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obs-studio/libobs/obs-video.c
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00

448 lines
12 KiB
C

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-internal.h"
#include "graphics/vec4.h"
#include "media-io/format-conversion.h"
static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
{
struct obs_core_data *data = &obs->data;
struct obs_source *source;
uint64_t delta_time;
float seconds;
if (!last_time)
last_time = cur_time -
video_output_get_frame_time(obs->video.video);
delta_time = cur_time - last_time;
seconds = (float)((double)delta_time / 1000000000.0);
pthread_mutex_lock(&data->sources_mutex);
source = data->first_source;
while (source) {
if (source->refs)
obs_source_video_tick(source, seconds);
source = (struct obs_source*)source->context.next;
}
pthread_mutex_unlock(&data->sources_mutex);
return cur_time;
}
/* in obs-display.c */
extern void render_display(struct obs_display *display);
static inline void render_displays(void)
{
struct obs_display *display;
if (!obs->data.valid)
return;
gs_enter_context(obs->video.graphics);
/* render extra displays/swaps */
pthread_mutex_lock(&obs->data.displays_mutex);
display = obs->data.first_display;
while (display) {
render_display(display);
display = display->next;
}
pthread_mutex_unlock(&obs->data.displays_mutex);
/* render main display */
render_display(&obs->video.main_display);
gs_leave_context();
}
static inline void set_render_size(uint32_t width, uint32_t height)
{
gs_enable_depth_test(false);
gs_enable_blending(false);
gs_set_cull_mode(GS_NEITHER);
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
gs_set_viewport(0, 0, width, height);
}
static inline void unmap_last_surface(struct obs_core_video *video)
{
if (video->mapped_surface) {
gs_stagesurface_unmap(video->mapped_surface);
video->mapped_surface = NULL;
}
}
static inline void render_main_texture(struct obs_core_video *video,
int cur_texture)
{
struct vec4 clear_color;
vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
gs_set_render_target(video->render_textures[cur_texture], NULL);
gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
set_render_size(video->base_width, video->base_height);
obs_view_render(&obs->data.main_view);
video->textures_rendered[cur_texture] = true;
}
static inline void render_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
gs_texture_t *texture = video->render_textures[prev_texture];
gs_texture_t *target = video->output_textures[cur_texture];
uint32_t width = gs_texture_get_width(target);
uint32_t height = gs_texture_get_height(target);
/* TODO: replace with actual downscalers or unpackers */
gs_effect_t *effect = video->default_effect;
gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
"color_matrix");
size_t passes, i;
if (!video->textures_rendered[prev_texture])
return;
gs_set_render_target(target, NULL);
set_render_size(width, height);
/* TODO: replace with programmable code */
const float mat_val[16] =
{
-0.100644f, -0.338572f, 0.439216f, 0.501961f,
0.182586f, 0.614231f, 0.062007f, 0.062745f,
0.439216f, -0.398942f, -0.040274f, 0.501961f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
};
gs_effect_set_val(matrix, mat_val, sizeof(mat_val));
gs_effect_set_texture(image, texture);
passes = gs_technique_begin(tech);
for (i = 0; i < passes; i++) {
gs_technique_begin_pass(tech, i);
gs_draw_sprite(texture, 0, width, height);
gs_technique_end_pass(tech);
}
gs_technique_end(tech);
video->textures_output[cur_texture] = true;
}
static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
{
gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
gs_effect_set_float(param, val);
}
static void render_convert_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
gs_texture_t *texture = video->output_textures[prev_texture];
gs_texture_t *target = video->convert_textures[cur_texture];
float fwidth = (float)video->output_width;
float fheight = (float)video->output_height;
size_t passes, i;
gs_effect_t *effect = video->conversion_effect;
gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
gs_technique_t *tech = gs_effect_get_technique(effect,
video->conversion_tech);
if (!video->textures_output[prev_texture])
return;
set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
set_eparam(effect, "width", fwidth);
set_eparam(effect, "height", fheight);
set_eparam(effect, "width_i", 1.0f / fwidth);
set_eparam(effect, "height_i", 1.0f / fheight);
set_eparam(effect, "width_d2", fwidth * 0.5f);
set_eparam(effect, "height_d2", fheight * 0.5f);
set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
set_eparam(effect, "input_height", (float)video->conversion_height);
gs_effect_set_texture(image, texture);
gs_set_render_target(target, NULL);
set_render_size(video->output_width, video->conversion_height);
passes = gs_technique_begin(tech);
for (i = 0; i < passes; i++) {
gs_technique_begin_pass(tech, i);
gs_draw_sprite(texture, 0, video->output_width,
video->conversion_height);
gs_technique_end_pass(tech);
}
gs_technique_end(tech);
video->textures_converted[cur_texture] = true;
}
static inline void stage_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
gs_texture_t *texture;
bool texture_ready;
gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
if (video->gpu_conversion) {
texture = video->convert_textures[prev_texture];
