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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-19 20:32:15 +02:00
obs-studio/libobs-opengl
Palana 61cf2faad3 Delete per window GL context for Cocoa and just swap the view instead
This unfortunately re-introduces undesirable rendering behaviour for
slow renderers (e.g. first gen Intel HD graphics/Apple software
renderer) when the property window is open, but fixes property window
preview rendering for sufficiently fast renderers
2014-04-04 02:00:08 +02:00
..
GL Remove majority of warnings 2014-02-14 15:13:36 -07:00
.gitignore first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Fixup libobs-opengl CMakeLists 2014-04-01 21:30:52 +02:00
gl-cocoa.m Delete per window GL context for Cocoa and just swap the view instead 2014-04-04 02:00:08 +02:00
gl-helpers.c Make a number of key optimizations 2014-02-16 19:28:21 -07:00
gl-helpers.h Implement FBO blit texture copy 2014-02-09 11:37:22 -07:00
gl-indexbuffer.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00
gl-shader.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00
gl-shaderparser.c Give cf_parser functions better naming 2014-03-01 01:25:41 -07:00
gl-shaderparser.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
gl-stagesurf.c Implement encoder interface (still preliminary) 2014-03-16 16:21:34 -07:00
gl-subsystem.c Make a number of key optimizations 2014-02-16 19:28:21 -07:00
gl-subsystem.h Add dummy GL texture flag & direct object access 2014-03-29 17:19:31 -07:00
gl-texture2d.c Minor fix to GL texture cleanup 2014-03-29 17:23:31 -07:00
gl-texturecube.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00
gl-vertexbuffer.c Make a number of key optimizations 2014-02-16 19:28:21 -07:00
gl-windows.c Reimplement monitor capture 2014-03-05 10:43:14 -07:00
gl-x11.c Use Qt provided display with GLX functions for consistency. 2014-04-03 17:36:01 -05:00
gl-zstencil.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00