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obs-studio/libobs/obs-internal.h
jp9000 3a90be39dd libobs: Deallocate lingering unused cache frames
This fixes an issue where cache frames would not free at all after
having been allocated with no upper limit on the cached frame size.  If
cached frames go unused for a specific period of time, they are
deallocated and removed from the cache.

This is preferable to having an upper cache limit due to the potential
for async delay filtering.
2015-03-27 00:07:16 -07:00

535 lines
18 KiB
C

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include "util/c99defs.h"
#include "util/darray.h"
#include "util/circlebuf.h"
#include "util/dstr.h"
#include "util/threading.h"
#include "util/platform.h"
#include "callback/signal.h"
#include "callback/proc.h"
#include "graphics/graphics.h"
#include "media-io/audio-resampler.h"
#include "media-io/video-io.h"
#include "media-io/audio-io.h"
#include "obs.h"
#define NUM_TEXTURES 2
#define MICROSECOND_DEN 1000000
static inline int64_t packet_dts_usec(struct encoder_packet *packet)
{
return packet->dts * MICROSECOND_DEN / packet->timebase_den;
}
struct draw_callback {
void (*draw)(void *param, uint32_t cx, uint32_t cy);
void *param;
};
/* ------------------------------------------------------------------------- */
/* modules */
struct obs_module {
const char *file;
char *bin_path;
char *data_path;
void *module;
bool loaded;
bool (*load)(void);
void (*unload)(void);
void (*set_locale)(const char *locale);
void (*free_locale)(void);
uint32_t (*ver)(void);
void (*set_pointer)(obs_module_t *module);
const char *(*name)(void);
const char *(*description)(void);
const char *(*author)(void);
struct obs_module *next;
};
extern void free_module(struct obs_module *mod);
struct obs_module_path {
char *bin;
char *data;
};
static inline void free_module_path(struct obs_module_path *omp)
{
if (omp) {
bfree(omp->bin);
bfree(omp->data);
}
}
static inline bool check_path(const char *data, const char *path,
struct dstr *output)
{
dstr_copy(output, path);
dstr_cat(output, data);
return os_file_exists(output->array);
}
/* ------------------------------------------------------------------------- */
/* views */
struct obs_view {
pthread_mutex_t channels_mutex;
obs_source_t *channels[MAX_CHANNELS];
};
extern bool obs_view_init(struct obs_view *view);
extern void obs_view_free(struct obs_view *view);
/* ------------------------------------------------------------------------- */
/* displays */
struct obs_display {
bool size_changed;
uint32_t cx, cy;
gs_swapchain_t *swap;
pthread_mutex_t draw_callbacks_mutex;
DARRAY(struct draw_callback) draw_callbacks;
struct obs_display *next;
struct obs_display **prev_next;
};
extern bool obs_display_init(struct obs_display *display,
const struct gs_init_data *graphics_data);
extern void obs_display_free(struct obs_display *display);
/* ------------------------------------------------------------------------- */
/* core */
struct obs_vframe_info {
uint64_t timestamp;
int count;
};
struct obs_core_video {
graphics_t *graphics;
gs_stagesurf_t *copy_surfaces[NUM_TEXTURES];
gs_texture_t *render_textures[NUM_TEXTURES];
gs_texture_t *output_textures[NUM_TEXTURES];
gs_texture_t *convert_textures[NUM_TEXTURES];
bool textures_rendered[NUM_TEXTURES];
bool textures_output[NUM_TEXTURES];
bool textures_copied[NUM_TEXTURES];
bool textures_converted[NUM_TEXTURES];
struct circlebuf vframe_info_buffer;
gs_effect_t *default_effect;
gs_effect_t *default_rect_effect;
gs_effect_t *opaque_effect;
gs_effect_t *solid_effect;
gs_effect_t *conversion_effect;
gs_effect_t *bicubic_effect;
gs_effect_t *lanczos_effect;
gs_stagesurf_t *mapped_surface;
int cur_texture;
video_t *video;
pthread_t video_thread;
bool thread_initialized;
bool gpu_conversion;
const char *conversion_tech;
uint32_t conversion_height;
uint32_t plane_offsets[3];
uint32_t plane_sizes[3];
uint32_t plane_linewidth[3];
uint32_t output_width;
uint32_t output_height;
uint32_t base_width;
uint32_t base_height;
float color_matrix[16];
enum obs_scale_type scale_type;
struct obs_display main_display;
};
struct obs_core_audio {
/* TODO: sound output subsystem */
audio_t *audio;
float user_volume;
float present_volume;
};
/* user sources, output channels, and displays */
struct obs_core_data {
