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mirror of https://github.com/obsproject/obs-studio.git synced 2024-09-20 13:08:50 +02:00
obs-studio/libobs/graphics
2013-10-16 23:31:18 -07:00
..
axisang.c first commit 2013-09-30 19:37:13 -07:00
axisang.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
basemath.hpp first commit 2013-09-30 19:37:13 -07:00
bounds.c first commit 2013-09-30 19:37:13 -07:00
bounds.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
effect-parser.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
effect-parser.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
effect.c first commit 2013-09-30 19:37:13 -07:00
effect.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
graphics-imports.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
graphics-internal.h fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
graphics.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
graphics.h fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
input.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
math-defs.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
math-extra.c first commit 2013-09-30 19:37:13 -07:00
math-extra.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
matrix3.c first commit 2013-09-30 19:37:13 -07:00
matrix3.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
matrix4.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
matrix4.h fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
plane.c first commit 2013-09-30 19:37:13 -07:00
plane.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
quat.c first commit 2013-09-30 19:37:13 -07:00
quat.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
shader-parser.c removed a fairly pointless constant for the time being 2013-10-10 07:46:27 -07:00
shader-parser.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
texture-render.c fixed code that used the newer gs_create_texture version 2013-10-04 09:01:39 -07:00
vec2.c first commit 2013-09-30 19:37:13 -07:00
vec2.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
vec3.c first commit 2013-09-30 19:37:13 -07:00
vec3.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00
vec4.c first commit 2013-09-30 19:37:13 -07:00
vec4.h modernize header guards to #pragma once 2013-10-14 13:21:15 +02:00