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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 20:03:10 +02:00
mpv/video/out/opengl
wm4 05b3a8cd14 vo_opengl: require at least ES 3.0 for float textures
ES 2.0 has this weird rule that not the internalformat parameter
determines the internal format, but the combination of all texture
parameters. GL_OES_texture_half_float thus does not specify e.g. a
GL_RGBA16F format, but requires passing GL_RGBA as format and
GL_HALF_FLOAT_OES as type. We won't bother with this, since ES 2.0 is a
lost cause anyway.

This also removes the OpenGL error when the code is trying to create a
f16 FBO for testing whether FBOs work.
2016-05-19 17:52:09 +02:00
..
angle_dynamic.c vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
angle_dynamic.h vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
common.c vo_opengl: add detection for the ES texture_rg extension 2016-05-12 21:22:28 +02:00
common.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
context_angle.c vo_opengl: angle: log extension string 2016-05-13 15:39:11 +02:00
context_cocoa.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
context_rpi.c vo_opengl: rpi: don't include x11 header file 2016-04-15 09:45:15 +02:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_wayland.c vo_opengl: wayland: don't destroy NULL wl_egl_window 2016-03-03 15:30:28 +01:00
context_x11.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_x11egl.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context.c vo_opengl: add an angle-es2 backend 2016-05-10 20:19:25 +02:00
context.h vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
egl_helpers.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.h vo_opengl: x11egl: retrieve framebuffer depth 2015-12-19 14:14:12 +01:00
formats.c vo_opengl: require at least ES 3.0 for float textures 2016-05-19 17:52:09 +02:00
formats.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
header_fixes.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
hwdec_d3d11egl.c vo_opengl: d3d11egl: enable "required" GLSL extensions 2016-05-19 12:02:08 +02:00
hwdec_dxva2.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c vo_opengl: hwdec: remove build-dependency on dxva2 2016-05-17 10:59:11 +02:00
hwdec_dxva2gldx.c vo_opengl: hwdec: remove build-dependency on dxva2 2016-05-17 10:59:11 +02:00
hwdec_osx.c vo_opengl: fix passing along swizzle from hwdec interop 2016-05-10 21:12:57 +02:00
hwdec_vaegl.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vaglx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vdpau.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec.c video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
hwdec.h vo_opengl: d3d11egl: enable "required" GLSL extensions 2016-05-19 12:02:08 +02:00
lcms.c lcms: don't warn/error on 3dlut cache misses 2016-05-04 12:10:55 +02:00
lcms.h lcms: improve black point handling (especially BT.1886) 2016-05-04 12:10:45 +02:00
nnedi3_weights.bin vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
nnedi3.c vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
nnedi3.h vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
osd.c vo_opengl: remove unused field 2016-05-18 18:22:27 +02:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
superxbr.c vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
superxbr.h vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
user_shaders.c vo_opengl: use proper include statement 2016-05-16 12:44:12 +02:00
user_shaders.h vo_opengl: remove unused global variable 2016-05-16 12:41:55 +02:00
utils.c vo_opengl: make gl_sc_enable_extension() permanent/idempotent 2016-05-19 12:01:59 +02:00
utils.h vo_opengl: make the screen blue on shader errors 2016-05-15 20:42:02 +02:00
video_shaders.c vo_opengl: fix bicubic_fast in ES mode 2016-05-16 12:10:47 +02:00
video_shaders.h vo_opengl: implement more HDR tonemapping algorithms 2016-05-16 02:49:49 +02:00
video.c vo_opengl: change error state handling and fix hwdec crashes on errors 2016-05-19 12:18:48 +02:00
video.h vo_opengl: implement more HDR tonemapping algorithms 2016-05-16 02:49:49 +02:00