pthread_mutex_t user_sources_mutex;
DARRAY(struct obs_source*) user_sources;
struct obs_source *first_source;
struct obs_display *first_display;
struct obs_output *first_output;
struct obs_encoder *first_encoder;
struct obs_service *first_service;
pthread_mutex_t sources_mutex;
pthread_mutex_t displays_mutex;
pthread_mutex_t outputs_mutex;
pthread_mutex_t encoders_mutex;
pthread_mutex_t services_mutex;
struct obs_view main_view;
volatile long active_transitions;
long long unnamed_index;
volatile bool valid;
};
struct obs_core {
struct obs_module *first_module;
DARRAY(struct obs_module_path) module_paths;
DARRAY(struct obs_source_info) input_types;
DARRAY(struct obs_source_info) filter_types;
DARRAY(struct obs_source_info) transition_types;
DARRAY(struct obs_output_info) output_types;
DARRAY(struct obs_encoder_info) encoder_types;
DARRAY(struct obs_service_info) service_types;
DARRAY(struct obs_modal_ui) modal_ui_callbacks;
DARRAY(struct obs_modeless_ui) modeless_ui_callbacks;
signal_handler_t *signals;
proc_handler_t *procs;
char *locale;
/* segmented into multiple sub-structures to keep things a bit more
* clean and organized */
struct obs_core_video video;
struct obs_core_audio audio;
struct obs_core_data data;
};
extern struct obs_core *obs;
extern void *obs_video_thread(void *param);
/* ------------------------------------------------------------------------- */
/* obs shared context data */
struct obs_context_data {
char *name;
void *data;
obs_data_t *settings;
signal_handler_t *signals;
proc_handler_t *procs;
DARRAY(char*) rename_cache;
pthread_mutex_t rename_cache_mutex;
pthread_mutex_t *mutex;
struct obs_context_data *next;
struct obs_context_data **prev_next;
};
extern bool obs_context_data_init(
struct obs_context_data *context,
obs_data_t *settings,
const char *name);
extern void obs_context_data_free(struct obs_context_data *context);
extern void obs_context_data_insert(struct obs_context_data *context,
pthread_mutex_t *mutex, void *first);
extern void obs_context_data_remove(struct obs_context_data *context);
extern void obs_context_data_setname(struct obs_context_data *context,
const char *name);
/* ------------------------------------------------------------------------- */
/* sources */
struct async_frame {
struct obs_source_frame *frame;
long unused_count;
bool used;
};
struct obs_source {
struct obs_context_data context;
struct obs_source_info info;
volatile long refs;
/* general exposed flags that can be set for the source */
uint32_t flags;
uint32_t default_flags;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
/* signals to call the source update in the video thread */
bool defer_update;
/* ensures show/hide are only called once */
volatile long show_refs;
/* ensures activate/deactivate are only called once */
volatile long activate_refs;
/* used to indicate that the source has been removed and all
* references to it should be released (not exactly how I would prefer
* to handle things but it's the best option) */
bool removed;
bool active;
bool showing;
/* used to temporarily disable sources if needed */
bool enabled;
/* timing (if video is present, is based upon video) */
volatile bool timing_set;
volatile uint64_t timing_adjust;
uint64_t next_audio_ts_min;
uint64_t last_frame_ts;
uint64_t last_sys_timestamp;
bool async_rendered;
/* audio */
bool audio_failed;
bool muted;
struct resample_info sample_info;
audio_resampler_t *resampler;
audio_line_t *audio_line;
pthread_mutex_t audio_mutex;
struct obs_audio_data audio_data;
size_t audio_storage_size;
float base_volume;
float user_volume;
float present_volume;
int64_t sync_offset;
/* async video data */
gs_texture_t *async_texture;
gs_texrender_t *async_convert_texrender;
struct obs_source_frame *cur_async_frame;
bool async_gpu_conversion;
enum video_format async_format;
enum gs_color_format async_texture_format;
float async_color_matrix[16];
bool async_full_range;
float async_color_range_min[3];
float async_color_range_max[3];
int async_plane_offset[2];
bool async_flip;
bool async_active;
bool async_reset_texture;
DARRAY(struct async_frame) async_cache;
DARRAY(struct obs_source_frame*)async_frames;
pthread_mutex_t async_mutex;
uint32_t async_width;
uint32_t async_height;
uint32_t async_convert_width;
uint32_t async_convert_height;
/* filters */
