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73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
#pragma once
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#include <memory>
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#include <QFrame>
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#include <QPointer>
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#include <QScopedPointer>
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class OBSBasic;
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#include "ui_OBSBasicControls.h"
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class OBSBasicControls : public QFrame {
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Q_OBJECT
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std::unique_ptr<Ui::OBSBasicControls> ui;
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QScopedPointer<QMenu> streamButtonMenu;
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QPointer<QAction> startStreamAction;
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QPointer<QAction> stopStreamAction;
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private slots:
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void StreamingPreparing();
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void StreamingStarting(bool broadcastAutoStart);
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void StreamingStarted(bool withDelay);
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void StreamingStopping();
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void StreamingStopped(bool withDelay);
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void BroadcastStreamReady(bool ready);
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void BroadcastStreamActive();
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void BroadcastStreamStarted(bool autoStop);
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void RecordingStarted(bool pausable);
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void RecordingPaused();
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void RecordingUnpaused();
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void RecordingStopping();
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void RecordingStopped();
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void ReplayBufferStarted();
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void ReplayBufferStopping();
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void ReplayBufferStopped();
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void VirtualCamStarted();
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void VirtualCamStopped();
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void UpdateStudioModeState(bool enabled);
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void EnableBroadcastFlow(bool enabled);
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void EnableReplayBufferButtons(bool enabled);
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void EnableVirtualCamButtons();
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public:
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OBSBasicControls(OBSBasic *main);
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inline ~OBSBasicControls() {}
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signals:
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void StreamButtonClicked();
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void BroadcastButtonClicked();
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void RecordButtonClicked();
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void PauseRecordButtonClicked();
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void ReplayBufferButtonClicked();
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void SaveReplayBufferButtonClicked();
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void VirtualCamButtonClicked();
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void VirtualCamConfigButtonClicked();
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void StudioModeButtonClicked();
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void SettingsButtonClicked();
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void ExitButtonClicked();
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void StartStreamMenuActionClicked();
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void StopStreamMenuActionClicked();
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void ForceStopStreamMenuActionClicked();
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};
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