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openvpn3/openvpn/addr/pool.hpp
2015-05-17 13:27:34 -06:00

139 lines
3.9 KiB
C++

// OpenVPN -- An application to securely tunnel IP networks
// over a single port, with support for SSL/TLS-based
// session authentication and key exchange,
// packet encryption, packet authentication, and
// packet compression.
//
// Copyright (C) 2012-2015 OpenVPN Technologies, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License Version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program in the COPYING file.
// If not, see <http://www.gnu.org/licenses/>.
#ifndef OPENVPN_ADDR_POOL_H
#define OPENVPN_ADDR_POOL_H
#include <string>
#include <sstream>
#include <deque>
#include <unordered_map>
#include <openvpn/common/size.hpp>
#include <openvpn/common/exception.hpp>
#include <openvpn/addr/ip.hpp>
#include <openvpn/addr/range.hpp>
namespace openvpn {
namespace IP {
// Maintain a pool of IP addresses.
// A should be IP::Addr, IPv4::Addr, or IPv6::Addr.
template <typename ADDR>
class PoolType
{
public:
PoolType() {}
// Add range of addresses to pool (pool will own the addresses).
void add_range(const RangeType<ADDR>& range)
{
typename RangeType<ADDR>::Iterator iter = range.iterator();
while (iter.more())
{
const ADDR& a = iter.addr();
add_addr(a);
iter.next();
}
}
// Add single address to pool (pool will own the address).
void add_addr(const ADDR& addr)
{
typename std::unordered_map<ADDR, bool>::const_iterator e = map.find(addr);
if (e == map.end())
{
freelist.push_back(addr);
map[addr] = false;
}
}
// Return number of pool addresses currently in use.
size_t n_in_use() const
{
return map.size() - freelist.size();
}
// Acquire an address from pool. Returns true if successful,
// with address placed in dest, or false if pool depleted.
bool acquire_addr(ADDR& dest)
{
while (true)
{
if (freelist.empty())
return false;
const ADDR& a = freelist.front();
typename std::unordered_map<ADDR, bool>::iterator e = map.find(a);
if (e == map.end()) // any address in freelist must exist in map
throw Exception("PoolType: address in freelist doesn't exist in map");
if (!e->second)
{
e->second = true;
dest = a;
freelist.pop_front();
return true;
}
freelist.pop_front();
}
}
// Acquire a specific address from pool, returning true if
// successful, or false if the address is not available.
bool acquire_specific_addr(const ADDR& addr)
{
typename std::unordered_map<ADDR, bool>::iterator e = map.find(addr);
if (e != map.end() && !e->second)
{
e->second = true;
return true;
}
else
return false;
}
// Return a previously acquired address to the pool. Does nothing if
// (a) the address is owned by the pool and marked as free, or
// (b) the address is not owned by the pool.
void release_addr(const ADDR& addr)
{
typename std::unordered_map<ADDR, bool>::iterator e = map.find(addr);
if (e != map.end() && e->second)
{
freelist.push_back(addr);
e->second = false;
}
}
// DEBUGGING -- get the map load factor
float load_factor() const { return map.load_factor(); }
private:
std::deque<ADDR> freelist;
std::unordered_map<ADDR, bool> map;
};
typedef PoolType<IP::Addr> Pool;
}
}
#endif