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obs-studio/libobs/graphics/vec4.c
2013-09-30 19:37:13 -07:00

33 lines
1.1 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "vec4.h"
#include "matrix4.h"
void vec4_transform(struct vec4 *dst, const struct vec4 *v,
const struct matrix4 *m)
{
struct vec4 temp;
temp.x = vec4_dot(&m->x, v);
temp.y = vec4_dot(&m->y, v);
temp.z = vec4_dot(&m->z, v);
temp.w = vec4_dot(&m->t, v);
vec4_copy(dst, &temp);
}