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CMakeLists.txt
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libobs-d3d11: Set maximum GPU priority
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2019-10-10 00:51:47 -07:00 |
d3d11-config.h.in
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libobs-d3d11: Set maximum GPU priority
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2019-10-10 00:51:47 -07:00 |
d3d11-duplicator.cpp
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libobs-d3d11: Consistent exception catch parameters
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2019-08-28 21:10:51 -07:00 |
d3d11-indexbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-rebuild.cpp
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libobs-d3d11: Consistent exception catch parameters
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2019-08-28 21:10:51 -07:00 |
d3d11-samplerstate.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shader.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shaderprocessor.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shaderprocessor.hpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-stagesurf.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-subsystem.cpp
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libobs-d3d11: Don't set GPU priority on Intel adapters
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2019-10-10 03:03:38 -07:00 |
d3d11-subsystem.hpp
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libobs: Add GPU timestamp query support
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2019-07-27 13:31:07 -07:00 |
d3d11-texture2d.cpp
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libobs-d3d11: Set texture using initializer list
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2019-06-29 01:28:16 +02:00 |
d3d11-vertexbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-zstencilbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |