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OBS Studio - Free and open source software for live streaming and screen recording
cc-plus-plusdirectshowfacebook-liveffmpeggame-capturelive-streamingscreen-capturetwitch-tvvideo-recordingyoutube-live
c36575774b
This is cursed. Window ID storage for xcomposite capture is absolutely cursed. It should not be storing the window handle with this. I'm pretty sure that whoever wrote it at the time decided to store the god-forsaken window handle (which does not persist after the window closes) as part of the ID because they were afraid it might capture the wrong window if they close OBS and open it up again while the window still exists. Again, xcomposite capture is absolutely cursed. |
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additional_install_files | ||
build-aux | ||
cmake | ||
deps | ||
docs/sphinx | ||
libobs | ||
libobs-d3d11 | ||
libobs-opengl | ||
libobs-winrt | ||
plugins | ||
shared | ||
test | ||
UI | ||
.cirrus.yml | ||
.clang-format | ||
.editorconfig | ||
.gersemirc | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
.swift-format | ||
AUTHORS | ||
buildspec.json | ||
CMakeLists.txt | ||
CMakePresets.json | ||
COC.rst | ||
COMMITMENT | ||
CONTRIBUTING.rst | ||
COPYING | ||
INSTALL | ||
README.rst |
OBS Studio <https://obsproject.com> =================================== .. image:: https://github.com/obsproject/obs-studio/actions/workflows/push.yaml/badge.svg?branch=master :alt: OBS Studio Build Status - GitHub Actions :target: https://github.com/obsproject/obs-studio/actions/workflows/push.yaml?query=branch%3Amaster .. image:: https://badges.crowdin.net/obs-studio/localized.svg :alt: OBS Studio Translation Project Progress :target: https://crowdin.com/project/obs-studio .. image:: https://img.shields.io/discord/348973006581923840.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2 :alt: OBS Studio Discord Server :target: https://obsproject.com/discord What is OBS Studio? ------------------- OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It's distributed under the GNU General Public License v2 (or any later version) - see the accompanying COPYING file for more details. Quick Links ----------- - Website: https://obsproject.com - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki - Forums: https://obsproject.com/forum/ - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions - Developer/API Documentation: https://obsproject.com/docs - Donating/backing/sponsoring: https://obsproject.com/contribute - Bug Tracker: https://github.com/obsproject/obs-studio/issues Contributing ------------ - If you would like to help fund or sponsor the project, you can do so via `Patreon <https://www.patreon.com/obsproject>`_, `OpenCollective <https://opencollective.com/obsproject>`_, or `PayPal <https://www.paypal.me/obsproject>`_. See our `contribute page <https://obsproject.com/contribute>`_ for more information. - If you wish to contribute code to the project, please make sure to read the coding and commit guidelines: https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst - Developer/API documentation can be found here: https://obsproject.com/docs - If you wish to contribute translations, do not submit pull requests. Instead, please use Crowdin. For more information read this page: https://obsproject.com/wiki/How-To-Contribute-Translations-For-OBS - Other ways to contribute are by helping people out with support on our forums or in our community chat. Please limit support to topics you fully understand -- bad advice is worse than no advice. When it comes to something that you don't fully know or understand, please defer to the official help or official channels. SAST Tools ---------- `PVS-Studio <https://pvs-studio.com/pvs-studio/?utm_source=website&utm_medium=github&utm_campaign=open_source>`_ - static analyzer for C, C++, C#, and Java code.