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obs-studio/libobs/obs-video.c
jp9000 6c92cf5841 Implement output, improve video/audio subsystems
- Fill in the rest of the FFmpeg test output code for testing so it
   actually properly outputs data.

 - Improve the main video subsystem to be a bit more optimal and
   automatically output I420 or NV12 if needed.

 - Fix audio subsystem insertation and byte calculation.  Now it will
   seamlessly insert new audio data in to the audio stream based upon
   its timestamp value.  (Be extremely cautious when using floating
   point calculations for important things like this, and always round
   your values and check your values)

 - Use 32 byte alignment in case of future optimizations and export a
   function to get the current alignment.

 - Make os_sleepto_ns return true if slept, false if the time has
   already been passed before the call.

 - Fix sinewave output so that it actually properly calculates a middle
   C sinewave.

 - Change the use of row_bytes to linesize (also makes it a bit more
   consistent with FFmpeg's naming as well)
2014-02-09 05:51:06 -07:00

337 lines
8.7 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-internal.h"
#include "graphics/vec4.h"
#include "media-io/format-conversion.h"
static void tick_sources(uint64_t cur_time, uint64_t *last_time)
{
size_t i;
uint64_t delta_time;
float seconds;
if (!last_time)
*last_time = cur_time - video_getframetime(obs->video.video);
delta_time = cur_time - *last_time;
seconds = (float)((double)delta_time / 1000000000.0);
for (i = 0; i < obs->data.sources.num; i++)
obs_source_video_tick(obs->data.sources.array[i], seconds);
*last_time = cur_time;
}
static inline void render_display_begin(struct obs_display *display)
{
struct vec4 clear_color;
uint32_t width, height;
gs_load_swapchain(display ? display->swap : NULL);
gs_getsize(&width, &height);
gs_beginscene();
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
&clear_color, 1.0f, 0);
gs_enable_depthtest(false);
/* gs_enable_blending(false); */
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)obs->video.base_width,
0.0f, (float)obs->video.base_height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_display_end(struct obs_display *display)
{
gs_endscene();
gs_present();
}
static void render_display(struct obs_display *display)
{
render_display_begin(display);
for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source **p_source;
p_source = (display) ? display->channels+i :
obs->data.channels+i;
if (*p_source) {
if ((*p_source)->removed) {
obs_source_release(*p_source);
*p_source = NULL;
} else {
obs_source_video_render(*p_source);
}
}
}
render_display_end(display);
}
static inline void render_displays(void)
{
if (!obs->data.valid)
return;
gs_entercontext(obs_graphics());
/* render extra displays/swaps */
pthread_mutex_lock(&obs->data.displays_mutex);
for (size_t i = 0; i < obs->data.displays.num; i++)
render_display(obs->data.displays.array[i]);
pthread_mutex_unlock(&obs->data.displays_mutex);
/* render main display */
render_display(NULL);
gs_leavecontext();
}
static inline void set_render_size(uint32_t width, uint32_t height)
{
gs_enable_depthtest(false);
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_channels(void)
{
struct obs_core_data *data = &obs->data;
for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source *source = data->channels[i];
if (source)
obs_source_video_render(source);
}
}
static inline void unmap_last_surface(struct obs_core_video *video)
{
if (video->mapped_surface) {
stagesurface_unmap(video->mapped_surface);
video->mapped_surface = NULL;
}
}
static inline void render_main_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
struct vec4 clear_color;
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_setrendertarget(video->render_textures[cur_texture], NULL);
gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
set_render_size(video->base_width, video->base_height);
render_channels();
video->textures_rendered[cur_texture] = true;
}
static inline void render_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->render_textures[prev_texture];
texture_t target = video->output_textures[cur_texture];
