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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 21:13:04 +02:00
obs-studio/obs/window-basic-main.hpp
jp9000 d4f1eacc1f Implement source activation/deactivation
Now sources will be properly activated and deactivated when they are in
use or not in use.

Had to figure out a way to handle child sources, and children of
children, just ended up implementing simple functions that parents use
to signal adding/removal to help with hierarchial activation and
deactivation of child sources.

To prevent the source activate/deactivate callbacks from being called
more than once, added an activation reference counter.  The first
increment will call the activate callback, and the last decrement will
call the deactivate callback.

Added "source-activate" and "source-deactivate" signals to the main obs
signal handler, and "activate" and "deactivate" to individual source
signal handlers.

Also, fixed the main window so it properly selects a source when the
current active scene has been changed.
2014-02-20 22:04:14 -07:00

107 lines
3.3 KiB
C++

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include <obs.hpp>
#include <unordered_map>
#include <memory>
#include "window-main.hpp"
class QListWidgetItem;
#include "ui_OBSBasic.h"
class OBSBasic : public OBSMainWindow {
Q_OBJECT
private:
std::unordered_map<obs_source_t, int> sourceSceneRefs;
obs_output_t outputTest;
bool sceneChanging;
OBSScene GetCurrentScene();
OBSSceneItem GetCurrentSceneItem();
void UpdateSources(OBSScene scene);
private slots:
void AddSceneItem(OBSSceneItem item);
void RemoveSceneItem(OBSSceneItem item);
void AddScene(OBSSource source);
void RemoveScene(OBSSource source);
void UpdateSceneSelection(OBSSource source);
private:
/* OBS Callbacks */
static void SceneItemAdded(void *data, calldata_t params);
static void SceneItemRemoved(void *data, calldata_t params);
static void SourceAdded(void *data, calldata_t params);
static void SourceRemoved(void *data, calldata_t params);
static void ChannelChanged(void *data, calldata_t params);
static void RenderMain(void *data, uint32_t cx, uint32_t cy);
void ResizePreview(uint32_t cx, uint32_t cy);
void AddSource(obs_scene_t scene, const char *id);
void AddSourcePopupMenu(const QPoint &pos);
bool InitGraphics();
bool InitAudio();
void NewProject();
void SaveProject();
void LoadProject();
protected:
virtual void closeEvent(QCloseEvent *event) override;
virtual void changeEvent(QEvent *event) override;
virtual void resizeEvent(QResizeEvent *event) override;
private slots:
void on_action_New_triggered();
void on_action_Open_triggered();
void on_action_Save_triggered();
void on_scenes_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_scenes_customContextMenuRequested(const QPoint &pos);
void on_actionAddScene_triggered();
void on_actionRemoveScene_triggered();
void on_actionSceneProperties_triggered();
void on_actionSceneUp_triggered();
void on_actionSceneDown_triggered();
void on_sources_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_sources_customContextMenuRequested(const QPoint &pos);
void on_actionAddSource_triggered();
void on_actionRemoveSource_triggered();
void on_actionSourceProperties_triggered();
void on_actionSourceUp_triggered();
void on_actionSourceDown_triggered();
void on_recordButton_clicked();
void on_settingsButton_clicked();
public:
explicit OBSBasic(QWidget *parent = 0);
virtual ~OBSBasic();
virtual void OBSInit() override;
private:
std::unique_ptr<Ui::OBSBasic> ui;
};