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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 04:42:18 +02:00
obs-studio/obs/window-basic-main.hpp
jp9000 85ee5d591b UI: Open properties on user source creation
Every time I created a source I found myself in need to actually open up
the properties.  It was getting somewhat on my nerves, so I decided to
just make it automatically pop up when the source is created.
2014-06-16 19:45:47 -07:00

253 lines
7.2 KiB
C++

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include <QNetworkAccessManager>
#include <QBuffer>
#include <obs.hpp>
#include <unordered_map>
#include <vector>
#include <memory>
#include "window-main.hpp"
#include "window-basic-properties.hpp"
#include "window-basic-transform.hpp"
#include <util/util.hpp>
#include <QPointer>
class QListWidgetItem;
class VolControl;
class QNetworkReply;
#include "ui_OBSBasic.h"
#define DESKTOP_AUDIO_1 Str("DesktopAudioDevice1")
#define DESKTOP_AUDIO_2 Str("DesktopAudioDevice2")
#define AUX_AUDIO_1 Str("AuxAudioDevice1")
#define AUX_AUDIO_2 Str("AuxAudioDevice2")
#define AUX_AUDIO_3 Str("AuxAudioDevice3")
class OBSBasic : public OBSMainWindow {
Q_OBJECT
friend class OBSBasicPreview;
private:
std::unordered_map<obs_source_t, int> sourceSceneRefs;
std::vector<VolControl*> volumes;
bool loaded = false;
QPointer<OBSBasicProperties> properties;
QPointer<OBSBasicTransform> transformWindow;
QNetworkAccessManager networkManager;
QBuffer logUploadPostData;
QNetworkReply *logUploadReply = nullptr;
QByteArray logUploadReturnData;
obs_output_t fileOutput = nullptr;
obs_output_t streamOutput = nullptr;
obs_service_t service = nullptr;
obs_encoder_t aac = nullptr;
obs_encoder_t x264 = nullptr;
vertbuffer_t box = nullptr;
vertbuffer_t circle = nullptr;
bool sceneChanging = false;
int previewX = 0, previewY = 0;
int previewCX = 0, previewCY = 0;
float previewScale = 0.0f;
int resizeTimer = 0;
ConfigFile basicConfig;
int activeRefs = 0;
void DrawBackdrop(float cx, float cy);
void SetupEncoders();
void CreateDefaultScene();
void ClearVolumeControls();
void UploadLog(const char *file);
void Save(const char *file);
void Load(const char *file);
void SaveService();
bool LoadService();
bool InitOutputs();
bool InitEncoders();
bool InitService();
bool InitBasicConfigDefaults();
bool InitBasicConfig();
void InitOBSCallbacks();
void InitPrimitives();
OBSSceneItem GetCurrentSceneItem();
void GetFPSCommon(uint32_t &num, uint32_t &den) const;
void GetFPSInteger(uint32_t &num, uint32_t &den) const;
void GetFPSFraction(uint32_t &num, uint32_t &den) const;
void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const;
void GetConfigFPS(uint32_t &num, uint32_t &den) const;
void UpdateSources(OBSScene scene);
void InsertSceneItem(obs_sceneitem_t item);
void TempFileOutput(const char *path, int vBitrate, int aBitrate);
void TempStreamOutput(const char *url, const char *key,
int vBitrate, int aBitrate);
public slots:
void StreamingStart();
void StreamingStop(int errorcode);
void RecordingStop();
private slots:
void AddSceneItem(OBSSceneItem item);
void RemoveSceneItem(OBSSceneItem item);
void AddScene(OBSSource source);
void RemoveScene(OBSSource source);
void UpdateSceneSelection(OBSSource source);
void MoveSceneItem(OBSSceneItem item, order_movement movement);
void ActivateAudioSource(OBSSource source);
void DeactivateAudioSource(OBSSource source);
private:
/* OBS Callbacks */
static void SceneItemAdded(void *data, calldata_t params);
static void SceneItemRemoved(void *data, calldata_t params);
static void SourceAdded(void *data, calldata_t params);
static void SourceRemoved(void *data, calldata_t params);
static void SourceActivated(void *data, calldata_t params);
static void SourceDeactivated(void *data, calldata_t params);
static void ChannelChanged(void *data, calldata_t params);
static void RenderMain(void *data, uint32_t cx, uint32_t cy);
static void SceneItemMoveUp(void *data, calldata_t params);
static void SceneItemMoveDown(void *data, calldata_t params);
static void SceneItemMoveTop(void *data, calldata_t params);
static void SceneItemMoveBottom(void *data, calldata_t params);
void ResizePreview(uint32_t cx, uint32_t cy);
void AddSource(const char *id);
void AddSourcePopupMenu(const QPoint &pos);
public:
OBSScene GetCurrentScene();
obs_service_t GetService();
void SetService(obs_service_t service);
bool ResetVideo();
bool ResetAudio();
void ResetAudioDevice(const char *sourceId, const char *deviceName,
const char *deviceDesc, int channel);
void ResetAudioDevices();
void NewProject();
void SaveProject();
void LoadProject();
inline void GetDisplayRect(int &x, int &y, int &cx, int &cy)
{
x = previewX;
y = previewY;
cx = previewCX;
cy = previewCY;
}
protected:
virtual void closeEvent(QCloseEvent *event) override;
virtual void changeEvent(QEvent *event) override;
virtual void resizeEvent(QResizeEvent *event) override;
virtual void timerEvent(QTimerEvent *event) override;
private slots:
void on_action_New_triggered();
void on_action_Open_triggered();
void on_action_Save_triggered();
void on_action_Settings_triggered();
void on_actionUploadCurrentLog_triggered();
void on_actionUploadLastLog_triggered();
void on_actionEditTransform_triggered();
void on_actionResetTransform_triggered();
void on_actionRotate90CW_triggered();
void on_actionRotate90CCW_triggered();
void on_actionRotate180_triggered();
void on_actionFlipHorizontal_triggered();
void on_actionFlipVertical_triggered();
void on_actionFitToScreen_triggered();
void on_actionStretchToScreen_triggered();
void on_actionCenterToScreen_triggered();
void on_scenes_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_scenes_customContextMenuRequested(const QPoint &pos);
void on_actionAddScene_triggered();
void on_actionRemoveScene_triggered();
void on_actionSceneProperties_triggered();
void on_actionSceneUp_triggered();
void on_actionSceneDown_triggered();
void on_sources_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_sources_customContextMenuRequested(const QPoint &pos);
void on_actionAddSource_triggered();
void on_actionRemoveSource_triggered();
void on_actionSourceProperties_triggered();
void on_actionSourceUp_triggered();
void on_actionSourceDown_triggered();
void on_streamButton_clicked();
void on_recordButton_clicked();
void on_settingsButton_clicked();
void logUploadRead();
void logUploadFinished();
public:
explicit OBSBasic(QWidget *parent = 0);
virtual ~OBSBasic();
virtual void OBSInit() override;
virtual config_t Config() const override;
private:
std::unique_ptr<Ui::OBSBasic> ui;
};