uint32_t width = texture_getwidth(target);
uint32_t height = texture_getheight(target);
/* TODO: replace with actual downscalers or unpackers */
effect_t effect = video->default_effect;
technique_t tech = effect_gettechnique(effect, "DrawMatrix");
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
eparam_t matrix = effect_getparambyname(effect, "color_matrix");
size_t passes, i;
if (!video->textures_rendered[prev_texture])
return;
gs_setrendertarget(target, NULL);
set_render_size(width, height);
/* TODO: replace with programmable code */
const float mat_val[16] =
{
-0.100644f, -0.338572f, 0.439216f, 0.501961f,
0.182586f, 0.614231f, 0.062007f, 0.062745f,
0.439216f, -0.398942f, -0.040274f, 0.501961f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
};
effect_setval(effect, matrix, mat_val, sizeof(mat_val));
effect_settexture(effect, diffuse, texture);
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
gs_draw_sprite(texture, 0, width, height);
technique_endpass(tech);
}
technique_end(tech);
video->textures_output[cur_texture] = true;
}
static inline void stage_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->output_textures[prev_texture];
stagesurf_t copy = video->copy_surfaces[cur_texture];
unmap_last_surface(video);
if (!video->textures_output[prev_texture])
return;
gs_stage_texture(copy, texture);
video->textures_copied[cur_texture] = true;
}
static inline void render_video(struct obs_core_video *video, int cur_texture,
int prev_texture)
{
gs_beginscene();
gs_enable_depthtest(false);
gs_setcullmode(GS_NEITHER);
render_main_texture(video, cur_texture, prev_texture);
render_output_texture(video, cur_texture, prev_texture);
stage_output_texture(video, cur_texture, prev_texture);
gs_setrendertarget(NULL, NULL);
gs_endscene();
}
/* TODO: replace with more optimal conversion */
static inline bool download_frame(struct obs_core_video *video, int cur_texture,
int prev_texture, struct video_frame *frame)
{
stagesurf_t surface = video->copy_surfaces[prev_texture];
if (!video->textures_copied[prev_texture])
return false;
if (!stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
return false;
video->mapped_surface = surface;
return true;
}
static bool convert_frame(struct obs_core_video *video,
struct video_frame *frame,
const struct video_output_info *info, int cur_texture)
{
struct source_frame *new_frame = &video->convert_frames[cur_texture];
if (info->format == VIDEO_FORMAT_I420) {
compress_uyvx_to_i420(
frame->data[0], frame->linesize[0],
info->width, info->height,
0, info->height,
new_frame->data, new_frame->linesize);
} else if (info->format == VIDEO_FORMAT_NV12) {
compress_uyvx_to_nv12(
frame->data[0], frame->linesize[0],
info->width, info->height,
0, info->height,
new_frame->data, new_frame->linesize);
} else {
blog(LOG_WARNING, "convert_frame: unsupported texture format");
return false;
}
for (size_t i = 0; i < MAX_VIDEO_PLANES; i++) {
frame->data[i] = new_frame->data[i];
frame->linesize[i] = new_frame->linesize[i];
}
return true;
}
static inline void output_video_data(struct obs_core_video *video,
struct video_frame *frame, int cur_texture)
{
const struct video_output_info *info;
info = video_output_getinfo(video->video);
if (format_is_yuv(info->format))
if (!convert_frame(video, frame, info, cur_texture))
return;
video_output_frame(video->video, frame);
}
static inline void output_frame(uint64_t timestamp)
{
struct obs_core_video *video = &obs->video;
int cur_texture = video->cur_texture;
int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
struct video_frame frame;
bool frame_ready;
memset(&frame, 0, sizeof(struct video_frame));
frame.timestamp = timestamp;
gs_entercontext(obs_graphics());
render_video(video, cur_texture, prev_texture);
frame_ready = download_frame(video, cur_texture, prev_texture, &frame);
gs_leavecontext();
if (frame_ready)
output_video_data(video, &frame, cur_texture);
if (++video->cur_texture == NUM_TEXTURES)
video->cur_texture = 0;
}
void *obs_video_thread(void *param)
{
uint64_t last_time = 0;
while (video_output_wait(obs->video.video)) {
uint64_t cur_time = video_gettime(obs->video.video);
tick_sources(cur_time, &last_time);
render_displays();
output_frame(cur_time);
}
return NULL;
}