jp9000
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8847d11e8e
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adjust file locations to be more portable
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2013-11-01 14:33:00 -07:00 |
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jp9000
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dfa2dc6eab
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fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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2013-10-16 23:31:18 -07:00 |
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jp9000
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3951babc93
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add GL index buffers and a few tweaks to the helper functions
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2013-10-11 13:00:39 -07:00 |
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jp9000
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0a4592a414
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finish up GL vertex buffer code
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2013-10-11 11:41:36 -07:00 |
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jp9000
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85e2fc6b07
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add stage surfaces and texture copying
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2013-10-10 17:39:56 -07:00 |
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jp9000
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c1939de49b
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added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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2013-10-10 12:37:03 -07:00 |
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jp9000
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fda2ee1147
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added initial GL shader code
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2013-10-09 15:48:16 -07:00 |
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jp9000
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f9d1a4b9ed
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added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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2013-10-06 18:29:29 -07:00 |
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jp9000
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3243bfbaa3
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rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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2013-10-05 09:25:12 -07:00 |
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jp9000
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75262e6e0b
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update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |
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jp9000
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7002821245
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added GL subsystem prototypes
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2013-10-02 23:14:15 -07:00 |
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jp9000
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317f36553d
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add files to project and change projects to static CRT
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2013-10-02 00:59:34 -07:00 |
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jp9000
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a2dce06fa8
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add initial opengl files and opengl project
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2013-10-01 00:29:40 -07:00 |
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