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Prior to this change, the audio thread roughly waits the time of `AUDIO_OUTPUT_FRAMES`, and consecutively processes twice or more if the latency is accumulated. This behavior causes fluctuation of timing to output audio packets. This change introduces `os_sleepto_ns_fast` so that the audio packets will be periodically output. |
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.. | ||
audio-io.c | ||
audio-io.h | ||
audio-math.h | ||
audio-resampler-ffmpeg.c | ||
audio-resampler.h | ||
format-conversion.c | ||
format-conversion.h | ||
frame-rate.h | ||
media-io-defs.h | ||
media-remux.c | ||
media-remux.h | ||
video-fourcc.c | ||
video-frame.c | ||
video-frame.h | ||
video-io.c | ||
video-io.h | ||
video-matrices.c | ||
video-scaler-ffmpeg.c | ||
video-scaler.h |