texture_ready = video->textures_converted[prev_texture];
} else {
texture = video->output_textures[prev_texture];
texture_ready = video->output_textures[prev_texture];
}
unmap_last_surface(video);
if (!texture_ready)
return;
gs_stage_texture(copy, texture);
video->textures_copied[cur_texture] = true;
}
static inline void render_video(struct obs_core_video *video, int cur_texture,
int prev_texture)
{
gs_begin_scene();
gs_enable_depth_test(false);
gs_set_cull_mode(GS_NEITHER);
render_main_texture(video, cur_texture);
render_output_texture(video, cur_texture, prev_texture);
if (video->gpu_conversion)
render_convert_texture(video, cur_texture, prev_texture);
stage_output_texture(video, cur_texture, prev_texture);
gs_set_render_target(NULL, NULL);
gs_enable_blending(true);
gs_end_scene();
}
static inline bool download_frame(struct obs_core_video *video,
int prev_texture, struct video_data *frame)
{
gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
if (!video->textures_copied[prev_texture])
return false;
if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
return false;
video->mapped_surface = surface;
return true;
}
static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
{
uint32_t size = pos % linesize;
return size ? size : linesize;
}
static void copy_dealign(
uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
uint32_t remaining)
{
while (remaining) {
uint32_t src_remainder = src_pos % src_linesize;
uint32_t dst_offset = dst_linesize - src_remainder;
uint32_t src_offset = src_linesize - src_remainder;
if (remaining < dst_offset) {
memcpy(dst + dst_pos, src + src_pos, remaining);
src_pos += remaining;
dst_pos += remaining;
remaining = 0;
} else {
memcpy(dst + dst_pos, src + src_pos, dst_offset);
src_pos += src_offset;
dst_pos += dst_offset;
remaining -= dst_offset;
}
}
}
static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
uint32_t dst_linesize, uint32_t src_linesize)
{
uint32_t remainder = offset % dst_linesize;
return (offset / dst_linesize) * src_linesize + remainder;
}
static void fix_gpu_converted_alignment(struct obs_core_video *video,
struct video_data *frame, int cur_texture)
{
struct obs_source_frame *new_frame =
&video->convert_frames[cur_texture];
uint32_t src_linesize = frame->linesize[0];
uint32_t dst_linesize = video->output_width * 4;
uint32_t src_pos = 0;
for (size_t i = 0; i < 3; i++) {
if (video->plane_linewidth[i] == 0)
break;
src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
dst_linesize, src_linesize);
copy_dealign(new_frame->data[i], 0, dst_linesize,
frame->data[0], src_pos, src_linesize,
video->plane_sizes[i]);
}
/* replace with cached frames */
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
frame->data[i] = new_frame->data[i];
frame->linesize[i] = new_frame->linesize[i];
}
}
static bool set_gpu_converted_data(struct obs_core_video *video,
struct video_data *frame, int cur_texture)
{
if (frame->linesize[0] == video->output_width*4) {
for (size_t i = 0; i < 3; i++) {
if (video->plane_linewidth[i] == 0)
break;
frame->linesize[i] = video->plane_linewidth[i];
frame->data[i] =
frame->data[0] + video->plane_offsets[i];
}
} else {
fix_gpu_converted_alignment(video, frame, cur_texture);
}
return true;
}
static bool convert_frame(struct obs_core_video *video,
struct video_data *frame,
const struct video_output_info *info, int cur_texture)
{
struct obs_source_frame *new_frame =
&video->convert_frames[cur_texture];
if (info->format == VIDEO_FORMAT_I420) {
compress_uyvx_to_i420(
frame->data[0], frame->linesize[0],
0, info->height,
new_frame->data, new_frame->linesize);
} else if (info->format == VIDEO_FORMAT_NV12) {
compress_uyvx_to_nv12(
frame->data[0], frame->linesize[0],
0, info->height,
new_frame->data, new_frame->linesize);
} else {
blog(LOG_ERROR, "convert_frame: unsupported texture format");
return false;
}
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
frame->data[i] = new_frame->data[i];
frame->linesize[i] = new_frame->linesize[i];
}
return true;
}
static inline void output_video_data(struct obs_core_video *video,
struct video_data *frame, int cur_texture)
{
const struct video_output_info *info;
info = video_output_get_info(video->video);
if (video->gpu_conversion) {
if (!set_gpu_converted_data(video, frame, cur_texture))
return;
} else if (format_is_yuv(info->format)) {
if (!convert_frame(video, frame, info, cur_texture))
return;
}
video_output_swap_frame(video->video, frame);
}
static inline void output_frame(uint64_t timestamp)
{
struct obs_core_video *video = &obs->video;
int cur_texture = video->cur_texture;
int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
struct video_data frame;
bool frame_ready;
memset(&frame, 0, sizeof(struct video_data));
frame.timestamp = timestamp;
gs_enter_context(video->graphics);
render_video(video, cur_texture, prev_texture);
frame_ready = download_frame(video, prev_texture, &frame);
gs_leave_context();
if (frame_ready)
output_video_data(video, &frame, cur_texture);
if (++video->cur_texture == NUM_TEXTURES)
video->cur_texture = 0;
}
void *obs_video_thread(void *param)
{
uint64_t last_time = 0;
while (video_output_wait(obs->video.video)) {
uint64_t cur_time = video_output_get_time(obs->video.video);
last_time = tick_sources(cur_time, last_time);
render_displays();
output_frame(cur_time);
}
UNUSED_PARAMETER(param);
return NULL;
}