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obs-studio/libobs-opengl
jpark37 2f286b81d9 libobs: Default sampler sometimes unset for GL
When mixing sampling with raw loads in a shader, ending a shader with a
load would case the default sampler to become unset for OpenGL. Instead,
initialize with no sampler, and only set if there is a sampler.
2019-07-25 21:54:23 -07:00
..
.gitignore first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Generate proper DL_OPENGL value for linux 2015-02-16 15:28:42 -05:00
gl-cocoa.m Apply clang-format to objective c code 2019-07-09 13:39:13 -05:00
gl-helpers.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-helpers.h libobs-opengl: Fix glGetError() infinite loop 2019-07-15 09:13:14 -07:00
gl-indexbuffer.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-shader.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-shaderparser.c libobs: Default sampler sometimes unset for GL 2019-07-25 21:54:23 -07:00
gl-shaderparser.h clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-stagesurf.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-subsystem.c libobs-opengl: Empty VAO 2019-06-24 23:13:04 -05:00
gl-subsystem.h libobs-opengl: Fix GS_R8G8 values 2019-07-23 08:29:54 -07:00
gl-texture2d.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-texturecube.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-vertexbuffer.c libobs-opengl: Empty VAO 2019-06-24 23:13:04 -05:00
gl-windows.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-x11.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
gl-zstencil.c clang-format: Apply formatting 2019-06-23 23:49:10 -07:00