if (!weak)
return;
obs_weak_ref_addref(&weak->ref);
}
void obs_weak_service_release(obs_weak_service_t *weak)
{
if (!weak)
return;
if (obs_weak_ref_release(&weak->ref))
bfree(weak);
}
obs_service_t *obs_service_get_ref(obs_service_t *service)
{
if (!service)
return NULL;
return obs_weak_service_get_service(get_weak(service));
}
obs_weak_service_t *obs_service_get_weak_service(obs_service_t *service)
{
if (!service)
return NULL;
obs_weak_service_t *weak = get_weak(service);
obs_weak_service_addref(weak);
return weak;
}
obs_service_t *obs_weak_service_get_service(obs_weak_service_t *weak)
{
if (!weak)
return NULL;
if (obs_weak_ref_get_ref(&weak->ref))
return weak->service;
return NULL;
}
bool obs_weak_service_references_service(obs_weak_service_t *weak,
obs_service_t *service)
{
return weak && service && weak->service == service;
}
void *obs_service_get_type_data(obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_type_data")
? service->info.type_data
: NULL;
}
const char *obs_service_get_id(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_id")
? service->info.id
: NULL;
}
const char *obs_service_get_output_type(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_output_type"))
return NULL;
if (service->info.get_output_type)
return service->info.get_output_type(service->context.data);
return NULL;
}
void obs_service_get_supported_resolutions(
const obs_service_t *service,
struct obs_service_resolution **resolutions, size_t *count)
{
if (!obs_service_valid(service, "obs_service_supported_resolutions"))
return;
if (!obs_ptr_valid(resolutions, "obs_service_supported_resolutions"))
return;
if (!obs_ptr_valid(count, "obs_service_supported_resolutions"))
return;
*resolutions = NULL;
*count = 0;
if (service->info.get_supported_resolutions)
service->info.get_supported_resolutions(service->context.data,
resolutions, count);
}
void obs_service_get_max_fps(const obs_service_t *service, int *fps)
{
if (!obs_service_valid(service, "obs_service_get_max_fps"))
return;
if (!obs_ptr_valid(fps, "obs_service_get_max_fps"))
return;
*fps = 0;
if (service->info.get_max_fps)
service->info.get_max_fps(service->context.data, fps);
}
void obs_service_get_max_bitrate(const obs_service_t *service,
int *video_bitrate, int *audio_bitrate)
{
if (video_bitrate)
*video_bitrate = 0;
if (audio_bitrate)
*audio_bitrate = 0;
if (!obs_service_valid(service, "obs_service_get_max_bitrate"))
return;
if (service->info.get_max_bitrate)
service->info.get_max_bitrate(service->context.data,
video_bitrate, audio_bitrate);
}