0
0
mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 04:42:18 +02:00
Commit Graph

103 Commits

Author SHA1 Message Date
Palana
8880a9e811 check for link status instead of validate status 2013-11-14 18:29:37 +01:00
Palana
ebc78eee9d do not unbind vertex array (GL 3+) 2013-11-14 17:51:38 +01:00
Jim
5f01129026 Merge pull request #4 from reboot/master
Compilation fails with wxWidgets below version 2.9.0
2013-11-13 08:30:48 -08:00
Christoph Hohmann
a3fdf8065d Update wxWidgets version requirements 2013-11-13 17:26:15 +01:00
jp9000
146e9a7dbd added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue 2013-11-13 06:24:20 -07:00
jp9000
db5aca1ab5 fixed some D3D macros 2013-11-10 06:31:55 -07:00
jp9000
388f25db05 remove absolute paths from formbuilder file 2013-11-09 21:56:31 -07:00
jp9000
66ba95dc4b left a few errors in the subclass source by accident 2013-11-09 00:24:39 -07:00
jp9000
0b753be08a add subclass files 2013-11-09 00:21:09 -07:00
jp9000
b159baf145 fix a few windows wx issues, make windows use default GUI fonts, and a few other minor tweaks 2013-11-09 00:19:38 -07:00
John Bradley
21a0292f7a Removed unnecessary <malloc.h> include from bmem 2013-11-07 19:14:24 -06:00
jp9000
562dec57f4 update one AM file, had the wrong file references in it 2013-11-07 17:05:03 -07:00
jp9000
f5e41f441e added initial main program and directshow files, finally have a UI functioning 2013-11-07 16:45:03 -07:00
jp9000
37c7db5dbe fixed some bugs and fixed a variable that wasn't declared at the top 2013-11-02 14:44:40 -07:00
Palana
db9f8cc269 restrict max_anisotropy to 1 ≤ max_anisotropy ≤ max_anisotropy_max 2013-11-02 22:24:57 +01:00
jp9000
0b96e65498 fix a function variable name that was shadowing a parameter name 2013-11-02 12:53:25 -07:00
Palana
85dd2ad073 fixed log output 2013-11-02 02:16:18 +01:00
jp9000
0790148950 ...had the wrong code in the wrong function, fixed os_dlopen 2013-11-01 17:01:56 -07:00
Palana
727ed4d7ec actually use found path in obs_load_module 2013-11-02 00:53:26 +01:00
jp9000
8847d11e8e adjust file locations to be more portable 2013-11-01 14:33:00 -07:00
jp9000
a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000
99d2965e21 fix a minor warning and make ffmpeg dependencies a little bit easier to deal with in VS 2013-10-30 18:19:52 -07:00
jp9000
6147446059 remove some redundant code in the resampler wrapper 2013-10-30 17:12:51 -07:00
jp9000
60e6ddbf71 add audio resampling, add ffmpeg support 2013-10-30 17:07:01 -07:00
jp9000
3adfaf7f9f not sure how a backslash slipped into an include, but it's gone now 2013-10-29 23:54:43 -07:00
jp9000
3f1ae3dea1 remove redundant config.mak file from previous obsolete build system 2013-10-29 23:29:37 -07:00
jp9000
676a0bd67d update build system to autotools (finally) 2013-10-29 23:21:40 -07:00
jp9000
fa0a65a41c and fix another minor bug in the new effect file 2013-10-29 06:03:11 -07:00
jp9000
ab08c2c3f2 fixed a minor bug in the gl shader parser 2013-10-29 06:01:19 -07:00
jp9000
93905e516b modify w32-pthreads location in source/project files 2013-10-28 06:29:12 -07:00
jp9000
dc38a1b8fc added a 'deps' directory and moved w32-pthreads into it 2013-10-28 06:20:37 -07:00
jp9000
d2ba08e46b add frame flipping code 2013-10-26 15:05:51 -07:00
jp9000
7dada3bef4 fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff 2013-10-26 14:32:06 -07:00
jp9000
75a1a02a97 fix function definition names for two of the conversion functions 2013-10-25 10:30:50 -07:00
jp9000
a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
jp9000
603b262d4c add format conversion functions 2013-10-25 10:23:11 -07:00
jp9000
e2e5454385 Added some more techniques to the default effect 2013-10-25 02:50:08 -07:00
jp9000
e4b920fb9d renamed the default draw effect 2013-10-25 02:45:01 -07:00
jp9000
bb329b9278 avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
jp9000
8421690c33 made some slight corrections 2013-10-24 01:03:45 -07:00
jp9000
ac2c08927f added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments 2013-10-24 00:57:55 -07:00
jp9000
0a11dbabef fix error in readme 2013-10-18 21:40:32 -07:00
jp9000
ae3cecf09f make data access in the threads a bit more safe (note: probably will need some more safety measures later on) 2013-10-18 20:25:13 -07:00
jp9000
ebbf4175d3 minor tweaks and get rid of the linker dependency I used for testing 2013-10-17 18:44:37 -07:00
jp9000
18834c6a45 some static analysis cleanup 2013-10-17 17:21:42 -07:00
jp9000
6e6535d568 initialize variable to NULL to be safe against uninitialized usage 2013-10-17 00:36:32 -07:00
jp9000
dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
jp9000
0dfc844abc woops, left some spaces by accident 2013-10-14 12:42:45 -07:00
jp9000
9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 2013-10-14 12:37:52 -07:00
Jim
1493a325bb Merge pull request #2 from sztanpet/includeguard
modernize header guards to #pragma once
2013-10-14 12:10:27 -07:00