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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 13:08:50 +02:00
obs-studio/obs/obs-app.hpp
jp9000 f2ee950746 Activate user-selected audio devices
- Fix a bug where the initial audio data insertion would cause all
   audio data to unintentionally clear (mixed up < and > operators, damn
   human error)

 - Fixed a potential interdependant lock scenario with channel mutex
   locks and graphics mutex locks.  The main video thread could lock the
   graphics mutex and then while in the graphics mutex could lock the
   channels mutex.  Meanwhile in another thread, the channel mutex could
   get locked, and then the graphics mutex would get locked, causing a
   deadlock.

   The best way to deal with this is to not let mutexes lock within
   other mutexes, but sometimes it's difficult to avoid such as in the
   main video thread.

 - Audio devices should now be functional, and the devices in the audio
   settings can now be changed as desired.
2014-03-07 17:03:34 -07:00

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C++

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include <QApplication>
#include <util/util.hpp>
#include <string>
#include <memory>
#include "window-main.hpp"
class OBSApp : public QApplication {
Q_OBJECT
private:
std::string locale;
ConfigFile globalConfig;
TextLookup textLookup;
std::unique_ptr<OBSMainWindow> mainWindow;
bool InitGlobalConfig();
bool InitGlobalConfigDefaults();
bool InitLocale();
public:
OBSApp(int &argc, char **argv);
void OBSInit();
inline QMainWindow *GetMainWindow() const {return mainWindow.get();}
inline config_t GlobalConfig() const {return globalConfig;}
inline const char *GetLocale() const
{
return locale.c_str();
}
inline const char *GetString(const char *lookupVal) const
{
return textLookup.GetString(lookupVal);
}
const char *InputAudioSource() const;
const char *OutputAudioSource() const;
const char *GetRenderModule() const;
};
inline OBSApp *App() {return static_cast<OBSApp*>(qApp);}
inline config_t GetGlobalConfig() {return App()->GlobalConfig();}
inline const char *Str(const char *lookup) {return App()->GetString(lookup);}
#define QTStr(lookupVal) QString::fromUtf8(Str(lookupVal))