struct obs_source *filter_parent;
struct obs_source *filter_target;
DARRAY(struct obs_source*) filters;
pthread_mutex_t filter_mutex;
gs_texrender_t *filter_texrender;
enum obs_allow_direct_render allow_direct;
bool rendering_filter;
};
extern const struct obs_source_info *find_source(struct darray *list,
const char *id);
extern bool obs_source_init_context(struct obs_source *source,
obs_data_t *settings, const char *name);
extern bool obs_source_init(struct obs_source *source,
const struct obs_source_info *info);
extern void obs_source_destroy(struct obs_source *source);
enum view_type {
MAIN_VIEW,
AUX_VIEW
};
extern void obs_source_activate(obs_source_t *source, enum view_type type);
extern void obs_source_deactivate(obs_source_t *source, enum view_type type);
extern void obs_source_video_tick(obs_source_t *source, float seconds);
extern float obs_source_get_target_volume(obs_source_t *source,
obs_source_t *target);
/* ------------------------------------------------------------------------- */
/* outputs */
struct obs_output {
struct obs_context_data context;
struct obs_output_info info;
bool received_video;
bool received_audio;
int64_t video_offset;
int64_t audio_offsets[MAX_AUDIO_MIXES];
int64_t highest_audio_ts;
int64_t highest_video_ts;
pthread_mutex_t interleaved_mutex;
DARRAY(struct encoder_packet) interleaved_packets;
int reconnect_retry_sec;
int reconnect_retry_max;
int reconnect_retries;
bool reconnecting;
pthread_t reconnect_thread;
os_event_t *reconnect_stop_event;
volatile bool reconnect_thread_active;
uint32_t starting_frame_count;
uint32_t starting_skipped_frame_count;
int total_frames;
bool active;
volatile bool stopped;
video_t *video;
audio_t *audio;
obs_encoder_t *video_encoder;
obs_encoder_t *audio_encoders[MAX_AUDIO_MIXES];
obs_service_t *service;
size_t mixer_idx;
uint32_t scaled_width;
uint32_t scaled_height;
bool video_conversion_set;
bool audio_conversion_set;
struct video_scale_info video_conversion;
struct audio_convert_info audio_conversion;
bool valid;
};
extern const struct obs_output_info *find_output(const char *id);
extern void obs_output_remove_encoder(struct obs_output *output,
struct obs_encoder *encoder);
/* ------------------------------------------------------------------------- */
/* encoders */
struct encoder_callback {
bool sent_first_packet;
void (*new_packet)(void *param, struct encoder_packet *packet);
void *param;
};
struct obs_encoder {
struct obs_context_data context;
struct obs_encoder_info info;
uint32_t samplerate;
size_t planes;
size_t blocksize;
size_t framesize;
size_t framesize_bytes;
size_t mixer_idx;
uint32_t scaled_width;
uint32_t scaled_height;
bool active;
uint32_t timebase_num;
uint32_t timebase_den;
int64_t cur_pts;
struct circlebuf audio_input_buffer[MAX_AV_PLANES];
uint8_t *audio_output_buffer[MAX_AV_PLANES];
/* if a video encoder is paired with an audio encoder, make it start
* up at the specific timestamp. if this is the audio encoder,
* wait_for_video makes it wait until it's ready to sync up with
* video */
bool wait_for_video;
struct obs_encoder *paired_encoder;
uint64_t start_ts;
pthread_mutex_t outputs_mutex;
DARRAY(obs_output_t*) outputs;
bool destroy_on_stop;
/* stores the video/audio media output pointer. video_t *or audio_t **/
void *media;
pthread_mutex_t callbacks_mutex;
DARRAY(struct encoder_callback) callbacks;
};
extern struct obs_encoder_info *find_encoder(const char *id);
extern bool obs_encoder_initialize(obs_encoder_t *encoder);
extern void obs_encoder_start(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_stop(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_add_output(struct obs_encoder *encoder,
struct obs_output *output);
extern void obs_encoder_remove_output(struct obs_encoder *encoder,
struct obs_output *output);
/* ------------------------------------------------------------------------- */
/* services */
struct obs_service {
struct obs_context_data context;
struct obs_service_info info;
bool active;
bool destroy;
struct obs_output *output;
};
extern const struct obs_service_info *find_service(const char *id);
extern void obs_service_activate(struct obs_service *service);
extern void obs_service_deactivate(struct obs_service *service, bool remove);
extern bool obs_service_initialize(struct obs_service *service,
struct obs_output *output);