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mirror of https://github.com/OpenVPN/openvpn3.git synced 2024-09-20 12:12:15 +02:00

tun/win: factor out ClientConfig into separate header

Signed-off-by: Lev Stipakov <lev@openvpn.net>
This commit is contained in:
Lev Stipakov 2019-08-01 09:54:39 +03:00
parent aeb5ce0ad7
commit 98bfd037e3
4 changed files with 109 additions and 71 deletions

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@ -0,0 +1,105 @@
// OpenVPN -- An application to securely tunnel IP networks
// over a single port, with support for SSL/TLS-based
// session authentication and key exchange,
// packet encryption, packet authentication, and
// packet compression.
//
// Copyright (C) 2012-2017 OpenVPN Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License Version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program in the COPYING file.
// If not, see <http://www.gnu.org/licenses/>.
//
#pragma once
#include <openvpn/asio/scoped_asio_stream.hpp>
#include <openvpn/tun/client/tunbase.hpp>
#include <openvpn/tun/client/tunprop.hpp>
#include <openvpn/tun/persist/tunpersist.hpp>
#include <openvpn/tun/win/client/tunsetup.hpp>
namespace openvpn {
namespace TunWin {
// These types manage the underlying TAP driver HANDLE
typedef openvpn_io::windows::stream_handle TAPStream;
typedef ScopedAsioStream<TAPStream> ScopedTAPStream;
typedef TunPersistTemplate<ScopedTAPStream> TunPersist;
class ClientConfig : public TunClientFactory
{
friend class Client; // accesses wfp
public:
typedef RCPtr<ClientConfig> Ptr;
TunProp::Config tun_prop;
int n_parallel = 8; // number of parallel async reads on tun socket
bool wintun = false; // wintun may return multiple packets
Frame::Ptr frame;
SessionStats::Ptr stats;
Stop* stop = nullptr;
TunPersist::Ptr tun_persist;
TunWin::SetupFactory::Ptr tun_setup_factory;
TunWin::SetupBase::Ptr new_setup_obj(openvpn_io::io_context& io_context)
{
if (tun_setup_factory)
return tun_setup_factory->new_setup_obj(io_context, wintun);
else
return new TunWin::Setup(io_context, wintun);
}
static Ptr new_obj()
{
return new ClientConfig;
}
virtual TunClient::Ptr new_tun_client_obj(openvpn_io::io_context& io_context,
TunClientParent& parent,
TransportClient* transcli) override;
virtual void finalize(const bool disconnected) override
{
if (disconnected)
tun_persist.reset();
}
virtual bool layer_2_supported() const override
{
return true;
}
void set_wintun(bool wintun_arg)
{
if (wintun_arg)
{
wintun = true;
// we cannot use parallel reads with wintun, since it requires
// the same buffer with the same length for every write() call
n_parallel = 1;
}
else
{
wintun = false;
n_parallel = 8;
}
}
};
}
}

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@ -38,6 +38,7 @@
#include <openvpn/tun/persist/tunpersist.hpp>
#include <openvpn/tun/persist/tunwrapasio.hpp>
#include <openvpn/tun/tunio.hpp>
#include <openvpn/tun/win/client/clientconfig.hpp>
#include <openvpn/tun/win/client/tunsetup.hpp>
#include <openvpn/win/modname.hpp>
@ -95,77 +96,7 @@ namespace openvpn {
}
}
};
// These types manage the underlying TAP driver HANDLE
typedef openvpn_io::windows::stream_handle TAPStream;
typedef ScopedAsioStream<TAPStream> ScopedTAPStream;
typedef TunPersistTemplate<ScopedTAPStream> TunPersist;
class ClientConfig : public TunClientFactory
{
friend class Client; // accesses wfp
public:
typedef RCPtr<ClientConfig> Ptr;
TunProp::Config tun_prop;
int n_parallel = 8; // number of parallel async reads on tun socket
bool wintun = false; // wintun may return multiple packets
Frame::Ptr frame;
SessionStats::Ptr stats;
Stop* stop = nullptr;
TunPersist::Ptr tun_persist;
TunWin::SetupFactory::Ptr tun_setup_factory;
TunWin::SetupBase::Ptr new_setup_obj(openvpn_io::io_context& io_context)
{
if (tun_setup_factory)
return tun_setup_factory->new_setup_obj(io_context, wintun);
else
return new TunWin::Setup(io_context, wintun);
}
static Ptr new_obj()
{
return new ClientConfig;
}
virtual TunClient::Ptr new_tun_client_obj(openvpn_io::io_context& io_context,
TunClientParent& parent,
TransportClient* transcli) override;
virtual void finalize(const bool disconnected) override
{
if (disconnected)
tun_persist.reset();
}
virtual bool layer_2_supported() const override
{
return true;
}
void set_wintun(bool wintun_arg)
{
if (wintun_arg)
{
wintun = true;
// we cannot use parallel reads with wintun, since it requires
// the same buffer with the same length for every write() call
n_parallel = 1;
}
else
{
wintun = false;
n_parallel = 8;
}
}
};
class Client : public TunClient
{
friend class ClientConfig; // calls constructor

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@ -420,6 +420,7 @@
<ClInclude Include="..\openvpn\tun\tunlog.hpp" />
<ClInclude Include="..\openvpn\tun\tunmtu.hpp" />
<ClInclude Include="..\openvpn\tun\tunspec.hpp" />
<ClInclude Include="..\openvpn\tun\win\client\clientconfig.hpp" />
<ClInclude Include="..\openvpn\tun\win\client\setupbase.hpp" />
<ClInclude Include="..\openvpn\tun\win\client\tuncli.hpp" />
<ClInclude Include="..\openvpn\tun\win\client\tunsetup.hpp" />

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@ -428,6 +428,7 @@
<ClInclude Include="..\openvpn\ip\ping4.hpp" />
<ClInclude Include="..\openvpn\ip\ping6.hpp" />
<ClInclude Include="..\openvpn\ip\csum.hpp" />
<ClInclude Include="..\openvpn\tun\win\client\clientconfig.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\test\ovpncli\cli.cpp" />