0
0
mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-19 20:32:15 +02:00
obs-studio/libobs-opengl
2013-11-14 18:31:18 +01:00
..
glew added initial main program and directshow files, finally have a UI functioning 2013-11-07 16:45:03 -07:00
.gitignore first commit 2013-09-30 19:37:13 -07:00
gl-cocoa.m added osx cocoa support files 2013-11-14 18:31:18 +01:00
gl-exports.h fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-helpers.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-helpers.h fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-indexbuffer.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-shader.c check for link status instead of validate status 2013-11-14 18:29:37 +01:00
gl-shaderparser.c fix a function variable name that was shadowing a parameter name 2013-11-02 12:53:25 -07:00
gl-shaderparser.h some static analysis cleanup 2013-10-17 17:21:42 -07:00
gl-stagesurf.c fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-subsystem.c fixed some bugs and fixed a variable that wasn't declared at the top 2013-11-02 14:44:40 -07:00
gl-subsystem.h allow non-static glew include path 2013-11-14 18:29:37 +01:00
gl-texture2d.c fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-texturecube.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-vertexbuffer.c do not unbind vertex array (GL 3+) 2013-11-14 17:51:38 +01:00
gl-windows.c avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
gl-zstencil.c avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
makefile.am adjust file locations to be more portable 2013-11-01 14:33:00 -07:00