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af01e044a2
- Fix: Ensure (1, 1) coordinate gets clamped. - Fix: Increase weight precision by premultiplying UV in VS. - Cleanup: Group coordinates 012/345 instead of 024/135. - Cleanup: Remove unnecessary branches. NVIDIA RTX 2080 Ti, Intel GPA, SetStablePowerState 256x224 -> 1323x1080: 123 us -> 123 us |
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.. | ||
area.effect | ||
bicubic_scale.effect | ||
bilinear_lowres_scale.effect | ||
default_rect.effect | ||
default.effect | ||
deinterlace_base.effect | ||
deinterlace_blend_2x.effect | ||
deinterlace_blend.effect | ||
deinterlace_discard_2x.effect | ||
deinterlace_discard.effect | ||
deinterlace_linear_2x.effect | ||
deinterlace_linear.effect | ||
deinterlace_yadif_2x.effect | ||
deinterlace_yadif.effect | ||
format_conversion.effect | ||
lanczos_scale.effect | ||
opaque.effect | ||
premultiplied_alpha.effect | ||
repeat.effect | ||
solid.effect |