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https://github.com/OpenVPN/openvpn3.git
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tun/win: factor out ClientConfig into separate header
Signed-off-by: Lev Stipakov <lev@openvpn.net>
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105
openvpn/tun/win/client/clientconfig.hpp
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105
openvpn/tun/win/client/clientconfig.hpp
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// OpenVPN -- An application to securely tunnel IP networks
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// over a single port, with support for SSL/TLS-based
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// session authentication and key exchange,
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// packet encryption, packet authentication, and
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// packet compression.
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//
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// Copyright (C) 2012-2017 OpenVPN Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License Version 3
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// as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program in the COPYING file.
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// If not, see <http://www.gnu.org/licenses/>.
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//
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#pragma once
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#include <openvpn/asio/scoped_asio_stream.hpp>
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#include <openvpn/tun/client/tunbase.hpp>
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#include <openvpn/tun/client/tunprop.hpp>
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#include <openvpn/tun/persist/tunpersist.hpp>
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#include <openvpn/tun/win/client/tunsetup.hpp>
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namespace openvpn {
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namespace TunWin {
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// These types manage the underlying TAP driver HANDLE
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typedef openvpn_io::windows::stream_handle TAPStream;
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typedef ScopedAsioStream<TAPStream> ScopedTAPStream;
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typedef TunPersistTemplate<ScopedTAPStream> TunPersist;
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class ClientConfig : public TunClientFactory
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{
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friend class Client; // accesses wfp
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public:
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typedef RCPtr<ClientConfig> Ptr;
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TunProp::Config tun_prop;
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int n_parallel = 8; // number of parallel async reads on tun socket
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bool wintun = false; // wintun may return multiple packets
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Frame::Ptr frame;
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SessionStats::Ptr stats;
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Stop* stop = nullptr;
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TunPersist::Ptr tun_persist;
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TunWin::SetupFactory::Ptr tun_setup_factory;
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TunWin::SetupBase::Ptr new_setup_obj(openvpn_io::io_context& io_context)
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{
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if (tun_setup_factory)
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return tun_setup_factory->new_setup_obj(io_context, wintun);
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else
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return new TunWin::Setup(io_context, wintun);
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}
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static Ptr new_obj()
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{
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return new ClientConfig;
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}
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virtual TunClient::Ptr new_tun_client_obj(openvpn_io::io_context& io_context,
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TunClientParent& parent,
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TransportClient* transcli) override;
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virtual void finalize(const bool disconnected) override
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{
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if (disconnected)
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tun_persist.reset();
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}
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virtual bool layer_2_supported() const override
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{
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return true;
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}
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void set_wintun(bool wintun_arg)
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{
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if (wintun_arg)
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{
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wintun = true;
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// we cannot use parallel reads with wintun, since it requires
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// the same buffer with the same length for every write() call
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n_parallel = 1;
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}
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else
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{
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wintun = false;
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n_parallel = 8;
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}
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}
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};
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}
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}
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@ -38,6 +38,7 @@
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#include <openvpn/tun/persist/tunpersist.hpp>
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#include <openvpn/tun/persist/tunwrapasio.hpp>
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#include <openvpn/tun/tunio.hpp>
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#include <openvpn/tun/win/client/clientconfig.hpp>
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#include <openvpn/tun/win/client/tunsetup.hpp>
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#include <openvpn/win/modname.hpp>
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@ -95,77 +96,7 @@ namespace openvpn {
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}
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}
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};
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// These types manage the underlying TAP driver HANDLE
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typedef openvpn_io::windows::stream_handle TAPStream;
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typedef ScopedAsioStream<TAPStream> ScopedTAPStream;
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typedef TunPersistTemplate<ScopedTAPStream> TunPersist;
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class ClientConfig : public TunClientFactory
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{
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friend class Client; // accesses wfp
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public:
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typedef RCPtr<ClientConfig> Ptr;
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TunProp::Config tun_prop;
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int n_parallel = 8; // number of parallel async reads on tun socket
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bool wintun = false; // wintun may return multiple packets
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Frame::Ptr frame;
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SessionStats::Ptr stats;
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Stop* stop = nullptr;
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TunPersist::Ptr tun_persist;
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TunWin::SetupFactory::Ptr tun_setup_factory;
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TunWin::SetupBase::Ptr new_setup_obj(openvpn_io::io_context& io_context)
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{
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if (tun_setup_factory)
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return tun_setup_factory->new_setup_obj(io_context, wintun);
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else
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return new TunWin::Setup(io_context, wintun);
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}
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static Ptr new_obj()
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{
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return new ClientConfig;
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}
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virtual TunClient::Ptr new_tun_client_obj(openvpn_io::io_context& io_context,
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TunClientParent& parent,
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TransportClient* transcli) override;
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virtual void finalize(const bool disconnected) override
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{
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if (disconnected)
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tun_persist.reset();
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}
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virtual bool layer_2_supported() const override
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{
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return true;
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}
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void set_wintun(bool wintun_arg)
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{
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if (wintun_arg)
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{
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wintun = true;
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// we cannot use parallel reads with wintun, since it requires
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// the same buffer with the same length for every write() call
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n_parallel = 1;
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}
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else
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{
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wintun = false;
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n_parallel = 8;
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}
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}
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};
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class Client : public TunClient
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{
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friend class ClientConfig; // calls constructor
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@ -420,6 +420,7 @@
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<ClInclude Include="..\openvpn\tun\tunlog.hpp" />
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<ClInclude Include="..\openvpn\tun\tunmtu.hpp" />
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<ClInclude Include="..\openvpn\tun\tunspec.hpp" />
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<ClInclude Include="..\openvpn\tun\win\client\clientconfig.hpp" />
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<ClInclude Include="..\openvpn\tun\win\client\setupbase.hpp" />
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<ClInclude Include="..\openvpn\tun\win\client\tuncli.hpp" />
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<ClInclude Include="..\openvpn\tun\win\client\tunsetup.hpp" />
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@ -428,6 +428,7 @@
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<ClInclude Include="..\openvpn\ip\ping4.hpp" />
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<ClInclude Include="..\openvpn\ip\ping6.hpp" />
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<ClInclude Include="..\openvpn\ip\csum.hpp" />
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<ClInclude Include="..\openvpn\tun\win\client\clientconfig.hpp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\test\ovpncli\cli.cpp" />
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